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Let's Discuss Thunder!


Scientist
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Which playing style do you prefer when playing with Thunder ?  

25 members have voted

  1. 1. Which playing style do you prefer when playing with Thunder ?

    • Attack
      20
    • Defence
      4
    • Support
      7
    • Parkour
      3
  2. 2. Which Thunder augments do you prefer?

    • Standard
      4
    • Small caliber charging machine
      4
    • Subcaliber rounds
      7
    • Sledgehammer rounds
      5
    • Adrenaline
      5
    • Pulsar
      5
    • Salamander skin
      2
  3. 3. Which skin for Thunder do you prefer?

    • Standard
      7
    • XT
      8
    • Ultra
      7
    • Prime
      2
    • Legacy
      8


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Ah I see your point

I see u dont. We came in situation that this guy have m4 at same level when I (or someone else) have m2. He can slow rank up and kick ass to everyone his rank. This is not balance... This is antibalance udate!

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Remember the times where you could get thunder m3 at major? :P

You could always get Thunder M3 at Captain if you MUed your M2. No, scrap that, you could get it as soon as Third Lieutenant. 

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You could always get Thunder M3 at Captain if you MUed your M2. No, scrap that, you could get it as soon as Third Lieutenant. 

I'm Captain with Thunder M1, I'm thinking about getting M2. Then I might make my Thunder and Hornet M3 :D

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So last night in a space mode parkour format, my m2.4 thunder hit quite a few tanks so hard that they literally were bowled over.

 

Some were knocked right off their tracks:

-an M1 titan going up a ramp and taking a left found out the hard way just how strong my thunder was. As soon as he got to the top of the short ramp, I fired a shell at him and he just kills over dead (meaning he went top side first) into a nearby building and found it hard to get back on his tracks.

-an M0 Viking did at least one side flip about 2.5 meters off the ground and landed it on the ground, right after I shot him with my thunder.

-an M3 wasp got flipped not only in the air, but also on the ground when it was moving around. It landed the airshots more often than not. But was easily taken down on ground by my thunder.

 

Others ended up in ditches.

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So last night in a space mode parkour format, my m2.4 thunder hit quite a few tanks so hard that they literally were bowled over.

 

Some were knocked right off their tracks:

-an M1 titan going up a ramp and taking a left found out the hard way just how strong my thunder was. As soon as he got to the top of the short ramp, I fired a shell at him and he just kills over dead (meaning he went top side first) into a nearby building and found it hard to get back on his tracks.

-an M0 Viking did at least one side flip about 2.5 meters off the ground and landed it on the ground, right after I shot him with my thunder.

-an M3 wasp got flipped not only in the air, but also on the ground when it was moving around. It landed the airshots more often than not. But was easily taken down on ground by my thunder.

 

Others ended up in ditches.

Do you face a lot of thunder protection at your rank? Many people have thunder protection?

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Thunder is a weapon that with mus has barely enough damage to kill hulls in X amount of hits. Thunder prot basically makes it useless.

Yes, but m2 thunder is not useless at captain rank, its pretty good actually.

 

I want to estimate the rank at which thunder starts to become obsolete due to protections.

Whether before Lt. General, or after that.

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Do you face a lot of thunder protection at your rank? Many people have thunder protection?

I was in a DM once vs Col-to-Legend ranks, drugs ON. I had equipped with Thunder-M4. It really wasn't doing much. I think the majority had Thunder protection. I did better when I switched to Firebird-M2(M3). 

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Yes, but m2 thunder is not useless at captain rank, its pretty good actually.

 

I want to estimate the rank at which thunder starts to become obsolete due to protections.

Whether before Lt. General, or after that.

Its powerful at m0 - m1 

Normal at m2 (more than a few people have decent thunder prot at this time)

At m3 you will find many people with thunder protections and the fact that most kits have thunder protection does not help the matter at all, also all legends would have 50% from thunder from Clay LGC and Emerald LGC, same problem with Railgun, there are always at least 4 people with 50% in EVERY battle.

 

You will also start getting paired up with legends almost everytime if you reach field marshal and they are mostly 50% thunder

It would be better to stick to other turrets after m2.

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Its powerful at m0 - m1 

Normal at m2 (more than a few people have decent thunder prot at this time)

At m3 you will find many people with thunder protections and the fact that most kits have thunder protection does not help the matter at all, also all legends would have 50% from thunder from Clay LGC and Emerald LGC, same problem with Railgun, there are always at least 4 people with 50% in EVERY battle.

 

You will also start getting paired up with legends almost everytime if you reach field marshal and they are mostly 50% thunder

It would be better to stick to other turrets after m2.

oh... i wanted to buy simoom kit on my other account and MU it to to m3. should i go for juggler instead? i'll get the m1 alteration too for rico.

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oh... i wanted to buy simoom kit on my other account and MU it to to m3. should i go for juggler instead? i'll get the m1 alteration too for rico.

Juggler is a great option you should definitely get it. 

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Do you face a lot of thunder protection at your rank? Many people have thunder protection?

At my rank and up, yes. That's why I try to find battles where my rank is the highest. And I do drug, so it's makes it easier on me.

 

But what does that have to do with flipping ppl over in parkour?

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