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Have any good idea which you want to see in tanki online or maybe some improvement on current features.Write down and i'll post them for you to the feedback site. :)

I have seen lots of people making new topics about ideas and mods close that topic :( and tell them to post it on feedback.Then why does this section say Bugs,Suggestion,Idea's. :angry: I hope that Mods pin this topic so no new one's are created about idea's.

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Nice idea! I don't usually go on Feedback. The screen is too bright for me when I switch from Tanki Forums. Dx. Anyways, new terrain please! Maybe water, a river? I heard some other guy wanted Crushed cars in Crash, or cones or something. And maybe Thicker debris and shrubbery! Water can pose as hiding spots too. Go gator-style with Shaft or something. Or surprise enemies with Freeze/Firebird by rushing out of the water. The Billboards look kind of useless by the way. Maybe if there's a Goldbox or something special has happened, the Billboard can flash some kind of warning and such. How about weather? I feel bored of just Winter and Summer. How about some Rain or fog? on Feedback about head lights. This gave me the idea of Night and Day. Nightime you can have headlights and you can drive around and sneak into places and surrpise others VERY easily. And Isida should be able to attack others on Friendly-Fire. Maybe for Friendly fire, if you press - on your keyboard, the Isida shifts and looks a tad bit different so you know that it's going to attack a teammate. If you press +, then you'll be able to heal. It's not fair for Isida not being able to strike back against teammates. And Shaft should have some kind of perk whereas you'll be able to deal some extra damage. So in order to do that, you'll have to scope first. While in scope, the enemy will have to remain in the center of the Scope for at least 10 seconds. After that, the scope will have a smaller scope in the center that's red. Once you shoot, it does maybe 30-50 damage more, and the shot will look special compared to regular snipes. However, if the enemy moves out of the center for even 1 second, you won't have to stop scoping entirely, but the lock-on for extra damage will be lost. You'll have to get him in the center again for 10 seconds. I say this because then Sniper will be able to take on Mammoths easier, while this perk will be easy for faster tanks (Hornet and Wasp) to avoid. How about a different color for Rail? The M0 and M1 stages don't have a big difference in color. How about some new maps? Maybe some maps like Ghost Town that depicts a Wild West environment. It contains many cabins and such, and it's on a dry dusty ground, with a Sun in the clear blue sky? Or a person suggest a swamp map. Seems pretty nice, right? They should re-configure the stats for Thunder. Although it's not my prime weapon, the prices for M2-M3 does look too much for just a little change. This is just an idea, but how about some new guns? There's not many ideas left, but how about a Machine gunner? I know Twins is basically it, but this will be specifically good for smaller tanks. It'll have a range similiar to Twins, but lower damage. However, VERY fast fire, and wide area range. Maybe a scatter shot? I'm not sure about this idea, but how about a turret that's very slow, but it can make kind of like smaller minions. Then the Main tank will enter a dormant mode whereas it'll be vulnerable. For the time being, you will be using the Mini-tank you've spawned. This tank has a speed of 7.0. It has 3 options. It can Heal, it can Attack like an Isida. Or! It can self-destruct for 50 damage. The Healing will be 25 heal per second. The attack will be also 25 per second. The main tank however takes 1 minute to summon another Min-tank. It can only summon one, and use one. It may only spawn another when the one already spawned dies or self-destructs. So find a good spot to be dormant! Oh, and I'm thinking while I type, so I thought of a Safaria Map? Just a plain, but one or two trees, tall grass, and a few hills. And maybe one big mountain in the middle, or a mountain on the side, whereas it has MANY caves for snipers, and the top is flat so people can snipe. The side of it however is rocky. The interior of the mountain is a tunnel system. It has holes on the outside, so you can either shoot inside and hope to kill someone, or snipers can poke out of those holes and shoot. And to acess the inside, someone needs to break the door blocking it? Maybe the red team can spawn outside the mountain, but the Blue team spawns inside? The door needs to be broken down by getting a tank to ram it. Once broken, it can't be repaired, nor can it be repaired when being damaged. And the Mini-tank spawner turret I thought of, maybe it doesn't have to be like an isida, but it can be like the Machine gun turret I mentioned? I don't think this is a very good idea, but how about you guys? Do you think that more kinds of drugs will be good? I mean like how about Oil or Freeze liquid. Or something like that. When you use it, it spills something, and when enemy tanks drive over it, there are different kinds. They can get their wheels slowed down kind of like Freeze, or they can sustain a damage over time effect. For Isida to hit multiple enemies that would be Over-powered. I just thought of another good map. Maybe it's a map where it's a Nuke-town or a destroyed city. Then however, there are several entrances leading to the sewers. LOL! But still, it would be a sewer system where you can drive through. Kind of like a remake of Subway, but better. Anyways, maybe a battle on a boat? It would be a huge boat, and it's DM only. It could be a stormy climate, or an Ok climate. Alright well I'm bored now. I have more ideas, but i'm going now. LOL! :ph34r: If you want to improve these ideas, go ahead. I just noticed something. For the Min-tank spawner turret I've mentioned, the Mini-tanks should have like maybe 50 Hp for M0. M1 would be 90 Hp. M2 would be 120 Hp. M3 would be 150 Hp. The damage would increase steadily also. But the reload time should not be 1 minute. Maybe 15 seconds after the Min-tank dies? Or something. While it's reloading, the main tank can have a weapon KIND OF like Railgun. I'm not saying the same damage. Maybe it could have 20-40 damage per shot, but each shot takes like 7 seconds.

Lol I'm back: How about an option where you can just watch a battle? It'll be like your a ghost or floating. You'll have every perspective. But the best part is that you'll be able to only use Chat picked by Mods to use. THis way you can't go like, OMG RED TEAM PERSON WITH FREEZE IS HEADING TOWARDS YOUR FLAG. HE'S IN THE EAST. OMGOMGOGMMOGMOGMGO. No, this is unfair. You can either only watch, or pick phrases like Gold Box! Or Good Job! or Nice Shot! And how about a Language converter? You pick a specific language, and everything will be converted into that language. It'll take time to make, but it will be interesting. And I thought of maybe a map where there's a HUGE tunnel system inside a huge cave. There will be many waterfalls, and there will be steam in some parts of it so you won't be able to see well. :D And another thing. For the Mini-Tank spawner I thought of, I first thought of it being able to release some kind of Flying Drone. It will either have a Machine gun, or a gun similar to Railgun's. However, it can fly so you'll only be able to use it for 30 seconds, and it will have 25 Hp. But it'd be Over-powered- being able to fly. So I canceled that idea at first. What do you guys think?

Edited by r_DidYouKnowThat0

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First person ever to write a book on a forum. :lol:

 

Your ideas won't be seen by the developers here, you might as well post them here on the Feedback page.

Edited by JamesM10

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WOW :o :o :o It will take me some time to grab and post all those idea's.But i will definitely post them to feedback.

First person ever to write a book on a forum. :lol:

 

Your ideas won't be seen by the developers here, you might as well post them here on the Feedback page.

That is why i created this topic,read my post and then comment.

:blink: WTF ??? What is that ??? The Bible ??? Nobody will read that !!! :o

I just read it all. B) Edited by SAHUVICKY

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The most, most, most important thing for me to change, is the camera. I want it to stay still and not move in close to the tank when you have an object behind you. I'ts very annoying and bothers gameplay. Instead it should simply go through the object and make it invisible, same with bushes and stuff right infront of it.

 

 

Also, those objects that looks like a rusty tank wreck needs to be fixed becouse there's an invisible area around them which stops shots... and it's way bigger than the object, so thats annoying.

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The most, most, most important thing for me to change, is the camera. I want it to stay still and not move in close to the tank when you have an object behind you. I'ts very annoying and bothers gameplay. Instead it should simply go through the object and make it invisible, same with bushes and stuff right infront of it.

 

 

Also, those objects that looks like a rusty tank wreck needs to be fixed becouse there's an invisible area around them which stops shots... and it's way bigger than the object, so thats annoying.

I get what you are saying about the camera and i agree.But the dead tank is there to hide that's why there is an invisible area around it which stops sots.

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Oh, and also a suggestion I made in the past: Cartooned easy to understand symbols for the common battle commands! So everyone can communicate whatever languages, very quickly aswell!

 

Stuff like defensive preparation, attack, danger, get out of the way, medic, follow/assist me, stay with me etc... I imagine that this would REALLY work and really bring the game to a different level!!

 

Maybe even very specific commands, like "All big tanks, attack" or "Snipers defend". Offcourse such commands should only be taken as wishes, not orders, but still it should surely be alot of fun!

I imagine players with a leading personality to take over and different roles develop during a long game.

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WOW :o :o :o It will take me some time to grab and post all those idea's.But i will definitely post them to feedback.

That is why i created this topic,read my post and then comment.

I just read it all. B)

i read it too

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I would like to see maps that affect all players on them, like a swamp or jungle map that decreased your speed by 25%, maybe with giant quick sand pits that would trap you and slowly decrease your health or force you to self destruct. Or a "arctic tundra" kind of map that applied a constant freeze effect to all players on it.

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Oh, and also a suggestion I made in the past: Cartooned easy to understand symbols for the common battle commands! So everyone can communicate whatever languages, very quickly aswell!

 

Stuff like defensive preparation, attack, danger, get out of the way, medic, follow/assist me, stay with me etc... I imagine that this would REALLY work and really bring the game to a different level!!

 

Maybe even very specific commands, like "All big tanks, attack" or "Snipers defend". Offcourse such commands should only be taken as wishes, not orders, but still it should surely be alot of fun!

I imagine players with a leading personality to take over and different roles develop during a long game.

How about this. There should be an Icon that says Strategies. Once you click on it, there are a variety to choose from. You can even submit your own. Once chosen, it will be a vote. Everyone on the team will vote, and the strategy that is voted on the most will show up on everyone's screen on that specific team. It will either be a picture, or a paragraph of some sort that can be translated on Google-translate. As you said, it is only a wish. It won't auto-guide your tank to each specific Location. LOL! So this means that if only half of the tanks follow the procedure, it won't really go as planned. However, if the whole team does their job, then the strategy should help their team by alot. And the strategy window should have Tanki Icons on each locaton, and each will light up green as each tank stations themselves on it.And each Icon should have: A sword icon attatched to it symbolizing Offense status. These will go for the flags. A shield sign will signal Defense; which is to kill any oncoming tanks. Next there should be a Scope icon. This will indicate Snipers. Healers can be substituted by a Medical sign. These will be stationed in the center of several or few other position, enabling them to heal different positions. This is kind of my modified version of your idea. Then there should also be like you said, commands visible only to your team. All big tanks attack, attack, or snipers defend. I like that. :D Edited by r_DidYouKnowThat0

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The most, most, most important thing for me to change, is the camera. I want it to stay still and not move in close to the tank when you have an object behind you. I'ts very annoying and bothers gameplay. Instead it should simply go through the object and make it invisible, same with bushes and stuff right infront of it.

 

 

Also, those objects that looks like a rusty tank wreck needs to be fixed becouse there's an invisible area around them which stops shots... and it's way bigger than the object, so thats annoying.

Sorry for the second post, I forgot to Multi-quote. But I do agree with you! Take Iran Map for example. When you're going under those birdges for the ceiling, you can't see anything but your tank. This causes me to not know what's in front of me, thus I have to hold down spacebar to use my Firebird so I kill anyone in front of me. LOL! This also blows my cover when I'm trying to sneak to the flag. Another incident was that it was on the exact same location. I bumped into an enemy tank because I couldn't see him. :o

Another thing is that do you mean the Wrecked tank that's part of the map? It looks like a destroyed Firebird+Hunter doesn't it? Well I agree with you. There's one in Silence map, under the ramp thing, right? It's good for Shielding the Shafts there, but annoying for people who miss a shot because of it. I agree. It does have some kind of extended range.

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you just nailed it,great idea's there.

Thanks man! I like this topic already. LOL! I want to see what other people have for ideas though also, and how they think of mine. Most of these are thought of by myself, but maybe 3-4 of them I either got the idea from someone's comment, or modified their ideas. ( counting the longer paragraph that I typed before, the one with no color at all) Edited by r_DidYouKnowThat0

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There shouldn't be an apostrophe in the title.

thank you for pointing out the mistake,it has become sort of a habit after all these years of typing.

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Have any good idea which you want to see in tanki online or maybe some improvement on current features.Write down and i'll post them for you to the feedback site. :)

I have seen lots of people making new topics about ideas and mods close that topic :( and tell them to post it on feedback.Then why does this section say Bugs,Suggestion,Idea's. :angry: I hope that Mods pin this topic so no new one's are created about idea's.

If people want to post ideas, they will do it on Feedback, themselves.

As for the section description, I'll try to get it changed, will talk to Bruce.

Edited by FederalBureauFBI

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I I mean, we've got 2042, but it looks like a dump.

 

 

Tanki predicts the future. Einstein said that the 3rd world war will be fought with nuclear weapons and the 4th will be fought with sticks and rocks... Offcourse 2042 is realistic! :)

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If people want to post ideas, they will do it on Feedback, themselves.

As for the section description, I'll try to get it changed, will talk to Bruce.

As i said in another topic the feedback site is plain ugly and very difficult to work on.Many players don't even visit it.Those who do are facing a nightmare.I'm just trying to help. Edited by SAHUVICKY

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Tanki predicts the future. Einstein said that the 3rd world war will be fought with nuclear weapons and the 4th will be fought with sticks and rocks... Offcourse 2042 is realistic! :)

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . touche.

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