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Let's Discuss Thunder!


Scientist
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Which playing style do you prefer when playing with Thunder ?  

25 members have voted

  1. 1. Which playing style do you prefer when playing with Thunder ?

    • Attack
      20
    • Defence
      4
    • Support
      7
    • Parkour
      3
  2. 2. Which Thunder augments do you prefer?

    • Standard
      4
    • Small caliber charging machine
      4
    • Subcaliber rounds
      7
    • Sledgehammer rounds
      5
    • Adrenaline
      5
    • Pulsar
      5
    • Salamander skin
      2
  3. 3. Which skin for Thunder do you prefer?

    • Standard
      7
    • XT
      8
    • Ultra
      7
    • Prime
      2
    • Legacy
      8


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I usually play against M3 Hulls, which have lots of HP. With a paint? Eh . . .I would prefer faster firing rate, not damage.

Just pop in an Overpowered health pack and boom, all your "damage" is gone. Faster firing rate brings on more options, say, moving onto another target, or getting in one more extra shot before your enemy gets away. Or making more use of the impact force. I think if it stays like this, Railgun's going to be better than Thunder. Just my opinion.

 

Emeralds, Prodigis, Rustles, Cedars, (And Clay??) paints will be a much more pain in the neck to Thunders I predict.

Double armor and/or health pack, boom. Good bye Thunders, as I either get within self-damage range or get away easily with the flag.

Railgun will gain a preference because it inflicts more damage per shot (~5 seconds), and thunder will become a slightly faster weapon(~3 seconds) than railgun, that can only hit one target too. Thunder splash damage (6-9 points within 12M) is a joke, under this update.

 

As to "health packs", If you can use them "unlimitedly" , yea the game should be a joke, and find abetter way to waste your money..

Edited by Strawwitz

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It does not seem like a nerf nor a buff, the turret is ok. Actually, I like the concept of slower reload, more damage and impact force, it feels like the old Thunder I loved.

And btw, 2,5 reload is not slow at all, is fine.

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When will be available all changes ?

In test server , at M4, what are the damages?

 

No matter what , I will go with thunder as long as I play tanki .

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but the average thunder m3 is like 2.6-2.8 sec, which is only m1 thunder/ well mued m0 thunder :( , and damage at long range got nerfed :(

thats what I dont like about it, after update it will have only around 8 damage more ( in 10 secs) than now but slower...

Edited by LeIouch_Vi_Britannia

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That reloading tho ._.

and the orange part, just :mellow:, nuthin more :mellow:

Lol. I don't really care that much, but I think a little drama can make the forum more interesting.

 

The world would be a boring place if everyone always agreed with one another. There'd be less wars and stuff tho which is cool I guess.

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Lol. I don't really care that much, but I think a little drama can make the forum more interesting.

 

The world would be a boring place if everyone always agreed with one another. There'd be less wars and stuff tho which is cool I guess.

Its not cool for the families that their members die... unless every one are psychos like me.

 

 

AND Its not on agreeing or not, u said

Hammer users represent the skilless minority of players who spend a fortune on drugs

which is completely wrong as there are a lot of hammer users who play drugless ._.

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Its not cool for the families that their members die... unless every one are psychos like me.

 

 

AND Its not on agreeing or not, u said

Hammer users represent the skilless minority of players who spend a fortune on drugs

which is completely wrong as there are a lot of hammer users who play drugless ._.

Well, I GUESS THEY DONT NEED THEM...

 

Whatever you say, I've seen a ton of players drug with hammer, and even without them it still 2 shots hornet which is ridiculous. And don't ask me to get a paint with hammer protection since I shouldn't have to waste crystals on something I shouldn't have to buy. Vulcan? Fine. It has enough drawbacks to keep it a relative rareity on the field. As for hammer, the drawbacks are a longish clip reload, which is still not much longer than railgun's reload.

 

Anyway. I like tanki and the issue ain't that serious. I just wanted somewhere to moan about how hammer is OP and everyone will go 'yeah, it is' becuase that's true.

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Well, I GUESS THEY DONT NEED THEM...

 

Whatever you say, I've seen a ton of players drug with hammer, and even without them it still 2 shots hornet which is ridiculous. And don't ask me to get a paint with hammer protection since I shouldn't have to waste crystals on something I shouldn't have to buy. Vulcan? Fine. It has enough drawbacks to keep it a relative rareity on the field. As for hammer, the drawbacks are a longish clip reload, which is still not much longer than railgun's reload.

 

Anyway. I like tanki and the issue ain't that serious. I just wanted somewhere to moan about how hammer is OP and everyone will go 'yeah, it is' becuase that's true.

If you know how to knock a hammers aim, it is as defenceless as a bug ._.

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Well, fair enough, but this is tanki so the rebalance is a loooong way away. IDK what the update will be like but right now, point blank, fire should always win. What's the point in having a point blank turret with no freeze effect if you can't do the most damage?

 

I hope the the update fixes this, but it ain't much consolation till it comes.

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Wait what? I responded  to a comment that was... apparently posted 2 pages ago but it was on this page for me. I just checked to see and it was on 271. Weird lag

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@NewbieCake: Lol that doesn't prove anything. . .XD

Battles in Test server are hardly anything like the battles on the real server anyways.

Newbies just slap on M4 gear and buy the best paints and drugs. I don't really care about wins there.

 

Proving a turret OP is going to take much more than 1 battle in which we don't know anything about.

 

@Strawwitz: They can both hit multiple targets -sort of.

Thunder's splash and Railgun's pierce.

 

Lol yeah, the people who spam health packs. They're so annoying, and gamebreaking if you  don't have it, and you're going up against someone with it. With health packs, it's way too easy to capture flags, especially with now Thunder's slower reload.

Edited by r_DidYouKnowThat0

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@NewbieCake: Lol that doesn't prove anything. . .XD

Battles in Test server are hardly anything like the battles on the real server anyways.

Newbies just slap on M4 gear and buy the best paints and drugs. I don't really care about wins there.

 

Proving a turret OP is going to take much more than 1 battle in which we don't know anything about.

 

@Strawwitz: They can both hit multiple targets -sort of.

Thunder's splash and Railgun's pierce.

 

Lol yeah, the people who spam health packs. They're so annoying, and gamebreaking if you  don't have it, and you're going up against someone with it. With health packs, it's way too easy to capture flags, especially with now Thunder's slower reload.

I tried many battles with it, I love the people who don't MU their equipment and I can just 1- hit them :lol:

P.S: I asked if the people have a main acc, about 90% of the people said they don't ._.

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Wow, that new thunder is super powerful. This was no nerf at all. Easily 2 shots my m2 hornet at M3, which sucks since loads of people got the special kit. Ugh. I doubt they'll be laughing on may day, when I get viking and smoky M2, and rain down critical dire upon them.

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Wow, that new thunder is super powerful. This was no nerf at all. Easily 2 shots my m2 hornet at M3, which sucks since loads of people got the special kit. Ugh. I doubt they'll be laughing on may day, when I get viking and smoky M2, and rain down critical dire upon them.

You havent seen the loads of jack hammers :mellow:

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