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How about add water to Maps? for example: make the map Island have Water surrounding it.Make new Maps with Water, Make a Map with a Beach, the beach can have little Fish in it :P, make new crops like explosive Red Barrels, more Plants (To look more Realistic), make some Jungle Maps, the Plants could be the ones that have Thorns on them.When the Tank goes into the Water, it kind of floats and it goes slower.And make more Desert Maps that have some Crops like Cactuses, and all those Plants that have Thorns on them.Can you think of any more Ideas?

Edited by r_Goldbox_hunter0

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That click me looks like something a fraud would do lol but Corruption you're right. However, I only like the city map idea.

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How 'bout Swamps? with Crocodiles in it. :D

Yes, we will have a fun time running them over until one of them bites our tires and we're Sniper-food. Anyways, I posted that idea on some other guy's topic. I'm glad you think the same! But I think that'd be too much for a Browser-game that runs on Flash to handle- not the mention the laggs. The Dust effect already had my laptop scrambling to adapt to it. It loads super-fast now, but I can't even imagine the lagg caused by water, and barrels, and cars. Although I like the idea. It'd take a long time to code no doubt. Just imagine, a running river or something. It'd be extremely interesting and liven the game up instead of just dry explosions. I think it'd also attract more players. It'd be fun having your tank cross rivers or shamble across waters. Maybe it can even score as sniping spots. Snipers can go Gator-style. Only poking their muzzles above the surface of the water whereas they're able to strike, and Thunders can fire into the waters. But oh boy, I think it'd take a LONG time before this happens.

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Yes, we will have a fun time running them over until one of them bites our tires and we're Sniper-food. Anyways, I posted that idea on some other guy's topic. I'm glad you think the same! But I think that'd be too much for a Browser-game that runs on Flash to handle- not the mention the laggs. The Dust effect already had my laptop scrambling to adapt to it. It loads super-fast now, but I can't even imagine the lagg caused by water, and barrels, and cars. Although I like the idea. It'd take a long time to code no doubt. Just imagine, a running river or something. It'd be extremely interesting and liven the game up instead of just dry explosions. I think it'd also attract more players. It'd be fun having your tank cross rivers or shamble across waters. Maybe it can even score as sniping spots. Snipers can go Gator-style. Only poking their muzzles above the surface of the water whereas they're able to strike, and Thunders can fire into the waters. But oh boy, I think it'd take a LONG time before this happens.

I don't think all that would cause Lags.

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When the Tank goes into the Water, it kind of floats and it goes slower.

If this gets implemented, i'd just use freeze and camp near the water, just to annoy everyone.

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If this gets implemented, i'd just use freeze and camp near the water, just to annoy everyone.

Do tanks even float? Lol. Freeze near the water? Well, Water may as well melt the freeze. But then again, will Firebird's burn have any effect?! D: I hope if they do add water that if it would nerf Firebird, it should also nerf Freeze so that water can un-freeze the tank as well as cool the tank down from burns.

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I think water in the game is just for decoration and yes in world war 2 they somehow managed to make their tanks float to shore on d-day.

Edited by rick369

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