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Yeah, wut missiles, I dont know anything about them ._.

Missiles that could track you,do splash damage,some kind of ultimate critical,powerful blow up knock back,high damage,go around walls,fast reload,freeze or burn effect,go super fast,lock on system and unlimited range.THE ULTIMATE WEAPON!!! Edited by r_SilverEdge0

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I hope that the developers come up with new weapons (we want a weapon like (TWINS, and I was second and I wish faster :) :rolleyes:

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I guess there's another reason to use Wasp then.

 

To be a damage dummy. When both teams have each other's flag on their base, the Missile Launcher would excel at this- able to sneak in at different passage ways etc. So I guess Wasp will have to jump in front and take the hit. Lol! :lol:

 

But then again to combat that, the could give the Missile a range limit. Say, it can only be controlled in a 100 meter circle range- the midpoint being the Tank of its origin.

 

And on the side of the screen when you're controlling the missile, there should be some indicator on how much range you have left. It could be if you're almost out of the given range- You're losing signal and all. And when you exceed the range, it just automatically blows up and causes splash-damage or something. Infinite range for that thing is so cheap. :unsure:

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Sounds cool! I think the missle should be able to go anywhere and it wouldn't have a 100 meter circle-range, but a 150 range altogether. 100 circle is way too much. Should the missle be able to stop? Can you control the speed? Those are some questions.

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Yuh. And, there should be some magic fairy dust you could sprinkle and win all the open games, get all the awards and be immediately promoted to Marshall and get a Bugatti Veryon Sport and get a kazillion dollars and a personal harem and . . .. There is what is. Master that. Wishing is for weenies. :-)))

 

MadDog21

 

This.

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Missiles and Turrets were both in the PC version of the game BattleZone, which was an excellent 3D tank game back in the day. You could even eject from a Tank before it blew and use your trusty sniper's rifle to kill another tankist, and steal their vehicle.

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I guess there's another reason to use Wasp then.

 

To be a damage dummy. When both teams have each other's flag on their base, the Missile Launcher would excel at this- able to sneak in at different passage ways etc. So I guess Wasp will have to jump in front and take the hit. Lol! :lol:

 

But then again to combat that, the could give the Missile a range limit. Say, it can only be controlled in a 100 meter circle range- the midpoint being the Tank of its origin.

 

And on the side of the screen when you're controlling the missile, there should be some indicator on how much range you have left. It could be if you're almost out of the given range- You're losing signal and all. And when you exceed the range, it just automatically blows up and causes splash-damage or something. Infinite range for that thing is so cheap. :unsure:

Better a time limit to how long you can fly around without exploding.

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Better a time limit to how long you can fly around without exploding.

Oh true enough. The time will let them fly wherever they want, but cut it down short so they don't rule superior to other guns in every aspect. But it is sort of like Shaft. He's blinded when he's in Launch-mode. :D :lol: But then again, I wonder how fast the reload is or can you kill yourself with it? :huh:

 

I've always wanted to do this, but never got the chance since no Shaft waits 120 seconds. <_< But, when someone is blinded (Scope, Rocket,) Lay mines around them. When they wake up, they try to move. Bam, detonate. Trololol. :lol:

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Oh true enough. The time will let them fly wherever they want, but cut it down short so they don't rule superior to other guns in every aspect. But it is sort of like Shaft. He's blinded when he's in Launch-mode. :D :lol: But then again, I wonder how fast the reload is or can you kill yourself with it? :huh:

 

I've always wanted to do this, but never got the chance since no Shaft waits 120 seconds. <_< But, when someone is blinded (Scope, Rocket,) Lay mines around them. When they wake up, they try to move. Bam, detonate. Trololol. :lol:

Y u no jump on them and boom them with a mine

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Hmm? So what's it like? A new weapon? A new drug? A permanent addition to all maps that can be activated by Tankmen? Crystal cost? What? I'm kind of lost here about your Missile idea.

A new topic from the developers announced that they might be putting in a gun I suggested on the feedback site! :)

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