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Which playing style do you prefer when playing with Ricochet?  

20 members have voted

  1. 1. Which playing style do you prefer when playing with Ricochet?

    • Attack
      16
    • Defence
      2
    • Support
      9
    • Parkour
      2
  2. 2. Which Ricochet augments do you prefer?

    • Standard
      2
    • Destabilized plasma
      2
    • Minus-field stabilization
      6
    • Plasma-torch
      5
    • Berserk
      3
    • Super-smart Minus-Field
      4
    • Adrenaline
      5
    • Helios
      7
    • Sizzling field
      0
    • Pulsar
      1
  3. 3. Which skin for Ricochet do you prefer?

    • Standard
      6
    • XT
      11
    • Legacy
      4
    • Retro future
      1


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eh... whaaaa....? why are u misinterpreting me? no weapon has an autoaim of over about 45 degrees or so. rico is one of those weapons along with twins which have this capability, but not rail... it is slightly less i believe, along with thunder and smoky

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Please don't just say "ricochet sucks" or things like that, it's useless and practically flooding. (you're probably thinking that about this comment, but anyway.) Has anyone got any suggestions as to how to best fight ricochet?

I'm not really pro with a ricochet but I have taken down some really high ranked ones. Basically there are 2 types of ricochets, the campers with heavy hulls who prefer kill farming and the speedy ones esp on CTF with light hulls and usually high upgrades. The campers are best dislodged from their camping position with freeze, thunder or twins. Freeze and twins are the best because the ice and balls block vision and deal high damage. Also in lower rank the turret turns v slowly so just keep spamming. Thunder is usually for sniping ricochets from mid distance. For the faster ricochets, use railgun or shaft (shaft not recommended in high rank) + extra paint protection. Also, if you're the type that likes close range encounters, use viking or hunter with thunder/smoky. Just don't hide around corners cos smart ricochet players always do corner shots to check for enemies. Use open space to your advantage. Cooperating with an isida tank as a medic, while yourself using isida as well, works for guarding bases against ricochets.

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I'm not really pro with a ricochet but I have taken down some really high ranked ones. Basically there are 2 types of ricochets, the campers with heavy hulls who prefer kill farming and the speedy ones esp on CTF with light hulls and usually high upgrades. The campers are best dislodged from their camping position with freeze, thunder or twins. Freeze and twins are the best because the ice and balls block vision and deal high damage. Also in lower rank the turret turns v slowly so just keep spamming. Thunder is usually for sniping ricochets from mid distance. For the faster ricochets, use railgun or shaft (shaft not recommended in high rank) + extra paint protection. Also, if you're the type that likes close range encounters, use viking or hunter with thunder/smoky. Just don't hide around corners cos smart ricochet players always do corner shots to check for enemies. Use open space to your advantage. Cooperating with an isida tank as a medic, while yourself using isida as well, works for guarding bases against ricochets.

You called? :D

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I'm not really pro with a ricochet but I have taken down some really high ranked ones. Basically there are 2 types of ricochets, the campers with heavy hulls who prefer kill farming and the speedy ones esp on CTF with light hulls and usually high upgrades. The campers are best dislodged from their camping position with freeze, thunder or twins. Freeze and twins are the best because the ice and balls block vision and deal high damage. Also in lower rank the turret turns v slowly so just keep spamming. Thunder is usually for sniping ricochets from mid distance. For the faster ricochets, use railgun or shaft (shaft not recommended in high rank) + extra paint protection. Also, if you're the type that likes close range encounters, use viking or hunter with thunder/smoky. Just don't hide around corners cos smart ricochet players always do corner shots to check for enemies. Use open space to your advantage. Cooperating with an isida tank as a medic, while yourself using isida as well, works for guarding bases against ricochets.

dont know about you but for me, i never do corner checks as i myself will be exposed... i prefer the more stealthy way, and also the walls are not perfectly perpendicular to the ground most of the time, so most of the shots get diverted upwards and vanish into thin air

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 dont know about you but for me, i never do corner checks as i myself will be exposed... i prefer the more stealthy way, and also the walls are not perfectly perpendicular to the ground most of the time, so most of the shots get diverted upwards and vanish into thin air

quite a tactic, esp in higher levels. The ricochets are just out there to ambush by doing corner checks. Then you'll make yourswelf visible by dodging. Ricochets usually team with isida or thunder, so you could have started off being hit by a ricochet and mobbed by more tanks...

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quite a tactic, esp in higher levels. The ricochets are just out there to ambush by doing corner checks. Then you'll make yourswelf visible by dodging. Ricochets usually team with isida or thunder, so you could have started off being hit by a ricochet and mobbed by more tanks...

 

couldnt you just change the camera angle by pressing the [, ] buttons? like one of the guys above me say?

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? if you're trying to say m2 is good, then maybe it is. but stats dont say so. sometimes it can be misleading

M2 Ricochet doesn't look like a big improvement from M1 Ricochet in stats, but it's a LOT more powerful than you think in gameplay, to the point where M2 Rico annoys me about as much as M2 Smoky.

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M2 Ricochet doesn't look like a big improvement from M1 Ricochet in stats, but it's a LOT more powerful than you think in gameplay, to the point where M2 Rico annoys me about as much as M2 Smoky.

wouldnt the stats be wrong then? or is it just the players perception of an awesome m2? or maybe they added a huge improvement somewhere else, like its recoil or probably the rate of firing

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