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Let's Discuss Railgun!


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LETS DISCUSS RAILGUN  

38 members have voted

  1. 1. Which gaming style do you prefer when playing with Railgun?

    • Attack
      21
    • Defence
      14
    • Support
      15
    • Parkour
      2
  2. 2. Which Railgun augments do you prefer?

    • Standard
      1
    • Round stabilization
      2
    • Reinforced aiming transmission
      1
    • Round destabilization
      6
    • Electromagnetic accelerator "Scout"
      17
    • Large caliber rounds
      9
    • "Death Herald" compulsator
      10
    • Hyperspace rounds
      10
    • Super Armor-Piercing Rounds
      6
    • Incendiary Rounds
      3
    • Stun Rounds
      4
    • Cryo Rounds
      2
    • EMP Rounds
      3
    • Adrenaline
      1
  3. 3. Which skin for Railgun do you prefer?

    • Standard (HD)
      10
    • XT
      20
    • Legacy
      11
    • Prime
      4
    • Ultra
      9


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Yeah, railgun is definitely a lot more common. But then, I think that's mostly a fad. A lot of players keep on going on and on about how much skill railgun takes and how superior it is to other turrets that other players also feel the need to join in. Twins is often prejudiced as a turret which takes no skill. So, in order to fit in, a lot of players use railgun. And what's the effect? Around 60% of the rail users aren't really good enough at it.

Even the Wiki wants to say Rail is best...

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Yeah, railgun is definitely a lot more common. But then, I think that's mostly a fad. A lot of players keep on going on and on about how much skill railgun takes and how superior it is to other turrets that other players also feel the need to join in. Twins is often prejudiced as a turret which takes no skill. So, in order to fit in, a lot of players use railgun. And what's the effect? Around 60% of the rail users aren't really good enough at it.

I'll admit, I use rail fairly often, although only in situation where it IS a good tuurt to use, e.g. Monte Carlo, but I like to think I'm pretty good at it. I've seen people carry M0 rail right up to the rank of captain, but this is sheer madness since my M2 hornet with tundra upgraded to 36% can withstand 4 M0 rail shots, and it's a light hull.

 

People often use it when they have no idea what they are doing with it. Some noobs even think its a short ranger and get really close because their aim is so terrible that they can't shoot further than 100m without missing. Why not just get firebird?

 

I get the appeal with rail, but people have gone frazy with it. You just can't use to its full potential on a map like noise, where freezes will just come and render you immobile.

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Yep, I love it :)

 

First of all, this is the English forum. Speaking English all throughout your posts  is a good idea...

If the reload time was shorter, it would be OP, and it means you need skill to kill enemies, and not die.

 

 

First part I kinda agree, but not "jack of all trades", since its not standard simple to use weapon...

You only aim after you fire(press the spacebar)?? You should be aiming when you fire, as your firing, and before you fire...

 

You....mean...you STOPPED using it? :o :P

 

I really like railgun, and it can be used really effectively for more then camping(though I mainly just camp), pwning people with it is just so fun :D

i cant camp with it... i use wasp and railgun just so i can move around and kill.

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I tried mammoth rail and had 2 times as many kills as a rail hornet in a DM.

Yeah, that figures. Especially at M3 hornet starts to lag behind the other hulls, just look at the stats. Mammoth M3 has well over twice the heath of hornet.

 

I still use hornet, however, for CTF and CP. Mammoth is only really useful in these as a sniper and flag guarder. Hornet makes for fun gaming sice you can dodge shots and irritate the strange people who manage to get to brigadier without turning their turret.

 

Either way, rail is not the the best DM turret unless you REALLY know what you're doing. Thunder kicks out higher DPM and still doses out enough damage to take down a rail head on.

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It always amuses me how people attribute so much thought to these things. In the field of battle, there are few decisions that people actually make. Where to hide and when to shoot covers 90% of them. Shaft user do not need skill. Fire and move. Fire and move. That's it. Rail takes skill, as the charge time makes it tricky to handle. Shaft is easy, but not a team player. Its a one stop sniper and nothing more. I use it to kill other shafts when they piss me off, and it works, because I'm better than them, because they always use shaft so have no skill. I use other guns as well, so I have some skill. Shaft is a walk in the park.

I used to be a shaft lover. I wised up when I realised the game could be more fun. Railgun or thunder on a light hull is the best fun there is, since there's always something you can do. Shaft gets boring. It's just adding up numbers. Camp left for 10 mins. Kill 5 people. Move, kill another 5. You never get hit if you know what you're doing, but it gets boring. People don't like you, or admire your skill, because you're not showing any.

Rail is more diverse and more versitile. So is thunder. You get to enjoy high damage, but you look impresive using it, because you actually move and think. You could probably program a robot to do a shaft's job. Rail however is a gun for people who think on their feet. Thunder is for the active runner, the agressor. For me, there is no comparison.

Yadda yadda Shaft noob bla bla Thunder and Rail so pro 100% hurt durr Shaft takes no skill bla bla. Heard the same stuff before and keep hearing them now. While I can agree to you statements when playing against sergeants, I have to disagree with you when it comes to playing with Brigadiers. Honestly, you sound like one of those people who are dedicated to hate Shaft and their users.

 

You know how hard it is to use Shaft in my rank? Especially when there are 5+ Rail M3s constantly hunting me down bringing their needles and winters after I killed them too many times? Before I became an avid shaft user, I've always relied on Shafts to save our flags in big maps.

 

Sure, you can program a robot to do Shaft's job, but don't expect it to get a really high score.

 

On the subject of Railgun, It's really annoying when you have high ping and duck into cover while the Rail is charging its shot, thinking you're out in harms way, only for the shot to go through the wall/building.

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I tried mammoth rail and had 2 times as many kills as a rail hornet in a DM.

that is a very good thing to use in most DM's with a lot of short range weapons or a small map.

Not that my thought really matters to a pro :'(

Edited by tankpilotnathan

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railgun + hornet = you are NOT the pro

fixed

 

 

EDIT: Legend and Tornado Kit?

 

this isnt funny plz stop late aprils fools

Edited by Loackie

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You guys crack me up, rail nowhere close to best weapon at my rank and up.  I can't even remember the last time I saw a reil owning a game.  Once you get to smoky m2 its dumb to get rail since smoky crit is more powerful than even m3 rail and enemies have no idea where you are when you're shooting them since it doesn't leave a tracer like the rail does.

Have you ever seen StarSeries? Actually, you're rank is so high that you might even play in it, but I doubt it---not that I don't think you're not good enough or anything...no offense. Anyway, In StarSeries, that's primarily all they use ( yes, it is the regulation for small battles---I have read the requirements and limits) and they use it expertly. I offer you good luck in trying to beat one of those rail-gunners. The thing with Smokey is that it takes longer to kill an opponent in most cases, and so, yes, even m3 rail is weaker, but the need to shoot multiple shots with Smokey gives the enemy multiple chances to get out of the line of fire, where as one shot from rail= DOOM, or close to doom,at least. I have to say thought, I do respect a good Smokey player. 

 

P.S: Do not disregard this message due to my low rank.

 

 

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Have you ever seen StarSeries? Actually, you're rank is so high that you might even play in it, but I doubt it---not that I don't think you're not good enough or anything...no offense. Anyway, In StarSeries, that's primarily all they use ( yes, it is the regulation for small battles---I have read the requirements and limits) and they use it expertly. I offer you good luck in trying to beat one of those rail-gunners. The thing with Smokey is that it takes longer to kill an opponent in most cases, and so, yes, even m3 rail is weaker, but the need to shoot multiple shots with Smokey gives the enemy multiple chances to get out of the line of fire, where as one shot from rail= DOOM, or close to doom,at least. I have to say thought, I do respect a good Smokey player. 

 

P.S: Do not disregard this message due to my low rank.

Starseries is horrid for entertainment, there's little excitement between battles, and strategies are either very similar or hardly any different. The community isn't toxic, but it's not as if it was very active. There's no "hype" or anything exciting going on, why should I care? I can watch a silly childs' party game made before the 20th century and be more entertained after two hours, because something comes different occasionally. Did I also forget to mention there is an active (but kinda toxic) community for the game, and can also reach more than 5x of what StarSeries could ever dream about? The people playing are most likely "better than mediocre". I haven't found anyone good enough to call them "good at the game", actually, not even myself. If you oh so doubt me, find me a highlight reel that truly shows skill. GOOD LUCK. Also, Rail is terribly easy to counter, and really only has an advantage over Shaft and every short ranged weapon (like every other long range weapon). Rail's high damage per shot is also ridiculously punishable, and if it wasn't unlimited range it would be seriously underpowered. 

 

I am highly inclined to type this paragraph every flippin' month when this happens, some rail lover comes in here and tries to assert "StarSeries" as the main reason why rail takes skill.

Edited by Loackie

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not really. go check out the vlog, where there is a section where pros demonstrate various skills and tactics to use during the game. The reason why i call it skill is because these strategies are not the first things that would come to your mind, at least not for a noob like me. Personally i feel such things require skill to learn and master, and people who already know about this and can do this naturally are, according to my definition, pros.

So if you can do all of those things mentioned in the vlog, and have mastered them, then you too are a pro. how well you do it determines how pro you are. 

But on other points, such as starseries, i definitely agree with you, watching that game is like studying for exams (forgive for bad simile), and i dont get any entertainment from watching it. If they allowed for a larger variety of weapons to be used in the game, it be so much better, probably because you would require much more strategies because of the deversity of each turret and hull, in order to capture and defend the flag.

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not really. go check out the vlog, where there is a section where pros demonstrate various skills and tactics to use during the game. The reason why i call it skill is because these strategies are not the first things that would come to your mind, at least not for a noob like me. Personally i feel such things require skill to learn and master, and people who already know about this and can do this naturally are, according to my definition, pros.

So if you can do all of those things mentioned in the vlog, and have mastered them, then you too are a pro. how well you do it determines how pro you are. 

But on other points, such as starseries, i definitely agree with you, watching that game is like studying for exams (forgive for bad simile), and i dont get any entertainment from watching it. If they allowed for a larger variety of weapons to be used in the game, it be so much better, probably because you would require much more strategies because of the deversity of each turret and hull, in order to capture and defend the flag.

Honestly, the "advice from a pro" stuff is basic and/or common sense-type knowledge. Honestly, what I find disappointing is how people don't find their own tactics and skillsets, creating a very boring game. What's even worse is that there isn't many limits of what can and cannot be done. This isn't Mortal Kombat or Street Fighter with pre-set stuff, the player is meant to find their own strategy and playstyle to win. The reason I can keep such a stupidly large crystals to xp ratio without golds is because I said find new methods that work against most people because they use ripped-off strategies that are amazingly predictable.

 

About StarLadder, there needs to be a far more major allowance of combinations. Heck, if they added every hull to be available, added Thunder, and allowed only 2 of each turret or a 1-2-3 combo, StarLadder would be far more entertaining. If they allowed every combination and added better commentators, I would actually want to watch StarLadder.

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Honestly, the "advice from a pro" stuff is basic and/or common sense-type knowledge. Honestly, what I find disappointing is how people don't find their own tactics and skillsets, creating a very boring game. What's even worse is that there isn't many limits of what can and cannot be done. This isn't Mortal Kombat or Street Fighter with pre-set stuff, the player is meant to find their own strategy and playstyle to win. The reason I can keep such a stupidly large crystals to xp ratio without golds is because I said find new methods that work against most people because they use ripped-off strategies that are amazingly predictable.

 

About StarLadder, there needs to be a far more major allowance of combinations. Heck, if they added every hull to be available, added Thunder, and allowed only 2 of each turret or a 1-2-3 combo, StarLadder would be far more entertaining. If they allowed every combination and added better commentators, I would actually want to watch StarLadder.

commentators definitely have to be little more enthusiastic, like those in a football or cricket match. but the thing is because of how the game is set, a weapon like railgun and ricochet have limited number of strategies to use, thats why you dont see much of it each episode, because they ran out. I dont how you feel about it, but personally i thought that those tips were actually quite useful to me and i had never thought about it before. Probably that section caters to the newer players, as the better ones always complain about repetition. 

But back to the topic, raailgun is beast you can use it right, because its one of the worst weapon choices for noobs.

And why is it that it is rarely used as a camping weapon?

Edited by fufususumumu1

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commentators definitely have to be little more enthusiastic, like those in a football or cricket match. but the thing is because of how the game is set, a weapon like railgun and ricochet have limited number of strategies to use, thats why you dont see much of it each episode, because they ran out. I dont how you feel about it, but personally i thought that those tips were actually quite useful to me and i had never thought about it before. Probably that section caters to the newer players, as the better ones always complain about repetition. 

But back to the topic, raailgun is beast you can use it right, because its one of the worst weapon choices for noobs.

And why is it that it is rarely used as a camping weapon?

The "advice from a pro" is misleading, though... experienced players should be having your reaction according to the title. Starladder needs to expand due to the limited arsenal, adding Smoky isn't enough. All weapons can be great if used properly, and the ones that are theoretically the most threatening (Ricochet and Shaft) are used horribly by the majority of users. Also, people don't camp w/ rail because it's stupidly punishable as it doesn't (oops lol) guarantee a one hit kill as often as Shaft, really :P

Edited by Loackie

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Yes, ut I guess I'm not a pro, considering  I use Smoky Hunter .-.

lol no if you start using rail gun now it will be problematic for you every weapon needs practice and you yourself has to choose in what you are perfect "perfection makes pro not weapon"

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