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Mystery boxes!


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Maybe a box that drop every 300 batttle fund, like old gold boxes :D

 

With 20% chances having full drugs for 40 sec

20% chances being killed

5% having crystals (1k ? 500 ? 50 ?)

15% double your score

30% health kit

10% ..... (troll box ? )

Troll box? and yeah i like it but better at every 100 fund

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Maybe a box that drop every 300 batttle fund, like old gold boxes :D

 

With 20% chances having full drugs for 40 sec

20% chances being killed

5% having crystals (1k ? 500 ? 50 ?)

15% double your score

30% health kit

10% ..... (troll box ? )

no the double score are bad it would be better than a gold box if you had like 5k score

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This Topic Is Gonna Have Over 500 Comments in it it and be sticked.

Also this is a great idea. Every time I hear this idea in my school i think of the mystery box on black ops zombies hehe

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Here's a possible XP box...

Tanki needs more boxes on the battlefield, together with the suggested mystery box.

 

 

and we should have an ability to check and uncheck specific boxes before we make a battle... except the goldbox ofcourse.

vyktpf.png

Edited by splitterpoint
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Here's a possible XP box...

Tanki needs more boxes on the battlefield, together with this XP box.

 

 

and we should have an ability to check and uncheck specific boxes before we make a battle... except the goldbox ofcourse.

vyktpf.png

That's not a bad Idea... I like it. +1
  • Like 1

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Here's a possible XP box...

Tanki needs more boxes on the battlefield, together with the suggested mystery box.

 

 

and we should have an ability to check and uncheck specific boxes before we make a battle... except the goldbox ofcourse.

vyktpf.png

You can already get xp by killing other players, so what's the point?

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Yes getting rid of drug boxes would be nice. You should only be allowed to use purchased drugs :D

That would be bad because there are really extreme druggers in the battle.

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You can already get xp by killing other players, so what's the point?

 

This is 1000, not 10.

It's better then the ''dumb buying xp system'' we have now.

remove that system and implent these boxes should give the game it's structure back.

 

No more noobs at high ranks.

Edited by splitterpoint

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This is 1000, not 10.

It's better then the ''dumb buying xp system'' we have now.

remove that system and implent these boxes should give the game it's structure back.

 

No more noobs at high ranks.

 

No I don't want XP boxes, no matter how nice you made it look. But it is indeed better than the buying XP system.

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Hm...that's actually interesting, but I hardly believe it will be done.

Would be useful(against spamming drugs)if you have the ability to control what type(s) of drugs can be used in battle.

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This is Tanki. Not Mario Kart. Next idea please.

i like the topic and who im quoting to et out of here i get this already from the testers wot Edited by qsawz

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Would be useful(against spamming drugs)if you have the ability to control what type(s) of drugs can be used in battle.

Actually, the ability to control what type of boxes appear does not go for people who already have drugs. Or at least I don't think it does. And if that was the case, why would it control people from drugging? That's not really clear.

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Actually, the ability to control what type of boxes appear does not go for people who already have drugs. Or at least I don't think it does. And if that was the case, why would it control people from drugging? That's not really clear.

No, what I'm saying actually is the ability to control what type(s) of drugs that can be used in battle. Like, if you checked nitro to be used you will only be able to use nitro in the battle created.

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I actually do like the chance of getting blown up. You will always have to think carefully before you decide to take it (When holding the flag e.g.). But they should only fall where you can avoid them (so not on the long ramp in Silence II).

Edited by CooperO

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