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Hi,

 

I can see that TO keeps changing graphic quality settings to make the game enjoyable for more players without special knowledge of antialiasing, anisotrophic fitering etc.

 

Good work, but you guys seem to miss one crycial flaw in the current rendering engine -- for some reason world rotation/movement works like at 5fps while all tank movements are smooth. And it is so no matter what graphic quality settings (soft particles, shadows) are. The official indicator shows 30fps but world rotates is at 3-6fps.

 

Even in linux, without hardware 3D support, the game looks more smooth than in windows (XP and/or 7) with more powerful discrete 3D graphics.

 

That wierd behaviour appeared a month or two ago, before that everything worked like charm (at 60fps)

 

Can that be fixed, reverted etc?

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I can say some things, posted in FAQ section.

You can run tanki as a separate application, as written here.

This will help you to gain more speed (more FPS).

You can clean your browser's cache, as written here.

 

Also a thing that might work: turn off the shadows and the fog.

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Hi Micky,

 

Was just wondering how you obtained a separate fps for surrounding world and also if you could share some ideas on how you actually make it on smoother on linux than on win 7. Also it would be great if could post any fix you found out.

 

Thanks,

:fire_l: Damn_Slow :fire_r:

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I can say some things, posted in FAQ section.

You can run tanki as a separate application, as written here.

This will help you to gain more speed (more FPS).

You can clean your browser's cache, as written here.

 

Also a thing that might work: turn off the shadows and the fog.

Sorry mate, but you didn't got a clue of what I wrote about. The question is way above the points you referred to.

Is my english really so bad?

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Hi Micky,

 

Was just wondering how you obtained a separate fps for surrounding world and also if you could share some ideas on how you actually make it on smoother on linux than on win 7. Also it would be great if could post any fix you found out.

 

Thanks,

 

I'm wondering too ... however not how I got it but how to get rid of it :P

 

Let me describe how it looks -- imagine the you rotate the turret and so the entire map is rotated -- that map rotates very jerky, as I said like 3-6 fps. Thats just how it is. Bullets fly smootly as well as other smaller things , probably at official 30 fps.

Tested on discreat 7600GS, ATI X1950, ATI X3450 and intergated X3100.

It used to be perfect on X1950 and normal on X3100. Now on all hardwares map rotation is jerky -- and as I said under Linux it is even less jerky.

 

The problem appeared when framerate goal changed from 60fps to 30fps ... I hope developers can use this clue to locate the right change. If somebody cares.

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that map rotates very jerky, as I said like 3-6 fps. Thats just how it is. Bullets fly smootly as well as other smaller things , probably at official 30 fps.

Tested on discreat 7600GS, ATI X1950, ATI X3450 and intergated X3100.

It used to be perfect on X1950 and normal on X3100. Now on all hardwares map rotation is jerky -- and as I said under Linux it is even less jerky.

 

The problem appeared when framerate goal changed from 60fps to 30fps ... I hope developers can use this clue to locate the right change. If somebody cares.

 

ok, just clarify something for me, 3-6fps, are these actual readout values you obtained somehow or simply speculative ?

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ok, just clarify something for me, 3-6fps, are these actual readout values you obtained somehow or simply speculative ?

If something is not measured by instrument, it doesnt mean its speculative. Its called rather empiric or subjective.

"Like 3-6 fps" is an estimate based on experience.

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Your English isn't that bad, it's just that you are talking about something we don't know/get. (the world FPS)

I dont know how to call it, I just tried to be as specific as possible.

 

Haven't any of you noticed the change that happened a month or two ago when framerate dropped from 60 fps to 30 fps (these are official numbers).

As example when I get killed and repositioned the world (map and skybox) moves like few frames per second. The same is in the game when I move or turn -- entire map is rotated very jerky. Very unpleasent.

And I have the same phenomena on 3 desktop and 1 laptop.

 

Haven't any of you noticed the same? Are you saying that everything is smooth and nice?

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Haven't any of you noticed the same? Are you saying that everything is smooth and nice?

 

No I didn't notice that. But I can't say everything is smooth either. My FPS varies a lot more than before and is overall lower. But it has been that way for only 2 weeks, I think that is because I changed from Vista to Windows 7. I use standalone now and my FPS has never been higher.

Which browser are you using to play this game?

Edited by CooperO

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hello. i had 30 fps too last week, but when i switched off shadows under tank and fog, i had 60 again. but even with 60, i had a lot of lags and disconections. but today it was all ok. i managed to play for maybe an hour with no lags at all. have a good night

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I use standalone now and my FPS has never been higher.

Which browser are you using to play this game?

 

Could you please post your fps.

 

I use firefox mostly. I have tried standalone with now difference. However, right now I tried standalone, and its more less tolerable up to 45fps (shadows off). Yet it used to be 60 after the hardware acceleration was enabled (dynamic shadows and soft particles on) until... They seem to change something constantly, I wish TO would reconsider map rotation routines, since even now that's not smoth. Driving forward-backward is smooth but rotating is jerky.

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Could you please post your fps.

 

I use firefox mostly. I have tried standalone with now difference. However, right now I tried standalone, and its more less tolerable up to 45fps (shadows off). Yet it used to be 60 after the hardware acceleration was enabled (dynamic shadows and soft particles on) until... They seem to change something constantly, I wish TO would reconsider map rotation routines, since even now that's not smoth. Driving forward-backward is smooth but rotating is jerky.

 

If I use Chrome, my FPS is 15, if I'm lucky. And that is without shadows etc, skybox and I'm using a smaller screen. If I use standalone I have an FPS of 40-60, even in the bigger maps but also with a smaller screen. If I use full screen there I get an FPS of 25. I can't turn shadows on in standalone.

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