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Which playing style do you prefer when playing with Firebird?  

8 members have voted

  1. 1. Which playing style do you prefer when playing with Firebird?

    • Attack
      8
    • Defence
      0
    • Support
      0
    • Parkour
      1
  2. 2. Which Firebird augments do you prefer?

    • Standard
      1
    • High-pressure pump
      1
    • Compact fuel tanks
      1
    • Incendiary mix
      4
    • Adrenaline
      1
    • Paralyzing mix
      1
    • Jamming mix
      3
  3. 3. Which skin for Firebird do you prefer?

    • Standard
      2
    • XT
      5
    • Old Demonic
      0
    • Demonic (HD)
      3


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ok not sure if any of you have noticed..that if you are in battle and fire is shooting at u if you go under there turret right beside them ..the fire that is shot out goes over u and u get no / or little to none in damage. you need to use dictator or any tank above the hight of lower hulls... this also works for freeze  also ...

 

fxccut.png

That's Dictator in general, it also affects Isida, Ricochet, and Railgun.

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Is an m1 worth buying?


If You like a way of playing it is ok.
Tanki make this weapon completly noob man. I did M3 49th mu, and it is not enough good, i got more power in past than in almost fuly mu weapon, and now i got experience this weapon is destroyed.

 

Tanki lie - thet if you like your weapon, they wil repair it, if it is unbalaced, fire is not balanced. friz MU max 80, fire 72 - Balance :)
almost as draing + not draging. Friz ofcourse is noob too, becouse not freazing effect on enemies tanks. Slow and nothing more.
Beter ofcourse power than fire - the most puted in garbake weapon with power back...

 

Ok meaby shaft users are in deep ass too, with scope - and laser which is compromising theirs positions, hahahaha ok so 3 :) weapons nob

 

 


 

Went up against an M3 Fire today, it was P-A-I-N-F-U-L, even with Titan M3 with about 28 MUs, one little flame and 1/4 my HP is gone.


1/4 yes man nob - what it is, in full atak you cant destroy tank, 25% damage - good for monkey food. Smalll very small monkey.

 

 


 

Ok so I need help. I couldn't find anywhere else on this forum to post so I'll post here, since my question involves firebird.

 

I like firebird and I have it m1. I want to continue to upgrade it to m2 and onward. My question is, will it cost more to micro upgrade it all the way to m2 or will it cost more to just save my crystals and upgrade it to m2 when I am rank enough? Any recommendations are appreciated.


MU is bad for you man. Do only some first MU - all next are completlu wasteing of crystal.
Wait for rank - buy than next leverl.
And wait for sale - buy on 30-50% sale price.
In september there should be some sale on tankist day, or christmas sale.

 

To this time - play with lower and destroy enemies with what you got.
Be patient man, learn weapon and step by step collect crystal, no rush.

 

If you want,

 

If you are noob buyer buy all at once do all mu and spend all money and feel good als owner of virtual nob stuff

 

 


 

Hi,

 

I have fire m2, upgraded 20/50.
The cost of further fully MUing it to m3 is about the same as price of m3 fire, about 300k.

 

Problems:
1. I have no good protection, all I have are cheap.
2. With m2 hornet, most of the time I can't fully discharge my fire before I get killed, even with double armour.

 

Question:
1. Is it a good idea to fully MU my fire to m3? Will I get m3 fire for free then?

 

2. Buy a stronger hull (which one)
3. Buy a decent protection (which one)?

 

thnx 4 help

 

Problems:
1. I have no good protection, all I have are cheap.
2. With m2 hornet, most of the time I can't fully discharge my fire before I get killed, even with double armour.

 

Change tank.

 

Question:
1. Is it a good idea to fully MU my fire to m3? Will I get m3 fire for free then?
Not good, upgrade M# to M4 - fster MU do only some first, too much it cost, or you8 are mad noob buer - then do what u want and spend all moeny and be stupid.

 

 

 

2. Buy a stronger hull (which one)
3. Buy a decent protection (which one)?

 

Wiking is usefull, i got the same experiences.

 

With m2 hornet, most of the time I can't fully discharge my fire before I get killed, even with double armour.

 

Thats why i changed my primary tank from hornet what i liked very much in past, and sit on wiking,
slow tank but enough resist and for fire it is good assault combo.
From my experience it is flexible tank for all kind of maps, as default, ofcourse for some you can need some different.

 

Wiking + tytan are effective garage combo for making good money.
Than buy all rest from collected money what you win in battles.
I did like that, and it work..

 

I got all garage - no mamut noob, m0 i got.
i did not buy any crystal, and got lots of mu - on many things.

 

Buy all on sale - no sale no buy - simply.
Be patient. Destroy enemy - and have a plan.

 

I make a lot M0 fire and hornet upgrades MU and it was terrible expensive, and waste of crystal :)
but i did not know how things go in here, and now if i do it again i would do it different, as i writed above.

 

I got all weapons, and can very effecivly use most of it, shaft now is a nob weapon, in past on lower ranks iplay it more, very nicce it was.
The same thunder, was nice, later mad dragers and noob mults and antysemith mafia lobby destroy too much fan from this game.

 

you can think about leaving this game too, and stop play, until things will go beter, or once for all, have no problem at all, many like that players i know, and i advice it to friends, becouse tanki do not respect tankers anymore, or it was like it always, but we did not crash the wall before.

 

Protection - depends of map end enemy weapon - you just need for all some protection,m with a time buy all what u need, step by step, you can check my profile what paints i got, I got all I need, no need more, analize data, do your own work, now paints are nob, and all system you must to analyze one more time.

 

 


 

1. At least get to 30/50 if you can. Yes, M3 for free ONLY if you MU to 50/50. The choice is yours.
2. I use Viking and it can take punishment. You would probably do better if you MU it a little bit.
3. Personally, since Firebird is a short-range weapon, you will most likely need to survive against other shorties. A few of modules I would suggest now that they are even protection across the board:

 

Short-Range > Badger T-E (Fire/Hammer/Isida) (LGC Module: Mars)
Mid-Range > Lion T-D (Hammer/Rico/Twins)
Long-Range > Griffon T-A (Rail/Shaft/Thunder) (LGC Module: Corrosion)

 

Just food for thought.


Good points.
1. At least get to 30/50 if you can. Yes, M3 for free ONLY if you MU to 50/50. The choice is yours.

 

I do same - 30 is even too much a litt,e check in viki micro upgrade cost tables
Full MU cost few times more than reguylar price + sale hahahah

 

since Firebird is a short-range weapon
and nob weapon
and low power weapon - fuly mu 72 - noob (friz 80)

 

 


 

OK, sounds good. For myself, I will MU my Wasp M3 like crazy, then save up and get Prometheus, then I can MU the Firebird M3, Wasp M3, Hunter M3, and Zeus paint at the same time (because I really like Firebird + Wasp and Firebird + Hunter for large and small maps respectively).

 

Hunter for some maps il like mult tank. You can recognize mults by this kind of weapon, you can consider to buying tytan too, for smaller hard battles, but as I see on your choices, fast assault is your main goal, - and hunter is good for that, stronger than hornet, but faster than viking. It is ok. But on sam heavy fire of smoke and rikos, this weapon is unable to drive propertly, too light - in this place came viking, and his beter stability - ofcourse on cost of speed.

 

Viking on nitro is ok, you got than similar effect on fast assault, and good protection on low tank - nice. Tanki destroyed viking speed to make it noob, becouse they want to make tankers buy all, but there is no one good hull, it is always some compromis. This kind of constructor should be kicked out from work, to make it like that.

 

Ofcourse if you want to rob tankers from money it is resonable. Rock and load - pocket...

 

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Is Firebird worth getting over M4 Isida in the next sale?


Name it different what are you asking?

 


 


I think Firebird is a great gun and its one of my two most used guns. The way the enemy tank stays heated up a few seconds even after you have stopped firing is great because even if they destroy you first the heat take down the last few bits of armor on their tank. That is why I think its better than freeze. I have the M1 and I hope to get the M2 and the M3.

 


Good luck with it, man. Fire in this time is noob weapon and was more strong, now it is poor noob 72 fyly MU kiling HP, vs friz 80... and smal range. But I like this weapon too, even tanki discriminate it so much....

 

Vulcan users got anty-fire paints to protect against heat of weapon, than most of vulcan users are 50% resist on fire, no other weapon got this kind disadvantage, for friz it is a little the same, but mostly very fire resist paints are less resist for friz. It is unfair.

 

So, on long range anti shaft paint, I can fire as shaft range, it is same radiculus, it shouuld only protekt against self burning not out burning, now it is completly unfair. Other weapon atak vulcan and got less problems - and more power. It is discrimination of fire against vulcan.

 

 


To Ashes Achievement (Earn 500,000 experience with firebird) Completed!

 


Good job man, I did it too :) and if stats were completed from begining i could get more like this achivments...

 

 


To Ashes Achievement (Earn 500,000 experience with firebird) Completed!


one more time man, very good job...!

 

 

Is Firebird worth getting over M4 Isida in the next sale?


Meaby you want to buy isyda MU to m4,
or buy separatly fire M3.

 

THere is no good answer, If you like to play fire - it is oki, if no MU isyda.
If You got Isyda m4 - i use rock and you got m2, so fire is very usefull than.
All is about tactic situation etc. Feel what you like to play...

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Should I buy firewall kit in the September sales? I want to earn xp and crystals fast to get Raiden.

It's a really good kit. I still use it myself as my heavier tank. It performs quite well on Polygon CP.

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I call it "The Dragon". Best used with wasp as it's speed helps to get closer to enemies as quick as possible. Requires great skills to use it effectively because of the high fuel consumption and slow refueling. If you have bought M1 then it is better to shift to another weapon till you can get M2 as the difference between them is great which also makes M2 worth the 94000 crystals that it costs. And the same goes to M3, although M2 can be used for quite a long time as you can steal kills with the burn affect which can also be used to kill enemies without losing much health. 

 

(I'm in a hurry right now, so will add more stuff here later)

so true, but i think m1 is also pretty good

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Name it different what are you asking?

 

 

 

Good luck with it, man. Fire in this time is noob weapon and was more strong, now it is poor noob 72 fyly MU kiling HP, vs friz 80... and smal range. But I like this weapon too, even tanki discriminate it so much....

 

Vulcan users got anty-fire paints to protect against heat of weapon, than most of vulcan users are 50% resist on fire, no other weapon got this kind disadvantage, for friz it is a little the same, but mostly very fire resist paints are less resist for friz. It is unfair.

 

So, on long range anti shaft paint, I can fire as shaft range, it is same radiculus, it shouuld only protekt against self burning not out burning, now it is completly unfair. Other weapon atak vulcan and got less problems - and more power. It is discrimination of fire against vulcan.

 

 

 

Good job man, I did it too :) and if stats were completed from begining i could get more like this achivments...

 

one more time man, very good job...!

 

Meaby you want to buy isyda MU to m4,

or buy separatly fire M3.

 

THere is no good answer, If you like to play fire - it is oki, if no MU isyda.

If You got Isyda m4 - i use rock and you got m2, so fire is very usefull than.

All is about tactic situation etc. Feel what you like to play...

Firebird is OK, but some of the other turrets are way too strong, especially Vulcan, Twins, and Smoky. The only thing wrong with Vulcan is that its impact force is way too high. The Vulcan M1 can throw my upgraded Hunter M2 around like a tennis ball, making it impossible for me to steer. Thus it has all the time in the world to kill before it gets attacked. Besides this its damage is extremely high for a super long range weapon. The M2 does 40 damage which isn't much lower than the 50 damage the Firebird M2 does without upgrades. Moreover they actually make it a good deal cheaper than Firebird M2. The range is so high that it can extend its fire all the way from one end of the map to the other for any map.

 

Twins impact force and damage are way too high for the type of weapon it is. It has an infinite reload, meaning its damage should be limited enough so it is balanced with the other turrets. A Twins M1 just like the Vulcan M1 can throw my Hunter M2 around like it was a paperweight. I cannot imagine what this would do to light and even medium M1 tanks if it can do this to my M2 hull. I have had Twins users on my side in the past and whenever we both shoot at someone, the Twins M2 always wins. This indicates that Twins M2 has higher damage than Firebird M2. Now please realize that my Firebird M2 is extremely well upgraded (28/50) and does over 60 damage, plus it has the benefit of burning time. Despite this, the Twins almost always wins. Its impact force, infinite reload, extremely high damage, and good range make it nearly unbeatable. Meanwhile it has zero weaknesses at all to make up for these monstrous advantages.

 

Smoky is for the most part a reasonable turret, but compared with Thunder it is far too powerful. Its damage per second (calculated as damage / reload time) is quite high compared to Thunder, and that's not even accounting for critical hits. Despite this seen imbalance in stats, on the battlefield it doesn't seem to be very overwhelming so I don't think it really needs to change much at all.

 

Out of all of these, I think Twins needs the most changing because of the many advantages it has. Vulcan needs a little tweaking on the impact force and maybe range. Smoky can probably do without any changes. Some turrets are also too weak such as Freeze. Even at M4 level it is no match for the other turrets. I have tried it and even my upgraded Freeze M2 (14/50) struggles to bring down M1 medium hulls. It really needs some redeeming characteristic to make it the equal of Firebird, or nobody will use it (right now I see very, very few people with it). Its damage is decent but it suffers on range and it has no burning time feature to save it. The freeze effect isn't good enough to actually do its job. I always wind up killing the tanks I attack before I can freeze them effectively. It typically takes around 5 seconds or so of firing before something actually happens to the enemy tank. By then they have had a fair shot at us. I think if you find some other advantage for Freeze that makes it unique it will become popular again.

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Twins impact force and damage are way too high for the type of weapon it is. It has an infinite reload, meaning its damage should be limited enough so it is balanced with the other turrets. A Twins M1 just like the Vulcan M1 can throw my Hunter M2 around like it was a paperweight. I cannot imagine what this would do to light and even medium M1 tanks if it can do this to my M2 hull. I have had Twins users on my side in the past and whenever we both shoot at someone, the Twins M2 always wins. This indicates that Twins M2 has higher damage than Firebird M2. Now please realize that my Firebird M2 is extremely well upgraded (28/50) and does over 60 damage, plus it has the benefit of burning time. Despite this, the Twins almost always wins. Its impact force, infinite reload, extremely high damage, and good range make it nearly unbeatable. Meanwhile it has zero weaknesses at all to make up for these monstrous advantages.

 

 

I completely disagree. Twins' impact force is high, but the turret is practically myopic. The turret is only effective in about up until 20 meters, where Twins kind of becomes obsolete. 

 

Smoky and Vulcan need the most tweaking imo, especially Smoky. You never know where they are, the impact force is high, and the DPS is very good too. 

 

Vulcan's DPS is fine with me considering at long range the damage drop off is relatively significant. Maybe a tweak in the impact force, but not too much. 

 

But that's not what I came here to discuss, however.

 


 

Firebird's alteration is why I came here. Based on the looks of it, Firebird has the most overpowered alteration in the game. I can only imagine facing it with Wasp or Hornet. One little flame and say goodbye. I suspect the alteration will be nerfed, because right now I suspect Firebird protection will be even more common, probably more common than Thunder.

Edited by NewbieCupcake

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I completely disagree. Twins' impact force is high, but the turret is practically myopic. The turret is only effective in about up until 20 meters, where Twins kind of becomes obsolete. 

 

Smoky and Vulcan need the most tweaking imo, especially Smoky. You never know where they are, the impact force is high, and the DPS is very good too. 

 

Vulcan's DPS is fine with me considering at long range the damage drop off is relatively significant. Maybe a tweak in the impact force, but not too much. 

 

But that's not what I came here to discuss, however.

 


 

Firebird's alteration is why I came here. Based on the looks of it, Firebird has the most overpowered alteration in the game. I can only imagine facing it with Wasp or Hornet. One little flame and say goodbye. I suspect the alteration will be nerfed, because right now I suspect Firebird protection will be even more common, probably more common than Thunder.

That extra range (despite it being ineffective at long range) is like an extra bonus compared to Firebird. Twins is basically a medium-range turret that does around the same damage as Firebird while having far superior reloading capabilities. To answer your comment about the alteration, yes, it is way too OP. Tanki was probably already planning to nerf it and was only using those stats as a placeholder to see how much it needed to be nerfed. In terms of just the plain turret itself, Vulcan and Twins need to be fixed the most with Smoky being a possibility as well. I'd say Twins is too OP if the M1 version can match my upgraded Firebird M2 + Hunter M2 combo easily. Based on what the stats say Twins is fine and balanced but in actual battle its damage is too high to account for all its other acute advantages.

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That extra range (despite it being ineffective at long range) is like an extra bonus compared to Firebird. Twins is basically a medium-range turret that does around the same damage as Firebird while having far superior reloading capabilities. To answer your comment about the alteration, yes, it is way too OP. Tanki was probably already planning to nerf it and was only using those stats as a placeholder to see how much it needed to be nerfed. In terms of just the plain turret itself, Vulcan and Twins need to be fixed the most with Smoky being a possibility as well. I'd say Twins is too OP if the M1 version can match my upgraded Firebird M2 + Hunter M2 combo easily. Based on what the stats say Twins is fine and balanced but in actual battle its damage is too high to account for all its other acute advantages.

I accomplished this feat myself back when I was a Third Lieutenant. More recently I just finished MUing my Wasp M1 fully. You are right in the fact that the fully MUd Firebird M1 is extremely powerful at your rank. I remember BBQing generals with it in Polygon when I was still a really low rank.

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That extra range (despite it being ineffective at long range) is like an extra bonus compared to Firebird. Twins is basically a medium-range turret that does around the same damage as Firebird while having far superior reloading capabilities. To answer your comment about the alteration, yes, it is way too OP. Tanki was probably already planning to nerf it and was only using those stats as a placeholder to see how much it needed to be nerfed. In terms of just the plain turret itself, Vulcan and Twins need to be fixed the most with Smoky being a possibility as well. I'd say Twins is too OP if the M1 version can match my upgraded Firebird M2 + Hunter M2 combo easily. Based on what the stats say Twins is fine and balanced but in actual battle its damage is too high to account for all its other acute advantages.

My Twins M1 usually loses to Fire M2 (I've met a few), and I use Storm LGC which has 27 protection against Fire. If I catch it from behind I'll win occasionally, but that's true for most turrets. Twins has high damage but it's ineffective at long ranges. Fire has the added advantage of splash damage, which really helps in Poly CPs and other situations where there are clumps of enemies. Twins tends to be less useful when it's caught in the huddle. 

 

Smoky's OP, even at M1. You can't tell where it is, and the damage is quite high. I can be destroyed in just few hits if they have DD. 

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I accomplished this feat myself back when I was a Third Lieutenant. More recently I just finished MUing my Wasp M1 fully. You are right in the fact that the fully MUd Firebird M1 is extremely powerful at your rank. I remember BBQing generals with it in Polygon when I was still a really low rank.

It's even nicer to have an M2 at the beginning of the sergeant levels. ;)

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As an M2 Twins user, whenever I see a Firebird I maintain as much distance as possible. They are really scary and can even cook my M2 viking well-done in about 3 seconds. Whenever I do a head-on fight with an M2 Firebird, most of the times the fire wins, or I kill it first and then I die from afterburn.

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i micro upgraded fire m1 to m2 in sale it costed me only ~30k more than actual m2 price

Are you sure that is accurate? Because to MU M1 Firebird completely, it would cost 189k. M2 Firebird costs 95k.

 

You must have either been spending 94k extra, or MUing in the sales. And MUing in the sales seems unlikely, as you would still have to wait for the steps for finish upgrading. If you sped them up, it would cost even more.

 

Maybe you didn't notice, because of all of those TTC crystals.  ;)

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Are you sure that is accurate? Because to MU M1 Firebird completely, it would cost 189k. M2 Firebird costs 95k.

 

You must have either been spending 94k extra, or MUing in the sales. And MUing in the sales seems unlikely, as you would still have to wait for the steps for finish upgrading. If you sped them up, it would cost even more.

 

Maybe you didn't notice, because of all of those TTC crystals.  ;)

 

07d5e38834104b4f9f3ae22905af0f0b.pngi micro upgraded fire m1 to m2 in sale it costed me only ~30k more than actual m2 price

it is really good can even beat mamooth m2s easily and make free wasp barbecue

 

 

e332560caf2e4cf1801875dbe47862c6.png

MUs were 50% off and speed-ups 70% so I'd say it's pretty accurate. 94k for MUs and ~30k more for the speed-ups 

 

highlighted the dates to kinda show which sale he means

 

Edited by eefschietscheef

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MUs were 50% off and speed-ups 70% so I'd say it's pretty accurate. 94k for MUs and ~30k more for the speed-ups 

 

highlighted the dates to kinda show which sale he means

 

Thanks for that.

 

I made a mistake in my calculations.  :blush:

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07d5e38834104b4f9f3ae22905af0f0b.pngi micro upgraded fire m1 to m2 in sale it costed me only ~30k more than actual m2 price

it is really good can even beat mamooth m2s easily and make free wasp barbecue

 

 

How much crystals it cost to max it out? I got 40 816 Crystals

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How much crystals it cost to max it out? I got 40 816 Crystals

If u talking about MU.

 

getting firebird M1+ takes 283 552 crystals 

 

Step by step cost: 189 000

Speed ups: 94 552

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