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There is something wrong in Smokey Vs Thunder


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How many topics you already created about that thunder must be buffed?

cuz i wish from administrators to pay attention to the facts i mentioned.. i hope they are studying what i did suggest thoroughly

just take a look at the old thunder difference between m2 and m3

 

thunderbeforerebalance.jpg

 

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Well, I know you guys think that Thunder is not as good as it used to be, but really, you cannot compare the old Thunder with the new one. The old Thunder, as you all know, was very strong, and could beat smokey, twins, fire, rail, and isida almost any day. The new one has to be a bit more balanced.

 

I usually prefer Thunder over Smokey. Smokey obviously has strong powers compared to Thunder when it comes to a head-on assault. However, you must take into consideration the fact that Thunder is designed to take multiple enemies. Though Smokey might be able to kill one enemy tank faster than Thunder, Thunder certainly can take two enemy tanks much faster than Smokey can. You just have to remember that the devs are trying to balance things, and the main difference between the weapons is going to be the differences in style. Using Thunder in a one-on-one fight with Smokey takes away its advantage - the ability to take out multiple enemies. Just like using Shaft without scope mode is taking away its advantage, which in Shaft's case, is scope mode. Thunder hasn't been de-graded - it has been balanced.

Edited by Ranger7

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Well, I know you guys think that Thunder is not as good as it used to be, but really, you cannot compare the old Thunder with the new one. The old Thunder, as you all know, was very strong, and could beat smokey, twins, fire, rail, and isida almost any day. The new one has to be a bit more balanced.

 

I usually prefer Thunder over Smokey. Smokey obviously has strong powers compared to Thunder when it comes to a head-on assault. However, you must take into consideration the fact that Thunder is designed to take multiple enemies. Though Smokey might be able to kill one enemy tank faster than Thunder, Thunder certainly can take two enemy tanks much faster than Smokey can. You just have to remember that the devs are trying to balance things, and the main difference between the weapons is going to be the differences in style. Using Thunder in a one-on-one fight with Smokey takes away its advantage - the ability to take out multiple enemies. Just like using Shaft without scope mode is taking away its advantage, which in Shaft's case, is scope mode. Thunder hasn't been de-graded - it has been balanced.

yes but the issue in here is why no difference between thunder m2 and m3?

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Although I did not bother to read that info. I think you're right LOL! I was in Serpuhov once. You know how enemies are able to shoot each other even if they're like 50 miles away right? Well I was doing that with a M0 Thunder/M0 Hunter and I had Smokey M0/ and Hunter M0. I did not critical him, but yet I won that battle - with only like 10 Hp left. Hah, and I got 2 critical hits in a row with M0 SMokey. >:D And it was right after I read the comment made by someonelse that he/she had also made 2 consecutive criticals. LOL! :huh:

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I didn''t bother to go for thunder M3 like before rebalance. The best gun in tanki has been nerfed for a gun that uses luck to make kills.

 

+1 Totally agree. The new stats are horrible

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Well, I know you guys think that Thunder is not as good as it used to be, but really, you cannot compare the old Thunder with the new one. The old Thunder, as you all know, was very strong, and could beat smokey, twins, fire, rail, and isida almost any day. The new one has to be a bit more balanced.

 

I usually prefer Thunder over Smokey. Smokey obviously has strong powers compared to Thunder when it comes to a head-on assault. However, you must take into consideration the fact that Thunder is designed to take multiple enemies. Though Smokey might be able to kill one enemy tank faster than Thunder, Thunder certainly can take two enemy tanks much faster than Smokey can. You just have to remember that the devs are trying to balance things, and the main difference between the weapons is going to be the differences in style. Using Thunder in a one-on-one fight with Smokey takes away its advantage - the ability to take out multiple enemies. Just like using Shaft without scope mode is taking away its advantage, which in Shaft's case, is scope mode. Thunder hasn't been de-graded - it has been balanced.

 

Balance is a good thing, BUT each weapon has a tier. Smokey was a tier 1. Thunder was a tier 3. (Guns like rail and isida were considered tier 2)

 

My point is that some weapons have to be stronger than the others. On top of that the success of Smokey depends on LUCK. That shouldn't even be considered a good gun to use.

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i admire your efforts with testing, but im pretty sure that devs got it right this time, with the balancing i.e.

they had enough time to observe, imo thunder m3 has an impressive splash area damage.

a gun that can damage multiple targets from a far as opposed to the close range/ multiple target ability of a freeze, is pretty good.

with that said, you have to give smoky the upperhand in 1vs1 battles. otherwise smoky wont have that unique edge as do all other guns have.

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The only thing I find crazy about Smoky is that people who get the m3 modification pay 268600 crystals for 1 more hp/shot damage than the m2.

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i admire your efforts with testing, but im pretty sure that devs got it right this time, with the balancing i.e.

they had enough time to observe, imo thunder m3 has an impressive splash area damage.

a gun that can damage multiple targets from a far as opposed to the close range/ multiple target ability of a freeze, is pretty good.

with that said, you have to give smoky the upperhand in 1vs1 battles. otherwise smoky wont have that unique edge as do all other guns have.

I understand your point and u r right, but now the topic turned into why no significant difference between thunder m2 and m3, am waiting to do another test on splash range, we will be putting a tank near to the wall and will be using m2 and m3 thunders, will start moving the tank gradually away from the wall, that will show the splash range if its the same or not, also will be doing another test on if damage effect from 40 meters is the same or not.. hopefully i find the time to do it.

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I always get one-shot killed by enemies when they have smoky.Even in M0! But if thunder is very close to the enemies (Close enough to get yourself a bit of damage) could kill in just 3-4 shots.They should increase thunder damage by 20% in long range combat.Its nearly impossible to kill even a light tank! And smoky....idk take away a bit of damage but high fire rate or decrease the range a bit.That would be nice...

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The only thing I find crazy about Smoky is that people who get the m3 modification pay 268600 crystals for 1 more hp/shot damage than the m2.

Yes I know. They say there is no difference between Thunder m2 and m3, but there is barely a difference between smoky m2 and m3

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My dear Scribo and Firingsniper, the m3 version of both guns is quite significantly different from m2 version. As you can see the Smokey has 1hp more for its m3 (as you mentioned) and the rate of fire is 2.1 shots more per minute, the turret turning is much faster, the crit happening is 1% increased and is 20hp more to 190hp. Imagine a Smokey m3 with nuke killing a m3 mammoth without Smokey protection paint and double armour with 1~2 shot if the crit happen. The m2 can't. The faster turret turning is very important in fierce battles but of course, some players cannot even turn their turrets, which makes them noobs.

The Thunder, at m3 version the max damage is just 5 hp more than the m2 version as most players argued on,... they wanted more. But they never consider the shot per min which is 1 shot more and the turret turning significantly much faster than the m2 version. And what the stats doesn't mention is the splash damage area... of which you have to figure out yourselves once you rankup and have the EXPERIENCE OF USING the m3 version.

Most players I'd came across in my noob account( dungu3) can't even, or didn't even bother to turn their turrets and there are quite a number I'd came across in my main account (this account). My suggestion to them is to buy Rail gun, as one will master tank and turret controls if played using Rail occasionally.

I do believe the Devs have done a very good job on RB, the game is now BALANCED!!

P.S I do have M3 version of both guns. :P

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