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Let's Discuss Thunder!


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Which playing style do you prefer when playing with Thunder ?  

25 members have voted

  1. 1. Which playing style do you prefer when playing with Thunder ?

    • Attack
      20
    • Defence
      4
    • Support
      7
    • Parkour
      3
  2. 2. Which Thunder augments do you prefer?

    • Standard
      4
    • Small caliber charging machine
      4
    • Subcaliber rounds
      7
    • Sledgehammer rounds
      5
    • Adrenaline
      5
    • Pulsar
      5
    • Salamander skin
      2
  3. 3. Which skin for Thunder do you prefer?

    • Standard
      7
    • XT
      8
    • Ultra
      7
    • Prime
      2
    • Legacy
      8


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well its ImpactForce isnt that bad, havent you seen thunder parkourers? :/

Thunder parkuirists doesn't use their gun for "flying" themselves. They use that for knocking others...

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Have you ever seen SwiftSmokey he uses hid thunder to get on buildings.

I ahve seen some videos, and I remember that name, but maybe ı saw him from another thing..

 

Anyway, I haven't seen any thunderers who use their guns to get position themselves. They was just using thunder to knock others..

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How good is Thunder at high ranks, like Generalissimo?

Not sure if I should max out Thunder's MU damage.

I already have its reload maxed out.

 

I want to know if this M4 Thunder does well with Generalissimos or not. . .

I want a turret that does well in the future as well, not just as of right now. :P

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How good is Thunder at high ranks, like Generalissimo?

Not sure if I should max out Thunder's MU damage.

I already have its reload maxed out.

 

I want to know if this M4 Thunder does well with Generalissimos or not. . .

I want a turret that does well in the future as well, not just as of right now. :P

Any turret can be used effectively at any rank.  I did that with M1 Smoky and lets just say it didn't go well.

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I ahve seen some videos, and I remember that name, but maybe ı saw him from another thing..

 

Anyway, I haven't seen any thunderers who use their guns to get position themselves. They was just using thunder to knock others..

Go look it up SwiftSmokey and click on his youtube acc and watch montage he uses thunder alot in that video

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How good is Thunder at high ranks, like Generalissimo?

Not sure if I should max out Thunder's MU damage.

I already have its reload maxed out.

 

I want to know if this M4 Thunder does well with Generalissimos or not. . .

I want a turret that does well in the future as well, not just as of right now. :P

M4 thunder does rather well against gismos. I've tried it out on the test server a few times, and from my own conclusions on the main servers, I can safely tell you that it will continue to be useful well into the future.

 

Speaking of which, I've started to use thunder a lot more than my shaft recently. I've found it to be an amazing weapon, and I plan to get it m3 this weekend or very soon.

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M4 thunder does rather well against gismos. I've tried it out on the test server a few times, and from my own conclusions on the main servers, I can safely tell you that it will continue to be useful well into the future.

 

Speaking of which, I've started to use thunder a lot more than my shaft recently. I've found it to be an amazing weapon, and I plan to get it m3 this weekend or very soon.

Congrats on ranking!

 


 

I can get either M2 Thunder or M2 Vulcan on the Valentine's Day sale in addition to Digital and M2 Hunter. What should I go with?

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Congrats on ranking!

 


 

I can get either M2 Thunder or M2 Vulcan on the Valentine's Day sale in addition to Digital and M2 Hunter. What should I go with?

Thanks bro!!!

 

I highly, highly reccomend thunder m2. Like I mentioned. It is an extreamly versatile and useful weapon. With just a few mus, it can really do a lot of damage.

I'm also a big advocate for viking m2. It is a wonderful tank, combing speed health and stability. I bought the hull kit a while back, and I can say that out of all the hulls that I have m2, I've used viking the most.

Edited by M1-A2

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Thanks bro!!!

 

I highly, highly reccomend thunder m2. Like I mentioned. It is an extreamly versatile and useful weapon. With just a few mus, it can really do a lot of damage.

I'm also a big advocate for viking m2. It is a wonderful tank, combing speed health and stability. I bought the hull kit a while back, and I can say that out of all the hulls that I have m2, I've used viking the most.

Alright. I think I'll shoot for M2 Thunder, then. Hmph, maybe I can earn enough crystals for both M2 Thunder and M2 Vulcan.

 

I have no need for M2 Viking. When you have a 278.2 HP and 7.35 speed M2 Dictator, it doesn't look as impressive. Hunter's a good medium between Hornet and Dictator, so I'm going to use it for flag runs on medium sized maps and for sniping.

 

EDIT: gah, typo

Edited by Thekillerpenguin

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Alright. I think I'll shoot for M2 Thunder, then. Hmph, maybe I can earn enough crystals for both M2 Thunder and M2 Vulcan.

 

I have no need to M2 Viking. When you have a 278.2 HP and 7.35 speed M2 Dictator, it doesn't look as impressive. Hunter's a good medium between Hornet and Dictator, so I'm going to use it for flag runs on medium sized maps and for sniping.

Okay. Every tanker to their own opinions. Good luck getting the crystals :)

 

5000th reply!! :)

Edited by M1-A2

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Thunder has become basically completely useless. Sometimes even with another Thunder partner helping you... I mean, 2 thunders... and you can't manage to destroy most of the hulls, before one or both of you be destroyed.

 

I have the rank of Colonel now, and I have m2 Thunder and m2 Hornet, both with some micro upgrades;

 

The m2 Hornet with 20/25 protection, 3/25 weight, 5/25 Power.

Still... if you increase weight, the tank becomes slugiest, you must increase power 2 times for each increase in weight. Yet, the tank flip like a bailerina when hit by railgun or raise its front completely, loosing aim most of the time.

 

If you are maneuvering to avoid being hit, or are maneuvering in Close Quarters Combat, the persistent up/down of the hull makes you lose aim to the point you doubt that the automatic vertical aim is really working as expected!

 

The m2 Thunder with 12/19 damage, 3/12 Impact Force, 1/ Reaload time, always loose to much all other turrets.

 

The time a Thunder takes between two shoots, a Ricochet can shoot 4 to 5 times, always destroying you even before the second Thunder's shot (suposing both equiped with Hornet), a Thunder need 3 shots to kill a Hornet, the Ricochet needs also about 3, but by the time Thunder is ready to fire the second time, Ricochet destroyed you.

 

Worst... you always... ALWAYS lose aim against ricochet so, even if you manage to hit 2 times a Hornet/Ricochet, you will almost certainly lose aim for the third shot and be destroyed by Ricochet.

 

With a lesser Railgun you lose 80% to 90% health. But usualy it only takes a shoot to kill a Hornet with Railgun even with a railgun protection paint like me. With the Shaft the same thing!

 

The worst yet is that with a Thunder you heavily damage yourself if you fire Thunder against a close enough target, to the point the adversaries mainly Raingun, Richochet, Smoky, push you against the wall preventing you from open fire while they finished their jobs, a stupid Thunder's feature that does not happen to any other turret.

 

Against the new Vulcan, I just have the worst experience ever agains m2 Vulcan / Hunter.

 

So if you are sensing that your Thunder is doing explendid, don't believe, that is because your team partners already done most of the job, and your Thunder is picking the crumbs.

 

If you go in a Deathmatch with a Thunder you can see the amazing difference between the number of times you being destroyed and the number of kills.

 

I'm quite active looking for the flag, but ending up a game with 4 kills against 30 destructions it's not exactly a proud moment... And I really try hard to be smart and manouvering in a intelligent way.

 

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Thunder has become basically completely useless. Sometimes even with another Thunder partner helping you... I mean, 2 thunders... and you can't manage to destroy most of the hulls, before one or both of you be destroyed.

 

I have the rank of Colonel now, and I have m2 Thunder and m2 Hornet, both with some micro upgrades;

 

The m2 Hornet with 20/25 protection, 3/25 weight, 5/25 Power.

Still... if you increase weight, the tank becomes slugiest, you must increase power 2 times for each increase in weight. Yet, the tank flip like a bailerina when hit by railgun or raise its front completely, loosing aim most of the time.

 

If you are maneuvering to avoid being hit, or are maneuvering in Close Quarters Combat, the persistent up/down of the hull makes you lose aim to the point you doubt that the automatic vertical aim is really working as expected!

 

The m2 Thunder with 12/19 damage, 3/12 Impact Force, 1/ Reaload time, always loose to much all other turrets.

 

The time a Thunder takes between two shoots, a Ricochet can shoot 4 to 5 times, always destroying you even before the second Thunder's shot (suposing both equiped with Hornet), a Thunder need 3 shots to kill a Hornet, the Ricochet needs also about 3, but by the time Thunder is ready to fire the second time, Ricochet destroyed you.

 

Worst... you always... ALWAYS lose aim against ricochet so, even if you manage to hit 2 times a Hornet/Ricochet, you will almost certainly lose aim for the third shot and be destroyed by Ricochet.

 

With a lesser Railgun you lose 80% to 90% health. But usualy it only takes a shoot to kill a Hornet with Railgun even with a railgun protection paint like me. With the Shaft the same thing!

 

The worst yet is that with a Thunder you heavily damage yourself if you fire Thunder against a close enough target, to the point the adversaries mainly Raingun, Richochet, Smoky, push you against the wall preventing you from open fire while they finished their jobs, a stupid Thunder's feature that does not happen to any other turret.

 

Against the new Vulcan, I just have the worst experience ever agains m2 Vulcan / Hunter.

 

So if you are sensing that your Thunder is doing explendid, don't believe, that is because your team partners already done most of the job, and your Thunder is picking the crumbs.

 

If you go in a Deathmatch with a Thunder you can see the amazing difference between the number of times you being destroyed and the number of kills.

 

I'm quite active looking for the flag, but ending up a game with 4 kills against 30 destructions it's not exactly a proud moment... And I really try hard to be smart and manouvering in a intelligent way.

So, who will explaun that thunders become first player nearly 1/3 of the games?

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So, who will explaun that thunders become first player nearly 1/3 of the games?

I win like 50% of my battles with Thunder M2 AND get in the top placements, i kinda agree with this :P

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I win like 50% of my battles with Thunder M2 AND get in the top placements, i kinda agree with this :P

I'll go one step further and say that I win 90% of my battles with Thunder M2 and get first place in 98% or so of those battles. I definitely agree.

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I'll go one step further and say that I win 90% of my battles with Thunder M2 and get first place in 98% or so of those battles. I definitely agree.

yeah same here. I believe thunder to be op atm.. *smells a thunder Nerf coming* 70 range + splash damage + 70-90 (m4) damage at 2 sec intervals? Meh....

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I win like 50% of my battles with Thunder M2 AND get in the top placements, i kinda agree with this :P

 

 

I'll go one step further and say that I win 90% of my battles with Thunder M2 and get first place in 98% or so of those battles. I definitely agree.

Let me explain

 

Like twins, there is not big reload, regular shots. 40 DPS. 70-90 shot damage allows you to KS. Splash is a great ability. Great maximum damage range, great minimum damage and the most important one, %60 minimum damage rate.

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