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Anti-Isida guide : A discussion


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share some tricks, videos

 

Isida is a close range weapon, so the obvious way to deal with it is to keep distance. It can be done with every weapon and hull, since they can shoot and move (running away from the incoming isida). With Thunder, Rail, Smoky shooting at the edge of the tank can modify the speed and direction of enemy's hull, so if you are running away slower than your chaser, it could save your life. Twins and Rico already offer a good knockback, so even with low speed you should be safe as long as the isida doesn't start from too close.

 

Freeze is the main opponent of isida in it's field, since it has longer range still being a close-range weapon: Use Bird's Eye view camera control and keep the isida out of range while freezing, not hard, you just need timing and awareness of the map you play in and what's going on around you and those can only be acquired by battle experience (and not those cheap and meaningless EXP points that are now sold for crystals). During Pre-rebalance it was really easy to escape from isida and you could afford to get some damage, now I guess you don't want to get caught by it and timing plays a bigger role. Anti-isida paint is also good. The same could be done with Firebird, but you need to be extremely careful about the distance between you and the isida, since Firebird doesn't slow down.

 

Facing MX Isida with MX Isida (same M):

1) Have an anti-isida paint

2) If you have the same amout of Health, and an isida charge can easily kill both of you (ex. two M2/3 Hornets ) start attacking a few second after you opponent. The few second delay enables you to recharge health, which couldn't have been if you started attacking with full health, while the other misses this opportunity. Furthermore, when his charge is emptied, you would still have a few seconds, which will hopefully kill him.

 

Using mines used to be a good way to get rid of close range weapons, but they are meant to secure places (ex. Flag) so in a 1vs1 mines don't work as well as they could. block the isida -> place mine -> back off a little so that you enemy steps on the mine -> enjoy the explosion. This mine will probably hit the target, since isidas tend to stick to their target and push him, but you need a lot of health. Moreover, while hulls got buffed in health, mines still deal the same damage. Placing mines while running from isidas expecting them to hit is a bit hard, giving that mines don't funcion as soon as they are placed and have a long wait in between, if the chaser isida is not stupid he will probably avoid them (still changing direction = more time to run away). Anyway, considering all this "buying ranks" bs there may be noob and dumb isida as well, not that there weren't before, Isida has always been a must for newbies, but now you can see noobs in ranks where they should not belong.

Edited by r_ELain_3S0

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best paint for isida player would be protection from isida freeze thunder railgun :P shaft is crap now

Actually, it's not so bad. I used it in the test server and got at least 20 kills before I died (by drugging Mammoth/Freeze).

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but now you can see noobs in ranks where they should not belong.

 

Great advice, you should all take it into consideration.

But ELain, before the rebalance, I've come across a lot of Marshal noobs. They don't turn their turret, take health packs while they don't need them, stand in the way, miss their targets, don't even have M3/M3, let alone a good paint, and they don't drug if needed. I've lost a lot of games thanks to those high ranks. Well, probably there will be a lot more now. :mellow:

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1. Isida can only attack one person at a time and only has 5secs x 50 attacking dps = 250 dps, gang him.

2. Isida has 15 starting attack range which can stretch to 20 (or less) once you linked the enemy turret and your turret in 15m. Stay away from him.

As freeze , isida will often have the speed to get into range before you can slow him down enough, get out of 20 m range (including

your range), then slide between 15 and 20 (or less, maybe its 18 now) m and stay there

3. Isida tends to be mounted on fast but fragile hulls, using life steal to stay alive, one shot him using rail or shaft.

4. When isida drugs save your time and leave the battle

5. ???

6. Profit

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Great advice, you should all take it into consideration.

But ELain, before the rebalance, I've come across a lot of Marshal noobs. They don't turn their turret, take health packs while they don't need them, stand in the way, miss their targets, don't even have M3/M3, let alone a good paint, and they don't drug if needed. I've lost a lot of games thanks to those high ranks. Well, probably there will be a lot more now. :mellow:

 

Probably, but before the rebalance you had at least to actually play to rank up.

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1. Isida can only attack one person at a time and only has 5secs x 50 attacking dps = 250 dps, gang him.

That means the isida, when attack, has 125+x, hp due to life steal. You either have to have your dmg be more than 75 or otherwise he will kill you and leave with full health. Of course, no gun has a damage of more than 75, except railgun, shaft, etc. Those usually don't one-shot the isida, and takes time to reload. So you have to prevent him from stealing life.

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That means the isida, when attack, has 125+x, hp due to life steal. You either have to have your dmg be more than 75 or otherwise he will kill you and leave with full health. Of course, no gun has a damage of more than 75, except railgun, shaft, etc. Those usually don't one-shot the isida, and takes time to reload. So you have to prevent him from stealing life.

But doing that is hard because of stupid teammates that stand in the way and let the isida recharge hp

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I played a silence, very high battle fund. I had position #1 of course. There were 6 enemy wasp/hornets with isida.. Eventually we lost. Any tips how to handle them next time (with freeze)

 

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^

1.get protective paint against isida (electra would be good 30%)

2. drug before he starts drugging .

3.freeze can slow down him faster with longer time, so you must use this advantage of range against him, (move back while shooting him)

4. rotating isida is a mistake, you must always keep distance.

PS: if isida uses mammoth with drugs, leave the battle.

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