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Twins complaint


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I have the same problem against ricochet when I'm using shaft. Against twins, you should quickly find out which direction the force of impact is pushing you in (It only forces you a certain way when your close up), then aim your gun behind that force, and fire as the force aligns you with the target. If you know about duck hunting or skeet shooting, you should "lean in" to your shot and "follow through".

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Haha, twins is even more annoying if you have 2 or more twins attacking people coming up ramps in "moon silence" the tanks getting attacked just fly off, literally.

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Haha, twins is even more annoying if you have 2 or more twins attacking people coming up ramps in "moon silence" the tanks getting attacked just fly off, literally.

They do like tripe backflips then fall down into their death.

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When i play against Twins on any map with Hornet, Dictator or Wasp, i cant even move when i get shot at!

The force of twins must be smaller!

the only reson they do that is because they dont take that much helth away so they have to slow u down to ge the kill if u have proplem dont fight aganist it join it

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When i play against Twins on any map with Hornet, Dictator or Wasp, i cant even move when i get shot at!

The force of twins must be smaller!

and u should try using the momouth with a n20 dosent move around thatmuch

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Freeze has a too long freeze delay.

 

Twins has too much impact.

 

Fire a too long afterburn.

 

Rail shoots trough walls. (Just lag.)

 

We can complain about all, but it are just little things.

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When i play against Twins on any map with Hornet, Dictator or Wasp, i cant even move when i get shot at!

The force of twins must be smaller!

In my opinion, the 3 hulls you just named are the most off balanced and most likely to get pushed around by twins. Every hull has advantages and disadvantages. If it bothers you that much you can use viking rather than dictator. (I just hate that viking is so short, making gold catching hard)

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When i play against Twins on any map with Hornet, Dictator or Wasp, i cant even move when i get shot at!

The force of twins must be smaller!

True. And also power as M2 and M3 should be 12 - 15 and 14 - 17 to be fair play, otherwise it's almost as effective as Freeze in close range and there is no battle where Thunder is better than Twins when it comes to M2s and M3s. Smoky had given less chance of critical, so why isn't Twins being changed? Why? Is it because Devs want an OP weapon?

 

Thunder should be able to avoid twins and still give good damage to it (like middle power, not max or min power) also avoid Ricochet because it seems like that Thunder is now mid-close range and not mid range and mostly it should rather be mid-far range, because Twins and Ricochet are already shooting at mid-range! Ricochet M3 is from higher rank than M3 twins and yet it's normal power, but Twins is just OP!

 

As M0 and M1 Twins is normal power. Plus, Thunder needs less power as M0 and M1 and needs more power as M2 and M3. M3 thunder needs reload speed of 25.7 as well!

 

I know this, because me and Wiki had a test  :ph34r:

Edited by Eagle-69

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