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Game Economics to Change Soon!


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Wow! What a shiny picture for a such unnecessary update. In my opinion, there is no initiative to play a battle until the end because even if you finish last in the scoreboard those crystals that you have earned will be worthless in comparison to the inflated prices.

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credo che avete preso un ottima decisione penso che tanti tanki come me anno difficolta ad acquistare tanti cristalli per perfezionare carro e in battaglia si vede la differenza se il carro non e rafforzato auguri a tutti grazie tanki

shut up dude!!!

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This means, it will be like tennis, basketball and American football scoring system. Why do almost all Americans not watch European football (soccer)? Because European football's scoring system gives only one score/point per goal, as opposed to American football's 1, 3 and 6 scores per touchdown or a goal. That's why Americans think the soccer is a boring game to watch. Also thats why the basketball and tennis have higher scores per goal

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We’re doing all this to make your game experience more enjoyable. It’ll be easier for new members to earn crystals in the battles, and less skilled players will also be awarded after the battles, which will encourage them to play till the final victory (or bitter end).

Waiting for this to happen and discussing the new system in this topic!

Great now mults even get rewarded for destroying your game, poor players get rewarded and the good ones get less...

Sorry folks but this sounds not good at all :(

Edited by r_Otto_I0

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Nice, tanki is going in a good direction lately

So will the crystals which we own be multiplied by 10 or will it remain the same [my 3146 = 31460?]

[no time to check if someone already asked, please quote my Q with your answer]

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