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[Issue 13] Semyon Talks: More on Micro-Upgrades


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You don't give up that easily huh. The fact has already been presented here by Semyon and learn to accept it. And do you think they'll take in your request of freeze effect to be micro-upgradable ( you said kick-in, I say effect which they are same thing), well I don't think so according to Semyon:

 

 

Like I said earlier, firebird burn damage can be MU since it deals with damage ( it range differently from M0 to M3) which freeze has none of damage in effect, hence why there are no MU in effect for freeze.

Ronen bro i am amazed i have seen in every thread that whereever some freez player have a say just next to its ur reply that get stuck

Moreover this post was nt meant for u. And i said that its a request n i dont expect any reply of argue n support see in note below BUT STILL U REPLIED making me to reply again. The request is to developers n admin not for any supporter or arguer, if they find suitable then they will think abt it otherwise its okey as they are the boss n its in there hands

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Ronen bro i am amazed i have seen in every thread that whereever some freez player have a say just next to its ur reply that get stuck

Moreover this post was nt meant for u. And i said that its a request n i dont expect any reply of argue n support see in note below BUT STILL U REPLIED making me to reply again. The request is to developers n admin not for any supporter or arguer, if they find suitable then they will think abt it otherwise its okey as they are the boss n its in there hands

It's because some people are too stubborn to read facts even before they make a request like you did. So that's why I replied. And my replies gets stuck? Oh really, it's you the one that posted statements that get stuck as you asked/request that freeze MU should have more feature where Semyon said, on behalf of dev teams, it didn't need any further MU features due to some reason and you continue to make such a request. Request is defined: ask/beg others to do a job to meet your wants/needs, so in this case you didn't have to do so as you were already told why they won't add such a MU effect feature in freeze. Reply if you like, please PM me.

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Would this mean that paints that are rewarded for skill like Champion/Acid/Silver/Veteran are going to be able to be microupgraded?

Probably not, however, it hasn't been stated for sure. I'll try to get more info on that

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Not really. If you fully microupgraded one of stats of a hull or a turret, next modification will be cheaper. The amount of discount will depend on what stat you've upgraded. If you fully microupgraded all the stats of an item, next modification will be 75% cheaper or about that.

 

I honestly think that almost no one will upgrade all the stats of a turret or a hull. You need to remember that each micro-upgrade takes time to install. So imagine the situation, there are 6 ranks between two modifications. You spend X days to get from one modification to another. Micro-ugprades are designed to fill in this gap. So to fully micro upgrade a turret or a hull without speeding it up will take the same X hours. Hope I made it clear. There won't be super-upgraded tanks on the battlefield, most of us will upgrade one or two stats, not all of them.

Anyway, just wait for it to be released, then you'll say your final word.

 

1. The thing is that the freezing effect is a constant thing, it doesn't change from M0 to M3. That's why it can't be implemented as a micro-upgradeable thing.

2. Micro-upgrade stays forever till you get the next M.

3. Forever. Here it's completely forever as there are no Ms for paints.

 

 

s00.png

 

source - http://en.tankiforum.com/index.php?showtopic=175965&p=3022379

 

there is the freezing rate/effect written in stats of freez section n this is pre rebalance sheet n i am very much sure that developers also have present sheet i mean after rebalance. Semyon i didnt wanted to reply to ur post thats why i requested instead of getting in arguments but this post n especially which is highlighted in green

 

It's because some people are too stubborn to read facts even before they make a request like you did. So that's why I replied. And my replies gets stuck? Oh really, it's you the one that posted statements that get stuck as you asked/request that freeze MU should have more feature where Semyon said, on behalf of dev teams, it didn't need any further MU features due to some reason and you continue to make such a request. Request is defined: ask/beg others to do a job to meet your wants/needs, so in this case you didn't have to do so as you were already told why they won't add such a MU effect feature in freeze. Reply if you like, please PM me.

pursuaded me to make him show some more facts that freez effect/rate of kick does exist now also.And rest of ur reply, didnt got that Blah! blah! as i just posted n simply requested Semyon to reply or not and NOT U so why u SO ANXIOUSLY REPLYING telling me meanings of request or saying that i am stubborn to read facts.

Ur replies just giving me only one meaning that "u are a firebird player n want that ur gun stays in upper hand than other guns mainly freez"

 

 

 Reply if you like, please PM me.

 

PM u, dude neither u my near nor dear so why i should PM u ?

 

AS regarding this discussion ON ANY OF UR REPLY from now i will just FOLD MY HANDS n say "NO COMMENTS" as rather to be in debate or cat n dog fight i prefer to play instead

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Hello,
 
I feel like the game will change a lot and the guns I bought, now are not the ones I would have bought, understand?
Now that I see the  Micro-Uprgades of Smoky I would have bought it instead of Thunder...
 
I believe that you should make another refund, like in the rebalance... 

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semyon two more ques

1 suppose i have m3 isida so much i can update on that, i mean 75% of what? As m2 can have 2.75 as to m3 means 75%(m3-m2)

2 in paints u cleared max limit is 50% protection. But how much protection can we increase? Suppose i have prodogy so rail have 46% as i update to 50 okey,but fire has only 5% so this can we increase to 50% or there is some ratio like 75% of 5 protection is max, conclusion 50%protection or 75%of n%protection whichever is minimum

Request - okey we dont have stats on freez effect but some MU can be done on freez kick in time or making a player stuck longer after freez get kicks in in terms of secs or if nt possible than make the bug that got deleted as error in freez as MU. So that its special feature get highlighed like flame after burn damage.

Note- its a request me nt pushing it so plz anyone dont argue or even support. Read it n if there any possibility than reply.

1. all the stats can be microugpraded to 75% of the next modification. So yes, fully upgraded M2 will become M2.75.

2. You can microupgrade paints by 1,5 times. So if you have a 5% protection then it will become 7 or 8, that's it. Another limitation is 50%, so if you have 46% from the beginning, you can upgrade it only by 4%.

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Answering to those who are asking about why you won't be able to upgrade Freeze effect.

The thing is that the Freeze effect parameter was changed after the rebalance. Now it's a parameter of hulls that freeze attacks, not freeze itself. That's tricky but due to this technical limitation currently it can't be microupgraded. However, it may change in future, when new client and interace comes.

Also, it clearly says that the list is not final and it may be a bit different when micro-upgrades are released. SO stay tuned.

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1. all the stats can be microugpraded to 75% of the next modification. So yes, fully upgraded M2 will become M2.75.

Arre i said how much MU can we do on M3 weapons, as above them there is no modification. So 75% of what to add on M3 in MU's? Edited by HEAVY.LOAD

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Arre i said how much MU can we do on M3 weapons, as above them there is no modification. So 75% of what to add on M3 in MU's?

I see now. No, you can micro-upgrade M3s a bit further. Imagine the difference between M0 and M1, M1 and M2, M2 and M3. That's how much the so-called M4 (fully micro-upgraded M3) will be better than stock M3). So you can say that the upgraded M3 will be full M4, not M3.75. Hope I made it clear.

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so by doing maths u mean an equation of

M4 = M3 MICRO UPGRADED  = M3 + 75%{(m1-m0)+(m2-m1)+(m3-m2)} = M3 + 75%(m3-m0)

if that a equation than seriously OUCH no player can stand such an chance in front of that type upgraded weapon, i just hope that MU above m3 levels much be expensive so that no person can easily get that weopon

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Credit to Joonges for adding a useful picture for us showing what can upgrade and what cant in the micro-upgrades planned list. :)

 

xojtg8wpm.png

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Micro-upgrades have become pointless due to the fact that there is no limit on how many micro-upgrades you can do............... I initially fell in love with the idea that we would have more techniques and tactics in order to defeat our opponents.... but since ALL characteristics can be upgraded to MAX .. it defeats any variation. IF ONLY we were allowed a maximum of 5-10 upgrade points to be put in to each piece of our equipment, it would force us to CHOOSE ONLY ONE OR TWO characteristics, meaning all of us could be different. The way it has been done, soon or later, everyones hulls will be no different because they will all be fully upgraded in every category. What SHOULD have been done is this:

 

Wasp has 5 characteristics to upgrade. Each characteristic has a 0/10 (So total of 50) BUT YOU ONLY GET 20 UPGRADE POINTS.

 

Therefore, you have the option of choosing speed + power OR protection + weight. This would have two outcomes. The first, a faster lightweight (easy to flip) hull. The latter, a slower but heavier wasp.

 

A railgun has 5 characteristics to upgrade. Each characteristic has a 0/10 (So a total of 50) BUT YOU ONLY GET  20 UPGRADE POINTS.

 

Therefore, one can make a higher damage + penetrating power OR one can make a railgun to be all about impact force, causing other hulls (like the first wasp example) to be flipped really easy.

 

Further, Isida could be made to strictly heal his allies, by maxing out teammate healing ability + reload time rather than damage + self heal ability. So isidas could be made for distinct purposes. A railgun who upgraded damage rather than reload rate would likely lose against a railgun with the faster reload. Why? Because of railguns strong impact force, it would turn the enemies railgun in another direction, causing him to miss. Think about it. An M3 railgun with 160 damage but only 8.0 reload speed, vs an M3 railgun with 130 damage, but 9.5 reload speed. Choice #2 wins.

 

It would truly be customization. But since everyone can upgrade 50/50 then there is no point in only upgrading your desired characteristic. You have to do them ALL to keep up with your opponents. Therefore this whole update is of no aid in making more gameplay tactics. The only new thing that could be done probably is to make a parkour set-up where you have a wasp with no upgraded weight, and a rico/railgun with extra impact force.

Wow that's actually a really good idea, I like it :)

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Not really. If you fully microupgraded one of stats of a hull or a turret, next modification will be cheaper. The amount of discount will depend on what stat you've upgraded. If you fully microupgraded all the stats of an item, next modification will be 75% cheaper or about that.

Thx for the info!

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Micro-upgrades have become pointless due to the fact that there is no limit on how many micro-upgrades you can do............... I initially fell in love with the idea that we would have more techniques and tactics in order to defeat our opponents.... but since ALL characteristics can be upgraded to MAX .. it defeats any variation. IF ONLY we were allowed a maximum of 5-10 upgrade points to be put in to each piece of our equipment, it would force us to CHOOSE ONLY ONE OR TWO characteristics, meaning all of us could be different. The way it has been done, soon or later, everyones hulls will be no different because they will all be fully upgraded in every category. What SHOULD have been done is this:

 

Wasp has 5 characteristics to upgrade. Each characteristic has a 0/10 (So total of 50) BUT YOU ONLY GET 20 UPGRADE POINTS.

 

Therefore, you have the option of choosing speed + power OR protection + weight. This would have two outcomes. The first, a faster lightweight (easy to flip) hull. The latter, a slower but heavier wasp.

 

A railgun has 5 characteristics to upgrade. Each characteristic has a 0/10 (So a total of 50) BUT YOU ONLY GET 20 UPGRADE POINTS.

 

Therefore, one can make a higher damage + penetrating power OR one can make a railgun to be all about impact force, causing other hulls (like the first wasp example) to be flipped really easy.

 

Further, Isida could be made to strictly heal his allies, by maxing out teammate healing ability + reload time rather than damage + self heal ability. So isidas could be made for distinct purposes. A railgun who upgraded damage rather than reload rate would likely lose against a railgun with the faster reload. Why? Because of railguns strong impact force, it would turn the enemies railgun in another direction, causing him to miss. Think about it. An M3 railgun with 160 damage but only 8.0 reload speed, vs an M3 railgun with 130 damage, but 9.5 reload speed. Choice #2 wins.

 

It would truly be customization. But since everyone can upgrade 50/50 then there is no point in only upgrading your desired characteristic. You have to do them ALL to keep up with your opponents. Therefore this whole update is of no aid in making more gameplay tactics. The only new thing that could be done probably is to make a parkour set-up where you have a wasp with no upgraded weight, and a rico/railgun with extra impact force.

I kinda disagree. The micro upgrades are perfectly balanced. Plus consider prices. As you go up and up, it gets more and more expensive to upgrade it. The maximum you can micro upgrade a m2 compared to the m3 of that weapon or hull is 75 percent of what the m3 will be. I don't really agree with you at all. You should get your facts straight.

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or give us ...something like refund...or...

 

theres many updated........that helps u guys

 

let update something...that help us :P 

Edited by robelll

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