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Micro-upgrades in progress


semyonkirov
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:) yes will be looking forwd to this update :) 

:excl: what happends if i buy this item or upgrade and i dont want it if i want it back to stock :excl: 

:wub: carnt wait till this update so i can get close to m2 rail so lets get tanking :fire_r:  :tank:  :fire_l: 

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will the micro-upgrades be more expensive if you are upgrading from m3 up than if you were upgrading from m0 up?

Yes

 

This will be funny! I'm going to upgrade the weight of my m1 Wasp and Railgun!

You can't upgrade Rail's weight, weight upgrades are available only for tanks.

 

:excl: what happends if i buy this item or upgrade and i dont want it if i want it back to stock :excl: 

Nothing, it's impossible. Just like normal upgrades, you can't roll them back.

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So,how I understanded... Now i have a recruit account and i buy crystals that account,I fully upgrade every kind of micro-upgrades by smoky,and i still must wait FirstSergeant to make it M1 and i must extra pay it..?

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if i had m1 smokey and i used mico upgrades and then i get m2 smokey can i still use mico upgrades?

No, you'll have to start from the beginning. But m2 smoky will be cheaper to buy if you fully upgraded at least one of stats of M1.

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As it was promised, here's the list of upgrades for all turrets (as all hulls and paints have the same upgrades). The list is not final and some changes may be made to upgrades before the release.

 

Firebird

1. Damage

2. Turret's rotation speed

3. Burning damage

4. Reload speed

5. Minimum damage range

 

Freeze

1. Damage

2. Reload speed

3. Minimum damage range

4. Turret's rotation speed

 

Isida

1. Damage

2. Healing

3. Self-healing

4. Turret's rotation speed

5. Reload speed

 

Twins

1. Damage

2. Impact force

3. Minimum damage (at max distance)

4. Turret's rotation speed

5. Reload speed (rate of fire)

 

Ricochet

1. Damage

2. Reload speed

3. Minimum damage (at max distance)

4. Impact force

5. Turret's rotation speed

 

Smoky

1. Damage

2. Critical damage

3. Critical chance

4. Impact force

5. Turret's rotation speed

 

Thunder

1. Damage

2. Reload speed (rate of fire)

3. Minimum damage (at max distance)

4. Impact force

5. Turret's rotation speed

 

Railgun

1. Damage

2. Reload speed (rate of fire)

3. Penetrating power

4. Impact force

5. Turret's rotation speed

 

Shaft

1. Max damage in sniping mode

2. Max damage in arcade mode

3. Penetrating power

4. Impact force in sniping mode

5. Turret's rotation speed

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:lol: happy, as-always

 

Questions:

 

1) when will it come :P

 

2) when will it be tested :P

Indeed! Thans good question, i want to know that too;)

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Freeze

1. Damage

2. Reload speed

3. Minimum damage range

4. Turret's rotation speed

 

 

why can't we upgrade freezes' freezing time?! 

Edited by r_HichigoShiro0

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Freeze

1. Damage

2. Reload speed

3. Minimum damage range

4. Turret's rotation speed

 

 

why can't we upgrade freezes' freezing time?! 

The game would just stand still. :wacko:

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No, you'll have to start from the beginning. But m2 smoky will be cheaper to buy if you fully upgraded at least one of stats of M1.

And what when i upgrade all kind of mikroupgrades by one weapon,will it be much cheaper?

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:lol: happy, as-always

 

Questions:

 

1) when will it come :P

 

2) when will it be tested :P

1) Soon

2) Sooner

 

wait! do we need to make at least m1 to start micro upgrades!?

No, you can start microupgrading as soon as you get the thing.

 

And what when i upgrade all kind of mikroupgrades by one weapon,will it be much cheaper?

Yes, if you've microupgraded all the specs, the next M will be much cheaper.

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