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Smoky cannot be equal in power.


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You can make a probabilistic model of any two gun/hull/paint combinations and say what the %age chance of each winning is - its not exactly trivial to do but you can do it - there's an example in the Thunder/Smokey thread.

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The thing is - I play this game for fun; so I pick hulls and weapons I find fun to use, and play in battles I enjoy. Sometimes the "win" is a single flag capture against all the odds, or taking down an overpower enemy, just once - or even watching a very talented player give me a sharp lesson in tactics with a particular hull/weapon, and I'll have to figure out what to do.

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That means I'm less bothered about which gun or hull is "best" or "overpowered", and more about what I enjoy playing with.

And no matter what the odds say, an expert with the right paint and hull to back up a given weapon, on the right battlefield, will dominate, especially when operating in an effective team.

 

You sir, deserve much respect. +1000000

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