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Rebalance, is it really balanced?


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The concept of rebalance does sound promising, after all.

 

But however, there's still a plenty of room for improvements.

 

My question is, why are the prices and rank requirements so scrambled?

 

For example: most m1 tanks cost between 1.5k to 3k, but the exception being the mammoth m1. Why the developers priced it this way? To me it seemed completely arbitrary rather than a logical and reasonable decision.

 

In my opinions they should've been priced a more logical way:

 

M1 would cost from 1k to 3k, available at the warrant officers ranks

 

M2 would cost from 5k to 8-9k, available at ranks between 3rd LT. to major.

 

M3 would cost from 13k to 25k ish, available starting from Brigadier.

 

Also the price should be set relative to the performance of the equipment.

 

So tell me what you think.

 

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What you see is the disappearance of a clear pattern from the old Tanki version.

 

You see, the old prices were set to multiples of 3 or themselves;

The new prices are not set to any strict pattern besides the rank of availability (although there are some instances where they charge more for a gun that is available earlier)

 

I believe they should bring this pattern of sorts back, although how exactly it should be done is up to the scrutiny!

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Well, they did tell us recently that the crysta-boxes will double (1 will be 10, 100 will be 1000) and that the battlefund will get higher.

Not double, but multiplied.

Not higher, multiplied too.

Cant link the topic about it, forum is not working very well.

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Not double, but multiplied.

Not higher, multiplied too.

Cant link the topic about it, forum is not working very well.

Let's hope release 124 will multiply the battle fund and drop rates.

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