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CTF Scoring Solution to Drugging?


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Drugging proposal  

47 members have voted

  1. 1. Like?

    • 1. Yes - I'm poor and this might redress the balance somewhat
      29
    • 2. No - I'm a rich bugger and love destroying paupers
      11
    • 3. I don't have an opinion.
      7


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Drugging gives a player and their team an advantage, sometimes unfairly if your opponents are consistently doing it. I've seen countless complaints about how people can't compete with supply rich opponents but nothing ever gets done, probably because it's detrimental to the tanki business. Here is a proposal for an alternative scoring system, specifically for ctf matches, which preserves balance while making things a little fairer at the same time.

 

For druggers, Instead of 10 exp pts for a kill, make it -1pt per drug used at the time. So if all 3 drugs are in use, a kill would only be worth 7 exp pts.

Conversely, for those without drugs, killing somebody who is using their supplies would gain +1 exp pt for every drug their enemy employed, making 13 exp pts maximum for a kill.

Druggers against druggers would stay the same no matter how many each player are using at the time.

Points for capturing the flag remains unaffected.

 

Druggers get their reward from demolishing others and winning a larger proportion of the battle fund. There is no need to reward them with the present rate of exp pts too.

 

 

Edit: 9th/Apr/2013

43 votes cast

Yes, 62.79%

No, 23.26%

Neither, 13.95%

Edited by Repair-Kit

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the point of the drugs are to make you temporarily better and win easily, you use drugs too, don't tell me you don't use them because it's not true, now, if you mean poor by not having cash an buy crystals, you and a million more are on the same condition, don't be ashamed, but if you mean poor by not earning a lot of crystals in battles, that's something different, you blame druggers for your bad luck in battles, I think you are jealous, period. And drugs are free by the daily bonus, I have tons of drugs collected that way.

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the point of the drugs are to make you temporarily better and win easily, you use drugs too

That's not in dispute.

 

don't tell me you don't use them because it's not true

I do when I get them.

 

you blame druggers for your bad luck in battles, I think you are jealous, period.

I don't blame druggers whatsoever. So your input here was pointless. Your guesses are worthless and wrong.

 

And drugs are free by the daily bonus, I have tons of drugs collected that way.

Well done you. I'm not talking about daily bonus. I'm talking about a whole team that manages to drug up wave after wave after wave, 100's of waves. How people manage to acquire that many drugs is beyond me. Now my proposal doesn't stop drugging whatsoever. It just makes things fairer points wise. This aspect was missing from your reply. Probably too stupid to understand.

Edited by Repair-Kit

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I don't mind drugging. It's pretty nice actually, able to break a tie and such. Although I only drug when the opposing team starts drugging. How about the points don't decrease when you're drugging, but it increases when you're not drugging and you kill a person with drugs on?

But I don't think that drugs are hard to get. Fair prices for them, and dailys give you about 8-30 of sometimes 2 kinds of drugs. xD. Back in my Recruit days I've had no idea drugs were so useful, I racked up like 80 2X Defense, 120 Nitro, and 106 2X Power. :P Drugged like crazy when I figured out how to use them. Lol, anyways, my opinion is that Druggers should not face a penalty of less points, for drugging is just part of the game is it not? But I wouldn't mind the opposite: Increased points when a non-drugger kills a Drugger, for a Drugger is pretty darn hard to kill when he has 2x more hp, 2x more Power, and a whole lot more speed than you. But you can kill some druggers easy with freeze, unless the other guy so happens to be a freeze with that super-fast revolving turret. LOL!

Drugging as a team is also part of the game though. D: Everyone's got drugs, so usem right? The wrath of countless druggers coming at you, and taking a flag with ease: I guess it is their reward for either saving up drugs, or using their own money to buy them. And if they drug, well drugem right back! Lol Hur hur hur :3

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As I say, I'm not against druggers per se, I'm just looking for something that redresses the balance against those who seem to have an unlimited supply in long drawn out matches. Saving daily allowance isn't good enough somehow as I never seem to get enough to make a difference.

 

If the scoring can be changed for TDM, allowing those who contribute to the kill to also get a share of the points, then I don't see how my suggestion, or variation thereof (like your idea DidYouKnowThat), is that far off the mark.

7 votes so far, 6 for change, 0 for no change, 1 don't know

Seems pretty conclusive what Tanki players want.

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drugs are an exuce for people that can't offord good tanks and they are annoying but they will pay because if you work really hard for a 120 minute game you won't get as good of a reward as coming about 4th. 4th is a good place to be in because you won't get the biggest reward but you don't have to drug 56 rounds over and come 1st and get 759 cry (which in terms of the old way that is 75.9 cry which is stupid!) but if you work not the hard a play a fun game you will get more for less about 602cry (60.2) which is probably better becuse 1 you don't wast all your cry on drugs and 2 you won't have to work as hard ;)

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biased and silly poll if you use supplies wisely you can amass a huge arsenal and thrash all but the most elite clans oh and i mean from free daily gifts... not from being anything to do with money.. i think you just have a chip on your shoulder about people with money

Edited by LiquidGold

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biased and silly poll if you use supplies wisely you can amass a huge arsenal and thrash all but the most elite clans oh and i mean from free daily gifts... not from being anything to do with money.. i think you just have a chip on your shoulder about people with money

You've obviously not been in a game where half a dozen druggers come in for 3 hours, smacked up to the eye balls every attack they make. "use supplies wisely" - that's a laugh. I think you're just an ignorant hacker who has found some way of getting infinite supplies. Good this, "I think" game isn't it. You can say anything that has no bearing on reality whatsoever just to make a nice soundbite. Ever thought of being a politician? Course not, I think you have to have an education for that. Oops, there I go again.

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You've obviously not been in a game where half a dozen druggers come in for 3 hours, smacked up to the eye balls every attack they make. "use supplies wisely" - that's a laugh. I think you're just an ignorant hacker who has found some way of getting infinite supplies. Good this, "I think" game isn't it. You can say anything that has no bearing on reality whatsoever just to make a nice soundbite. Ever thought of being a politician? Course not, I think you have to have an education for that. Oops, there I go again.

Yeah I've lost quite a lot of games because of this... :(

 

You obviously have strong opinions about this, I for one agree with this but however, this doesn't mean it's going to happen. :(

 

The point system IMO could work but this kind of seems to revert back into the old system where marshals didn't get too many points by killing corporals etc. Also, this wouldn't necessarily stop druggers, most of them just do it for the flag anyways or to rack up high kill totals to win DM so losing a few odd points won't make much of a difference.

 

Saving drugs also has been mentioned too many by everyone, it's not the most practical way as you have to wait for about a month to get decent supply totals but it seems like the only way atm so im not sure. All the other alternatives are probably buying crystals which isn't the way to go since tanki is already leeching the life out of this game or but NSBP but that never seems to work unless your marshal and above because that's when most people play without drugs or in clan wars.

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I for one agree with this but however, this doesn't mean it's going to happen.

Hi, It seems like most who took part in the poll agree mchen and I guess you're right too. What we have to do is come up with a solution that makes game play fairer for the majority, preserve game balance and doesn't detract from Tanki's main objective which is money making, although "leeching" is much more descriptive. Discuss the subject long enough in threads like this one and maybe one day they'll take note and implement a modification or two.

 

so losing a few odd points won't make much of a difference.

Maybe not but it would make those on the wrong end feel better. And if we were to gain an additional point or two for killing smack-heads even better :P

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Hi, It seems like most who took part in the poll agree mchen and I guess you're right too. What we have to do is come up with a solution that makes game play fairer for the majority, preserve game balance and doesn't detract from Tanki's main objective which is money making, although "leeching" is much more descriptive. Discuss the subject long enough in threads like this one and maybe one day they'll take note and implement a modification or two.

Maybe it will, so far it hsn't worked though such as update 123, the tanki team have justified their intentions for it and they have their reasons. I don't agree with it entirely as I can't get the guns I want so easily anymore so by the time I reach brigadier, I won't necessarily get isida m3 .:( But the fact is that this is also the same for drugs...

I despise drugs, just another way for buyers to get a significant advantage over players who don't buy. I don't despise it enough to not play this game as you can get them in daily bonus so I can tolerate them. Both of these complaints happen regularly in the forum so I don't think tanki actually agrees with our opinions( duhhh, they want to make money) but they probably still look at the forum so maybe one day this will work out eventually. :)

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+1 Jayjey419's comment. A good thing while going against a druger is that they are FAST. Then if they round a corner, just hit their side and they flip over :) Same when they go up a ramp, shoot them from the side, or when they start to go up so they flip over on their back. Sadly, it seems to work only with rail for me...(maybe other physical effect guns)

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Well don't even thing they will bring this on.. besides they want more buyers not less buyers... if they add this feature to game.. they will make huge lose? and update 123 will be almost useless for their pockets :/

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that kills the point of drugs you poor noob

No it doesn't. The point of drugs in CTF matches is to allow you to capture the flag more easily. The frustrations felt by those supply-poor players are a massive turn-off to tanki because if they're unable to compete then what's the point of playing. Nobody is suggesting a drugs ban or cap, just a points solution which rewards skill and penalises cowardice. Which attribute do you have cgd1? The latter probably.

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Well don't even thing they will bring this on.. besides they want more buyers not less buyers... if they add this feature to game.. they will make huge lose? and update 123 will be almost useless for their pockets :/

Altering the points received for a kill by -1pt per drug won't stop people buying them. The proposal is for CTF only. Do you have statistics for players buying drugs? What research have you done to conclude that tanki's loss will be "huge". Can you put a figure on it? No? Thought so.

 

My guess is a change might actually encourage those disillusioned players who feel it necessary to break from tanki, frustrated with being on the receiving end of seemingly endless waves of rabid junkies, to return and maybe buy upgrades.

Edited by Repair-Kit

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well.... if there are less points with drugs in ctf battles, then nobody would create ctf fights, and the only one seen on the battle list would be yours... The drugs were made to crush people and make a big killing wave, bad luck if you are counted in the killed by the wave

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