Jump to content
EN
Play

Forum

Some suggestions on the weapon "shaft"


 Share

Recommended Posts

Hello :D

 

I have some proposals on the weapon shaft :

 

 

1 # shading outside snipers --> gives more concentration to correction on the target

 

2 # enlarge point launch --> can you launch not to look at the point

 

• ΡɪC ..

http://im37.gulfup.com/uTC3Q.jpg

 

--------------------------------------------

 

 

3 # enable zoom in and out by clicking on the + / -

 

• ΡɪC ..

http://im37.gulfup.com/LLYT5.jpg

--------------------------------------------

 

 

Finally:

 

You can see now that a rare shaft of Use, and this goes back to twice the power of the weapon, where he became useless

From my perspective suggest you some points :

 

Increase the speed of moving the weapon when it Ends <It is the best :)

Or increase the power of weapon,.. reducing the time required per shot ,. etc ,...

 

Thank you :)

Share this post


Link to post
Share on other sites

No absolutely not... shaft deserves to be underpowered because of its history.

This is KARMA, and you can't do anything about the situation.

 

Shaft should stay useless, buy railgun.

Share this post


Link to post
Share on other sites

shaft was over powered previously it can still one shot kill most things..... or do you just like moaning about things which have already been recitifed

 

I agree with you!!!

But you did not look at other things ..

* When the shaft reaches the peak of its power (214) gets the following:

# 1 weaken largely driven <allowing the enemy to escape from death, regardless of the movement of the enemy, the enemy no longer be fixed ..

and therefore lose your shot ...

From my own opinion

Either increase power to be able to kill the target before the end of the weapon ..

Or increase the speed of movement of weapon at the end

----

The shaft in completely regression in terms of use!!

I am the best use smoky M, on the shaft M 3 :), because he is stronger than it

Share this post


Link to post
Share on other sites

No absolutely not... shaft deserves to be underpowered because of its history.

This is KARMA, and you can't do anything about the situation.

 

Shaft should stay useless, buy railgun.

shows splitterpoint was scared of shafts before rebalance. ^_^

Share this post


Link to post
Share on other sites

Shaft is still pretty good, on Small-Medium hulls. When it comes to a whole party of Mammoths- well that's another story. Maybe the Shaft can have this boost where if you have someone in the center of the scope for like 7-10 seconds, it can do extra damage when you shoot the tank. You can't do this with the faster tanks, but with the Slower tanks yes. If you were to be unbalanced or if the tank escapes the center of the scope - Not the whole scope, then you'd have to wait 10 seconds again. I'm not talking about fully reloading. Just an extra perk when shooting. That way it's not overpowered in which just fully charging and camping, but when you want to kill a bigger enemy, having to wait some time.

Share this post


Link to post
Share on other sites

Shaft is still pretty good, on Small-Medium hulls. When it comes to a whole party of Mammoths- well that's another story. Maybe the Shaft can have this boost where if you have someone in the center of the scope for like 7-10 seconds, it can do extra damage when you shoot the tank. You can't do this with the faster tanks, but with the Slower tanks yes. If you were to be unbalanced or if the tank escapes the center of the scope - Not the whole scope, then you'd have to wait 10 seconds again. I'm not talking about fully reloading. Just an extra perk when shooting. That way it's not overpowered in which just fully charging and camping, but when you want to kill a bigger enemy, having to wait some time.

 

I'm with you in by force of arms, but!

when facing an enemy tank has speed and with n2o! ?

Even mammoths will be speed and will not be able to catch up with them when the weapon ends

* At the end of the weapon can not move easily .. This is what I mean .. :)

Share this post


Link to post
Share on other sites

To kill a Railgun with Shaft, just pinpoint their stratedgy of where they're coming out. Works for me. <O>. Furthermore, most Rails use smaller hulls like Wasp or Hornet, seldom VIking and Mammoths. So it'll be an easy one shot.

Share this post


Link to post
Share on other sites

To kill a Railgun with Shaft, just pinpoint their stratedgy of where they're coming out. Works for me. <O>. Furthermore, most Rails use smaller hulls like Wasp or Hornet, seldom VIking and Mammoths. So it'll be an easy one shot.

 

You're lucky you don't play against my Viking and Railgun combo. I make it a point to aim and hit spacebar before coming out of cover when up against a Shaft. Or simply, I wait for them to scope someone else or to fire, because then they have no chance against the mighty Railgun. "Works for me." :D

Share this post


Link to post
Share on other sites

You're lucky you don't play against my Viking and Railgun combo. I make it a point to aim and hit spacebar before coming out of cover when up against a Shaft. Or simply, I wait for them to scope someone else or to fire, because then they have no chance against the mighty Railgun. "Works for me." :D

Yeah, that's a pretty good tactic. The majority of Railgunners use that. I do too, but you gotta be fast. Once I went too fast, shot the wall. -.- Lol

But nevertheless, it all comes down to one factor. LAGG. Whoever laggs first loses. Lol, like a staring contest, you blink, you die.

Share this post


Link to post
Share on other sites

Yeah, that's a pretty good tactic. The majority of Railgunners use that. I do too, but you gotta be fast. Once I went too fast, shot the wall. -.- Lol

But nevertheless, it all comes down to one factor. LAGG. Whoever laggs first loses. Lol, like a staring contest, you blink, you die.

 

True, it takes practice to avoid hitting the wall (I still occasionally do that) :) And lag is a deciding factor, as you said.

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...