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Scientist
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Which playing style do you prefer when playing with Thunder ?  

25 members have voted

  1. 1. Which playing style do you prefer when playing with Thunder ?

    • Attack
      20
    • Defence
      4
    • Support
      7
    • Parkour
      3
  2. 2. Which Thunder augments do you prefer?

    • Standard
      4
    • Small caliber charging machine
      4
    • Subcaliber rounds
      7
    • Sledgehammer rounds
      5
    • Adrenaline
      5
    • Pulsar
      5
    • Salamander skin
      2
  3. 3. Which skin for Thunder do you prefer?

    • Standard
      7
    • XT
      8
    • Ultra
      7
    • Prime
      2
    • Legacy
      8


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At some point I'm going to run out of drugs.

And then you'll realize how someone who can only buy an m3 combo and has Thunder as weapon is almost forced to leave the game until they buff it again, or start from scratch.

 

Really, it's TOO nerfed.

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since the last update i have began to notice something that does not add up?

i have a fully upgraded m3 thunder and i used to be able to two shot a hornet m2

now it takes me three shots

 

yet if i double power my gun i can one shot a hornet m2

so how come i cant two shot a hornet without dp?

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since the last update i have began to notice something that does not add up?

i have a fully upgraded m3 thunder and i used to be able to two shot a hornet m2

now it takes me three shots

 

yet if i double power my gun i can one shot a hornet m2

so how come i cant two shot a hornet without dp?

Something like this happened to me today too

I can aswell 2 shots kill Hornet m2`s with barely mu`ed Thund M2,but today I couldnt even 3 shot kill a isida m2 wasp m1 that had lava on it

Whats going on?

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since the last update i have began to notice something that does not add up?

i have a fully upgraded m3 thunder and i used to be able to two shot a hornet m2

now it takes me three shots

 

yet if i double power my gun i can one shot a hornet m2

so how come i cant two shot a hornet without dp?

Thunder m3 full MU hits 78-110. Hornet m2 has 138.5 protection, so you should be able to kill him in 2 shots. A possibility is that the Hornet m2 had micro-upgrades on protection. What about the distance between you and your opponent? If it was more than 62.9 meters, your Thunder doesn't hit the maximum it can hit anymore. 

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Thunder m3 full MU hits 78-110. Hornet m2 has 138.5 protection, so you should be able to kill him in 2 shots. A possibility is that the Hornet m2 had micro-upgrades on protection. What about the distance between you and your opponent? If it was more than 62.9 meters, your Thunder doesn't hit the maximum it can hit anymore. 

Smoky M3 has almost the same maximum damage range, bigger minimum damage range, more dpm counting criticals, and doesn't self damage

meaning it works better at short, medium and long range (except when it reaches the point where thunder stops falling down with range, but then there are railguns making short work of your halved dpm). Not to mention Thunder protection paints are extremely common and cheap...  :rolleyes:

Thunder NEEDS a buff! 

Edited by Chameleos
  • Like 5

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Smoky M3 has almost the same maximum damage range, bigger minimum damage range, more dpm counting criticals, and doesn't self damage

meaning it works better at short, medium and long range (except when it reaches the point where thunder stops falling down with range, but then there are railguns making short work of your halved dpm). Not to mention Thunder protection paints are extremely common and cheap...  :rolleyes:

Thunder NEEDS a buff! 

preach

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Smoky M3 has almost the same maximum damage range, bigger minimum damage range, more dpm counting criticals, and doesn't self damage

meaning it works better at short, medium and long range (except when it reaches the point where thunder stops falling down with range, but then there are railguns making short work of your halved dpm). Not to mention Thunder protection paints are extremely common and cheap...  :rolleyes:

Thunder NEEDS a buff! 

Smoky

0i2tZxJ.png

 

Thunder

WxGG80o.png

 

Seeing this, I wouldn't say Smoky is better at long range. It loses too much of its power.

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It is, until 120 meters (linearly decreasing that's 55% for smoky, and 70%ish for Thunder, so that's when Thunder beats Smoky). and after that, you can have your halved dps on your already nerfed thunder, becoming a cannon fodder for the XP that populate 95% of tanki. Have fun!  :lol:

 

Don't get me wrong, I was a fan of Thunder, now i only regret not choosing Freeze or something else...

Edited by Chameleos

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Meh.. Just wait for a few more updates. The current scenario will get reversed. At least one advantage for thunder users would be that players using thunder would decrease and subsequently protection paints. Though, I'm not saying that it WILL happen. Just a possibility.

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Thunder before reducing the speed was very effective weapon, but now too failed. It has been the best weapon I have four years ago but now it is nothing for the smoke or freezing and even firebird. I can tell you can use it in Damage but to kill it less speed.

I hope repaired again and thank you.

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Thunder needs either 2 points of damage more or have its reload speed reduced a little bit.

I'm not saying to make it overpowered, but to bring it to the same level of the other weapons like it was before the last changes, the damage got reduced too much.

In my opinion (talking about M4) 80,0 - 112,0 with 2,50 reload OR 78,0 -110 with 2,30 reload should be fine.

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Thunder is Powerful with DRUGGSS  :D  :D  :D  :D

 

Saved the red team from losing, 5 mins in the game i missed 

 

image.png

Edited by Heles

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