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Update 123 Changes in the game economics


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I thought this Update was realy bad, but when i realized it was acualy a pretty good update. Im happy now because you can get crystals easier and also if you just join a battle you still get crystals wich is awsome! Thanks Tanki online Overloards and Owners! :D :excl: :tank: :excl:

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Before the rebalance, the game economics were engineered to allow a last rank standard player (1 000 000 exp = Marshal) to have amassed enough crystals (through crystal bonus drops, battle fun and daily gifts) to buy an M3 weapon and an M3 hull without spending real money. This is still the case, since we have 3 more ranks, instead of working out the game economics formula using a standard marshal, we have used a last rank standard player (1 440 000 exp = Generalissimo). This explains the difference in the "experience vs battle fund" growth difference after the update 123.

Hmm... What will happen if for some reason developers will make new rank (they can as they said rebalance gives such possibilities as new ranks and new weapons modifications m4, m5, etc.)?

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Although I am happy for the benefit of the younger tanks, in that they get more for the fact that they did not get first, I am angered that the hardworking winners have been punished by the new system of fund distribution.

 

The kind of system where you share crystals for everyone is not democratic(as you say), but rather it is socialistic.

 

I find it saddening that the winner receives less than before simply because the others did not do as well, where is the logic in this?

I understand you wish to make the game moreso appealing for those who do not get first every time, but at the expense of the appeal of winning the fund?

 

Why?

 

One solution for this problem is to instill a private "winner multiplier" where it takes the base fund that the would normally be received, and multiplied by a number slightly better than 1.

Which would account for the massive loss in profit which came with this update.

this game is created by communists/socialist what did you expect,true capitalism fund share

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Hmm... What will happen if for some reason developers will make new rank (they can as they said rebalance gives such possibilities as new ranks and new weapons modifications m4, m5, etc.)?

 

If M4s and 5s are introduced then the battle fund will increase faster as i have already said above, that from the first up to the final rank, a standard player should be able to accumulate enough crystals to buy a full set of one gun and hull without spending real money. So if there are M4s and M5s that will mean the price will be higher hence the battle fund has to compensate for that.

 

That's what the game economics is all about!

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If M4s and 5s are introduced then the battle fund will increase faster as i have already said above, that from the first up to the final rank, a standard player should be able to accumulate enough crystals to buy a full set of one gun and hull without spending real money. So if there are M4s and M5s that will mean the price will be higher hence the battle fund has to compensate for that.

 

That's what the game economics is all about!

 

OK, now I get it - if there will be m4s m5s there will be another economics update to calculate it in.

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The rewards are too low, compared to before. The inhability to make clear progress on guns and hulls will give most players the notion of going nowhere. It's understandable that Tanki devs want more money, but i think you guys earn more money through high number of players rather than trough the few "big spenders". All players get eventually fed up with any game, and this way the large numbers will just drop. The ones investing money will get bored sooner, and the big network of players that kept bringing new players into the game will decrease it's size. The "donkey" needs to see the "carrot" at the end of the stick to keep on pushing forward.

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We don't want the update 124 cuz it's not fair

We don't want the update 124 cuz it's not fair

We don't want the update 124 cuz it's not fair

We don't want the update 124 cuz it's not fair

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snapback.pngSEARCH_and_DESTROY, on 14 Feb 2013 - 06:14, said:

 

If new economics is calculated to 1440000exp points instead of 1000000 - does it mean that battle fund grows now nearly half slower?

(1'000'000*100%)/1'440'000=69.(4)% => what it means is that now battle-funds are only 69% of those battle-funds calculated before update

 

Yep, nice mathematics there.

So finally someone admits that this update is about giving us less crystals (1/3 lower battle fund is not NOTHING than before for since 2013 (Re-Balance) higher prices.

Besides that it is hard to predict what you meet in a battle on guns after re-balance the ability to do a "pit stop" and change your tank/gun/paint without losing a spot and your points in the battle was removed in update 123.

Now those with forum Avatars kept saying "nothing changed, just a 0 added" ... are you liars or dont know anything? (then dont post about what you dont know).

I just can hope some things that got us screwed in 123 will be turned back in 124 today.

I better stop before I start to express my real anger and disappointment in this.

Edited by r_Otto_I0

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I am writing because TO become more boring. Update 1.100 is good but when rebalance came all game went from m3 to m1 and thats became boring Big ranks probobly say " Oh what are you talking about its not boring" It is because THEY HAVE AT LEAST 2 M3 tier. Good for them but what about low ranks that cant put money like they say "Donatit" (put in real money) What about US. Ok i was sure mad but because of all crys returned they make me play again. Then the update 123 I was so happy thinking that i would now catch golds like i used to do Put real money and finnaly buy thunder m2 but i was wrong i would need to play to Marshal to get thunder m2 because the 123 update made that. I was thinking will put 30$ on tanki then get the rest from battles but now i am done playing tanki because of boringness and waiting until gold that falls " 1 time a day "PLEASE TANKI CHANGE SOMETHING SO IT WOULD BE FUN AND ADDICTING" Sorry for my english. :angry: :mellow: :blink: :blink: :blink: :angry: :angry: :angry: :angry: :huh: :( :(

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So finally someone admits that this update is about giving us less crystals (1/3 lower battle fund is not NOTHING than before for since 2013 (Re-Balance) higher prices.

Besides that it is hard to predict what you meet in a battle on guns after re-balance the ability to do a "pit stop" and change your tank/gun/paint without losing a spot and your points in the battle was removed in update 123.

Now those with forum Avatars kept saying "nothing changed, just a 0 added" ... are you liars or dont know anything? (then dont post about what you dont know).

I just can hope some things that got us screwed in 123 will be turned back in 124 today.

I better stop before I start to express my real anger and disappointment in this.

I agree Edited by Taught

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...

Of course all the prices in the garage were multiplied by 10, but it doesn't mean that they increased.

...

 

Lets see, 1h battle, 1st place (score 1277 points), Reward 740 crystals!!! <=> 74 crystals (before update 123) ROFL LOLOL 74 crystals for 1h/1st place!!! 2nd place got 40 crystals!!! (or should i say 400 after the update) LOLOLOLOL

 

Let's simplify, as Search_and_Destroy said: "it means that now battle-funds are only 69% of those battle-funds calculated before update"

Which means that the game is 31% harder!!! This is an indirect increase of the prices!!!

As for battlefounds distribution..., never mind.................., no comments! LOL

 

Well, for now, i've max rank and everything i need in the garage... i never spend a coin in the game..., let's wait per future "updates" and see if it will bring a goodbye...!

 

 

Good luck for the new/players in progress that need/want to play for free (even the good players)!!!! (This will be a never ending game...)

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Now i hate this game, they tricked us ....

I can earn 1000(10000) crystals per day previously ....

but now i can earn (3000) 300 per day with equal effort... they cheating us in all means.

crystals falling faded + crystal reward for the winners deduced ... if u spend 500 for drug in a game at the end of the game u 'l reward of 400 xtals .... tat means loss.... huge loss....

 

​ previously i 'l get 100+ in each battle(30 mins) i play.. but now i get 300(30)... tat me huge loss :(

 

they really got too many players to start the real face business. share this comments guys.

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So a player who can get M3 in 6 month with out paying... need to play 2 year ie 4 times OR pay pay pay....... haha business man they need to spend money on the servers :()

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:huh: Hi , you have made thing very expensive :angry: :angry:

:angry:

, and with the new crystal set up , i had two players gang up on me and stitting where the crystals fall just to get them , how is this fair! :huh: :(

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If M4s and 5s are introduced then the battle fund will increase faster as i have already said above, that from the first up to the final rank, a standard player should be able to accumulate enough crystals to buy a full set of one gun and hull without spending real money. So if there are M4s and M5s that will mean the price will be higher hence the battle fund has to compensate for that.

 

That's what the game economics is all about!

Do you think at current rate a player of my level will ever get any M3 weapons & you are talking about M4 ... M5...?

Reason - Every thing 10x &

1.) Battle fund increase still same or a minor addition,

2.) Drop rate of crystals (Now crystal box is like Gold BOX)

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THIS UPDATE LOOSE MINE INTEREST IN THIS GAME! :angry:

Now its more profitable to stay at the dropping places and gaining the 10 crystals boxes.

And when the game is over you share the battlefund aswell!

But above all, i become dismotivated when i see the high costs in the garage, knowing this takes ages to get an improvement in wapons or hulls!!!! :(

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