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Let's Discuss Thunder!


Scientist
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Which playing style do you prefer when playing with Thunder ?  

25 members have voted

  1. 1. Which playing style do you prefer when playing with Thunder ?

    • Attack
      20
    • Defence
      4
    • Support
      7
    • Parkour
      3
  2. 2. Which Thunder augments do you prefer?

    • Standard
      4
    • Small caliber charging machine
      4
    • Subcaliber rounds
      7
    • Sledgehammer rounds
      5
    • Adrenaline
      5
    • Pulsar
      5
    • Salamander skin
      2
  3. 3. Which skin for Thunder do you prefer?

    • Standard
      7
    • XT
      8
    • Ultra
      7
    • Prime
      2
    • Legacy
      8


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Thunder is underpowered because of all the paints... and there are a lot of them. Is it worth the m3??? :/

Worth the M3 if youre willing to dump crystals into it. 41/50 here and it's great (I mostly play Poly CP). I'm only using Thunder now until I can get a higher up M3 (e.g. Twins)

Edited by FC_BayernMunchen

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Thunder got bumped to 45/50, not bad. Still is rather weak against the plethora of excessively common Thunder-protection paints out there.

I still use my 21/50 Smoky more...

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First off,for ex:Duel if your opponent gets close to you when you shoot it will take life away from you.Then while your opponent has the advantage he/she will shoot and will most likely kill(if you dont kill them first) you depending on skill and power of the gun.Also if there are a lot of obstacles around you DO NOT SHOOT.It will also take life away from you.Here are the do's and dont's unless you are a pro. Do's Rio Desert Barda Parma Arena brest Atra Rift Berlin Bobruisk Bridges Highway Combe Cherboynl Dont's Deul Farm Short bridge Gravity Garder Hill Highland Iran Island Polygon(exceptional) All the other maps like kungur and others you can use it but I advise you to use only if you are skilled Nas, signing out :ph34r:

Edited by naskill3r

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Very well, ) , However some don't and do's aren't correct. I've already seen a hell'lot'a Thunders ruling Arena and I've also seen some snorin' in Highways, you missed a point that thunders damage decreases when it shoots from a long way off. That's why if you wanna play thunder on a really big map, buy some skill and blast off.

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It's actually great in CP Mode - from a certain distance, of course. I use it a lot in Massacre CTF where there is plenty of room (no walls except for the back of each side) but the map isn't so large to diminish damage that much.

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I'll buy Smoky too then. I hardly see people with Needle or Savannah these days. I don't know why everyone seems Thunder protection is a must. :huh:

Edited by Smooth.Criminal

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just shut up

Sorry,but you deserve it for posting in EVERY SINGLE OFF TOPIC that you seem to not understand,all you do is "whats this topic", "k" or "lol" 

Edited by DanTheKiller1
  • Like 6

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Sorry,but you deserve it for posting in EVERY SINGLE OFF TOPIC that you seem to not understand,all you do is "whats this topic", "k" or "lol"

 

lol stalker

And I don't even know what I do inc the forum cuz I don't give a @$$#

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Yeah, me too. ;)

 

Thunder needs to NOT have self damage. The slow reload time is penalty enough at close range. This would eliminate snuggling, and countless self destruct penalties.

 

The self destruct penalty also needs to go. The loss of play time while re spawning and hit to your DL ratio is punishment enough.

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Hue hue,gg,you can`t afford to make some funny comments and try to pick on mine?

Try to improve yourself buddy ;)

I'm not being funny and why would make fun of a @+#++# like you ?

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