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How Tanki is going to resolve the issue?


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I noticed after a few drug raid in many battles, either 50%+ of the blue team or 50%+ or the red team left the game. I think this is due to the IMBALANCED game NOW, which is UNFAIR for other players in the losing team who fought hard and spent a lot of drugs. People are hesitated to drug themselves if many others team members are not willingly to do so. Did Tanki notice this problem?

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Rebalance WAS the problem.

 

We get the idea...

 

And the OP makes a good point; idk why, but some people just don't use supplies, even when there's an optimal time for using them. For example, I've been in battles where the enemy team are about to capture the last flag, and our team is chasing the guy who took it with almost everyone on full drugs...

 

And then you get the campers on my team who just don't know when to use double power. They shoot the drugging flag carrier with little effect, our offensive players get wiped out, and they capture the flag, getting most of the fund.

 

If just one of them had thought to use double power, the whole story could have been a lot different. Mostly, it seems campers simply join CTFs for kills rather than to help their team. As a camper myself, it frustrates me that some won't even leave cover to return their own flag a few metres away, simply due to their D/L.

Edited by GoldRock

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this is only a worthy issue, if youve played longer than 2 hours or so, and the funds were very high, if thats so, and you play in very long battles pretty often, maybe you should do no-supplies. saves you risking all that effort and time.

Edited by robertahsam

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if some people show lack of fortitude that is not a games fault or a game developers fault, it just shows a lack of character that when things get harder many people give up

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this is only a worthy issue, if youve played longer than 2 hours or so, and the funds were very high, if thats so, and you play in very long battles pretty often, maybe you should do no-supplies. saves you risking all that effort and time.

 

This can happen in battles after about 30 minutes, actually... I've been in that situation before.

Edited by GoldRock

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There is no easy solution that Tanki can magically implement into the game that will stop druggers, short of removing drugs themselves or increasing their prices.

 

If there were an easy fix to the imbalance caused by extreme drugging on one team, Tanki would likely have implemented it or have it in the works by now! (if they are truly for total balance)

 

One thing you can do to ease the problem is to stock up on supplies earned from daily bonuses, and use them in defense of your team if you find yourself against a persistent drug user.

Or, you can join No Supplies battles, for a cost, but unless you are in huge battles for a long time, there will likely be little profit from this method, based on the price of a monthly subscription and daily usage.

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There is no easy solution that Tanki can magically implement into the game that will stop druggers, short of removing drugs themselves or increasing their prices.

 

If there were an easy fix to the imbalance caused by extreme drugging on one team, Tanki would likely have implemented it or have it in the works by now! (if they are truly for total balance)

 

One thing you can do to ease the problem is to stock up on supplies earned from daily bonuses, and use them in defense of your team if you find yourself against a persistent drug user.

Or, you can join No Supplies battles, for a cost, but unless you are in huge battles for a long time, there will likely be little profit from this method, based on the price of a monthly subscription and daily usage.

No supply might seem expensive but not as expensive as drugging constantly. You also get extra daily bonuses instead of the free daily no supply when you buy a monthly. The drawback is the lack of available games. Tanki should lower the price of monthly no supply pass which would increase the number of players and games. They might sell enough to make it more profitable. They could try it on a temporary basis if they wanted to find out.

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Or, you can join No Supplies battles, for a cost, but unless you are in huge battles for a long time, there will likely be little profit from this method, based on the price of a monthly subscription and daily usage.

 

Hardly ever see these. In fact never even got to use a battle pass. Ok maybe once but only about 3 people joined, such fun :/

 

Theres no point paying to play in a no supplies battle with no incentive and no players.

 

There is no easy solution that Tanki can magically implement into the game that will stop druggers, short of removing drugs themselves or increasing their prices.

 

And yes, there is a easy solution and that is, free NS battles.

Edited by Notchfan

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OP, have you considered that maybe your team mates are out of drugs?

@ Notchan. when you rank up, you'll see more NS games, way more. Just check server 1.

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A regular player who plays normally but does not drug during a drugging battle can be just as worst as a mult in your team when the opposing team is fully on drugs especially if it's sandbox or island.

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