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Which playing style do you prefer when playing with Ricochet?  

20 members have voted

  1. 1. Which playing style do you prefer when playing with Ricochet?

    • Attack
      16
    • Defence
      2
    • Support
      9
    • Parkour
      2
  2. 2. Which Ricochet augments do you prefer?

    • Standard
      2
    • Destabilized plasma
      2
    • Minus-field stabilization
      6
    • Plasma-torch
      5
    • Berserk
      3
    • Super-smart Minus-Field
      4
    • Adrenaline
      5
    • Helios
      7
    • Sizzling field
      0
    • Pulsar
      1
  3. 3. Which skin for Ricochet do you prefer?

    • Standard
      6
    • XT
      11
    • Legacy
      4
    • Retro future
      1


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Rail.. rico only if you have other backup turrets (M1) and you absolutely LOVE rico and are determined to become amazing with it. Otherwise, Rico m1 is honestly a waste, and you will suffer in score with it. Its underpowered, and it takes a skilled player, and the proper maps to make it shine... and it can't really shine due to its underpoweredness until M2 or M3.

thanks

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@Og: Depends. Are you willing to make your Ricochet M3 ASAP?

 

If not, get Isida. Besides, it's a quick M3.

 

Although. . . . do you find Isida fun? Honestly, I find it fun. However, the vast majority seems to think that it is boring. :(

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Rico is a nice gun. With another practice-account I needed to rank up to WO5 to be able to buy Thunder M1 ánd Cedar paint.

 

I only had a Rail M1 and a Rico M1 on this account, bought the Rico a long time ago, but almost never used it. The results at that time were not good at all. More skilled now I decided to give the Rico another go...and at least liked it a lot!

 

It is not a gun for a beginner for sure! You first have to have very good moving skills if you want to make something of it.

So if you can not drive your tank properly: for example you really need to stand still to aim and shoot....you need a lot more practice....or go for Twins or Isida..... :P

I think Tank-control is the clue for any success in Tanki!

As tank I prefer the Viking for the Rico. You need a strong, stable tank for it and a medium speed is just right, really fits for the already quite difficult aiming.

 

Just like with the Railgun you really need to peek-and-boo! Too many Rico-players I saw are constantly in the open, and get killed too easily with their emptied gun. The Rico is superstrong when fully loaded, a piece of cr.p when not. So you try to attack, kill, hide, wait for the (pretty quick!) reload and attack again.

 

Another benefit of the Rico is the very huge impact it has on an enemy hull. Everybody who played TO for awhile, certainly the light-hull players will know the defenseless situation you are in.....

 

So you can just use the Rico like an Isida, just close in quickly and destroy the enemy.

Nothing wrong with that, but if you don't use the bouncing effect at all you miss a lot of the effectiveness and certainly fun!

 

Bouncing the plasmaballs also has quite a steep learning curve. The partially automatic aiming helps a hand! If you are for an example, at a higher point/ ground than your enemy, you just have to find the right angle and the wall-bouncing balls will go automatically downwards to your enemy.

If you have not got the right angle the balls will just move sideways from the wall/ obstacle.

If you can not get a good grip on the bouncing effect you could try and play a free carambole-billiards game on the internet. Very good practice!

Soon you will not use óne wall, but two or even three for the bouncing effect. Nice! :)

 

Another thing is an encounter with a Freeze. If the Freeze attacks any tank from behind (the sneeky bast...) ;)  almost every time the tank is done. Before you are able to make a turn with gun and tank combined you are soon finished.

Not always true with the Rico! If you can move halfways and have a wall you can puts some bouncing plasmaballs in that s.cker! Lets see if he likes that!  :D

 

Another difficulty is aiming. Because of the relatively slow moving plasma-balls you have to constantly anticipate where your enemy will be while he is moving. Pretty hard in the beginning but if you stick with it you get the hang of it.

But still aiming straight like with Thunder or Smoky is a lot more easy for sure, and maybe related to this: their effectiveness?

 

Distance can be a problem too. Rico is Extremely strong at close distance, very good at medium distance if you get the hang of shooting moving targets, but Rico is ofcourse useless at long distance. Find the right Map and you will be fine though! Played it in Polygon DM and that went well!

 

The last benefit I can think off is in the Paints. Not to many players use Paints against the Rico, so there is an advantage.

 

Finally it is important to have a slightly higher camera view (or be able to change that view quickly which is even better) so you can see and use the bouncing effect a lot better. Sometimes you really have to go to the birds-view, I mean completely from above, to be an effective "Ricochetter"!

I never like that myself because I feel disconnected from the tank and the game, but you do not have to use bird-view as often as I first thought.

Fortunately!

 

Conclusion till now: really nice gun, pretty hard to master, but also fun!

Only thing I doubt at the end is it's effectiveness, I am really still in the dark about that.

On this moment I play Smoky M1 which is proven itself to be much more effective for me, but I am almost certain I give the Rico another go at M2! :)

Edited by Smok-Ti-Thun
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Rico is a nice gun. With another practice-account I needed to rank up to WO5 to be able to buy Thunder M1 ánd Cedar paint.

 

I only had a Rail M1 and a Rico M1 on this account, bought the Rico a long time ago, but almost never used it. The results at that time were not good at all. More skilled now I decided to give the Rico another go...and at least liked it a lot!

 

It is not a gun for a beginner for sure! You first have to have very good moving skills if you want to make something of it.

So if you can not drive your tank properly: for example you really need to stand still to aim and shoot....you need a lot more practice....or go for Twins or Isida..... :P

I think Tank-control is the clue for any success in Tanki!

As tank I prefer the Viking for the Rico. You need a strong, stable tank for it and a medium speed is just right, really fits for the already quite difficult aiming.

 

Just like with the Railgun you really need to peek-and-boo! Too many Rico-players I saw are constantly in the open, and get killed too easily with their emptied gun. The Rico is superstrong when fully loaded, a piece of cr.p when not. So you try to attack, kill, hide, wait for the (pretty quick!) reload and attack again.

 

Another benefit of the Rico is the very huge impact it has on an enemy hull. Everybody who played TO for awhile, certainly the light-hull players will know the defenseless situation you are in.....

 

So you can just use the Rico like an Isida, just close in quickly and destroy the enemy.

Nothing wrong with that, but if you don't use the bouncing effect at all you miss a lot of the effectiveness and certainly fun!

 

Bouncing the plasmaballs also has quite a steep learning curve. The partially automatic aiming helps a hand! If you are for an example, at a higher point/ ground than your enemy, you just have to find the right angle and the wall-bouncing balls will go automatically downwards to your enemy.

If you have not got the right angle the balls will just move sideways from the wall/ obstacle.

If you can not get a good grip on the bouncing effect you could try and play a free carambole-billiards game on the internet. Very good practice!

Soon you will not use óne wall, but two or even three for the bouncing effect. Nice! :)

 

Another thing is an encounter with a Freeze. If the Freeze attacks any tank from behind (the sneeky bast...) ;)  almost every time the tank is done. Before you are able to make a turn with gun and tank combined you are soon finished.

Not always true with the Rico! If you can move halfways and have a wall you can puts some bouncing plasmaballs in that s.cker! Lets see if he likes that!  :D

 

Another difficulty is aiming. Because of the relatively slow moving plasma-balls you have to constantly anticipate where your enemy will be while he is moving. Pretty hard in the beginning but if you stick with it you get the hang of it.

But still aiming straight like with Thunder or Smoky is a lot more easy for sure, and maybe related to this: their effectiveness?

 

Distance can be a problem too. Rico is Extremely strong at close distance, very good at medium distance if you get the hang of shooting moving targets, but Rico is ofcourse useless at long distance. Find the right Map and you will be fine though! Played it in Polygon DM and that went well!

 

The last benefit I can think off is in the Paints. Not to many players use Paints against the Rico, so there is an advantage.

 

Finally it is important to have a slightly higher camera view (or be able to change that view quickly which is even better) so you can see and use the bouncing effect a lot better. Sometimes you really have to go to the birds-view, I mean completely from above, to be an effective "Ricochetter"!

I never like that myself because I feel disconnected from the tank and the game, but you do not have to use bird-view as often as I first thought.

Fortunately!

 

Conclusion till now: really nice gun, pretty hard to master, but also fun!

Only thing I doubt at the end is it's effectiveness, I am really still in the dark about that.

On this moment I play Smoky M1 which is proven itself to be much more effective for me, but I am almost certain I give the Rico another go at M2! :)

that is a lot of words ;)

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Riocochet SUCKS.

 

Riocochet SUCKS.

DUDE U HAVE MY UNDYING LOYALTY. Rico is a noobaholic gun and totally sucks even on the t s. i micro upgraded it and microed titan on test server. (both m3). i couldnt kill a thing

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DUDE U HAVE MY UNDYING LOYALTY. Rico is a noobaholic gun and totally sucks even on the t s. i micro upgraded it and microed titan on test server. (both m3). i couldnt kill a thing

 

If you don't know how to play with a gun it dosen't mean is weak.. I have rico my second gun and i rule on dm and in my defensive play .. So keep calm !

Edited by T.O.R_Ovi

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DUDE U HAVE MY UNDYING LOYALTY. Rico is a noobaholic gun and totally sucks even on the t s. i micro upgraded it and microed titan on test server. (both m3). i couldnt kill a thing

i been playing with it for 2 days now  .-. its awesome :)  its m1 and i was going agnsit a cuppel m2 vikings and one had spark on XD and m2 twins ^_^ its fun to flip people with it and then kill them i used m1 rico and i still get that many kills no drugs to ^.^ http://tinypic.com/view.php?pic=5flsms&s=5 eveyrone els druged :D

Edited by bapatizeninja

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