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Which playing style do you prefer when playing with Ricochet?  

20 members have voted

  1. 1. Which playing style do you prefer when playing with Ricochet?

    • Attack
      16
    • Defence
      2
    • Support
      9
    • Parkour
      2
  2. 2. Which Ricochet augments do you prefer?

    • Standard
      2
    • Destabilized plasma
      2
    • Minus-field stabilization
      6
    • Plasma-torch
      5
    • Berserk
      3
    • Super-smart Minus-Field
      4
    • Adrenaline
      5
    • Helios
      7
    • Sizzling field
      0
    • Pulsar
      1
  3. 3. Which skin for Ricochet do you prefer?

    • Standard
      6
    • XT
      11
    • Legacy
      4
    • Retro future
      1


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What is also good, is when you use the element of surprise and equip the splash alt and annihilate hordes and clusters of tanks, technically its a quick firing arcade striker in a sense with limited range/damage,

 

We were losing the following battle, enemy-180, us-120 or so, then after several turret/alt combos, I decided to use rico + both alts, easy splash exp and great for taking out the cluster of tanks in CP and those coming towards the CP.

 

WoOqtWTBRoax4eq0KKRRcQ.pngMind the ping, was using wifi instead of ethernet. Plus, i don't think enemy noticed I had splash damage as much, whilst none of them used strong rico prot.

Edited by Akame
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Rico has always been my least favorite turret, i would only resort to it when i have no other choice.

Never MU'ed it once nor bought any alteration.

I frankly acknowledge its one of the most powerful out there but i just cant bring myself to enhance it.

Probably i'm turned off thanks to Hunter-Rico-No-Turret-Rotation pathetic combo. 

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Probably i'm turned off thanks to Hunter-Rico-No-Turret-Rotation pathetic combo.

Yeah I have noticed this too.

Out of all the noob high rankers that i have seen who dont turn their turret, the VAST majority use rico and hunter/viking, or a short range weapon. The short range is understandable, but the rico not so much.

Anyone have any clue why this is the case?

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Yeah I have noticed this too.

Out of all the noob high rankers that i have seen who dont turn their turret, the VAST majority use rico and hunter/viking, or a short range weapon. The short range is understandable, but the rico not so much.

Anyone have any clue why this is the case?

I was under the illusion that they might be some kind of robots or something... Edited by omarhero1

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Yeah I have noticed this too.

Out of all the noob high rankers that i have seen who dont turn their turret, the VAST majority use rico and hunter/viking, or a short range weapon. The short range is understandable, but the rico not so much.

Anyone have any clue why this is the case?

Yes, it's efficient, check my video on the previous page.

I see people rage against it because their butt being kicked by some and being beaten by someone who's misjudged of being skilless hurts the ego.

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Yes, it's efficient, check my video on the previous page.

I see people rage against it because their butt being kicked by some and being beaten by someone who's misjudged of being skilless hurts the ego.

tbh im more impressed with the 800k crystals and thousands of drugs

how did u manage to earn 1.7 million crystals at major general? 

 

You would be a lot more efficient if you actually turned your turret. 

Play against a skilled smoky, he will turn your tank into a roundabout, and since you dont turn your turret, you will not land even 1 shot on him. Ive done it myself before, its so funny.

Learning to play with Z and C isnt too hard to master, and the rewards it brings greatly exceeds the learning time required. Its worth it. 

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Yes, it's efficient, check my video on the previous page.

I see people rage against it because their butt being kicked by some and being beaten by someone who's misjudged of being skilless hurts the ego.

i can't stand people who think they're not noob just because they know how to turn their turret. like so what if they can turn it, they still miss or don't hit the correct places all the same.

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Well, by being efficient.. :)

I simply maximised my cry/exp rate by doing mission chains focused on crystals, also I mostly finished top in battles, saved my premium rewards for events with double funds (which combined means 4x fund), only focused on 1 turret and 1 hull, buyed stuff on sale (except the m1 alteration for rico, which was an insta mustbuy for me) saved supps because I don't like drugging and try not to use them. 

 

In my experience the firerate decides who turns who, and Rico is faster, Smoki may hit first, but you have enough time to take back the control with Rico. 

I could be better indeed, you say by a lot, I feel by a bit. :) 

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I had some really good battles in polygon with boar kit today. I love rico m2 at those low ranks, also played a nice iran battle. You need to learn the bouncing but afterthat it is a wonderful gun in those battles. But i’ve also played bridges with boar kit and than rico wasn’t that great because of the long distance map.

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Well, by being efficient.. :)

I simply maximised my cry/exp rate by doing mission chains focused on crystals, also I mostly finished top in battles, saved my premium rewards for events with double funds (which combined means 4x fund), only focused on 1 turret and 1 hull, buyed stuff on sale (except the m1 alteration for rico, which was an insta mustbuy for me) saved supps because I don't like drugging and try not to use them. 

 

In my experience the firerate decides who turns who, and Rico is faster, Smoki may hit first, but you have enough time to take back the control with Rico. 

I could be better indeed, you say by a lot, I feel by a bit. :)

nice video, i was surprised it happened on alexandrov, i thought it's one of the worst maps for ricochet

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Yes, it's efficient, check my video on the previous page.

I see people rage against it because their butt being kicked by some and being beaten by someone who's misjudged of being skilless hurts the ego.

That is an impressive record. You have 16k more exp then LittleWillie but earned 860k more Cry, almost double.

 

Did you pursue your development discipline from Recruit on up? That is to say, was this a second one you made after you sussed out the game? :)

 

As for being butthurt, that is one possible explanation. However for me it is simple fact that I see two types of Rico players. Tose that turn their turrets in battle and those that do not.  In general the ones that do not are easier for me to beat. That does not mean there are not good players with a fixed turret, or poor players who rotate theirs.  But the general trend is there, in my experience.  

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i can't stand people who think they're not noob just because they know how to turn their turret. like so what if they can turn it, they still miss or don't hit the correct places all the same.

I think the underlying premise is... turn the turret usefully.

 

Anyone can press z-x keys on the keyboard.

Question is if they can do it while moving and still hit targets. If "yes" then they have a huge tactical advantage vs someone who is not moving.

 

If you can't aim with your turret your tank is not moving - it's just turning - in place.

You are much easier to hit than an enemy moving laterally.

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nice video, i was surprised it happened on alexandrov, i thought it's one of the worst maps for ricochet

You can find the good bounce surfaces on every map, and with the long range alteration an open map is better.

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That is an impressive record. You have 16k more exp then LittleWillie but earned 860k more Cry, almost double.

 

Did you pursue your development discipline from Recruit on up? That is to say, was this a second one you made after you sussed out the game? :)

 

As for being butthurt, that is one possible explanation. However for me it is simple fact that I see two types of Rico players. Tose that turn their turrets in battle and those that do not.  In general the ones that do not are easier for me to beat. That does not mean there are not good players with a fixed turret, or poor players who rotate theirs.  But the general trend is there, in my experience.  

This is my main acc, practically the only one. A good economy is a must as a free player to keep step with buyers on p2w multiplayer games.

No doubt there was such a correlation but it's not enough for generalisation.

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I think the underlying premise is... turn the turret usefully.

 

Anyone can press z-x keys on the keyboard.

Question is if they can do it while moving and still hit targets. If "yes" then they have a huge tactical advantage vs someone who is not moving.

 

If you can't aim with your turret your tank is not moving - it's just turning - in place.

You are much easier to hit than an enemy moving laterally.

Pros and Cons.. You can move forward and backward and still shoot, you can zigzag, and shoot in coordination with a fast firerate weapon like Rico. You can't swing your shots if you are shooting sideways. Sideways you are bigger target and more easy to be knocked off aim,

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This is my main acc, practically the only one. A good economy is a must as a free player to keep step with buyers on p2w multiplayer games.

No doubt there was such a correlation but it's not enough for generalisation.

or you could simply join a clan that recruits based on skill and not whether you're a buyer/gold dropper or not like i did. i waste a lot of crystals on gifts and don't always buy during sales but it doesn't matter.

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This is my main acc, practically the only one. A good economy is a must as a free player to keep step with buyers on p2w multiplayer games.

No doubt there was such a correlation but it's not enough for generalisation.

I am a free player too. Quite frankly I have not seen anyone else blow out my own Cry/exp ratio like you have.  (It is not that I check other profiles often, but when I have my C/e is usually better.)

 

As for the generalization, I disagree. The generalization is true. It is not true as a blanket statement.

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or you could simply join a clan that recruits based on skill and not whether you're a buyer/gold dropper or not like i did. i waste a lot of crystals on gifts and don't always buy during sales but it doesn't matter.

I wasn't so lucky with clans, one was only motivated by kicking off members the other had a leader who was obsessed to win clan wars (mostly 1v1 merely on map:Hills) also asked members to be frags on kill missions. I gave up on clans but also no need for that, would be better to have a few reliable bros! That could bring me back on daily base..

 

You have an impressive supp usage, so many mines.. so few drugs! How? :D

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Pros and Cons.. You can move forward and backward and still shoot, you can zigzag, and shoot in coordination with a fast firerate weapon like Rico. You can't swing your shots if you are shooting sideways. Sideways you are bigger target and more easy to be knocked off aim,

There is absolutely no doubt that being able to turn your turret and fire accurately is a huge advantage.  No doubt at all.

You can pick up supply drops, get to cover, get near a healing isida, or close the distance / increase the distance all while damaging opponent.

 

The pros far outweigh any of the cons.

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I wasn't so lucky with clans, one was only motivated by kicking off members the other had a leader who was obsessed to win clan wars (mostly 1v1 merely on map:Hills) also asked members to be frags on kill missions. I gave up on clans but also no need for that, would be better to have a few reliable bros! That could bring me back on daily base..

 

You have an impressive supp usage, so many mines.. so few drugs! How? :D

those are the typical EN clans i see, either clubs for buyers to show off or people who buy the lisence to get bootlicked and select a few to be their slaves. The clan I'm in is a russian one, and all they care about is activity, how often you play with other members and skill. they don't care if you buy or drug or have a good garage, as long as you do well in battles that's enough. lots of other russian clans are like this.

 

I think joining a clan would certaintly be a good move. you finish 1st in every battle? imagine being on a team full of people equally skilled as you are, then imagine everyone of you being coordinated. Of course, if you already have a group of friends that might as well a your clan then it's equally good.

 

a few supplies were used when i just started this game and tested them out, i quickly stopped after realizing how gay they were. The rest of them i pressed those numbers by accident. As for mines about half of it was for drawing pictures or writing  when i get banned, and the rest were for parkour or normal battles. I don't know why but I'm pretty obsessed  to complete those achievements for using mines, my heart goes BOOM BOOM BOOM sounded really cool :lol:

 

i think shaft is OP to the point where you shouldn't even need to drug

 

 

There is absolutely no doubt that being able to turn your turret and fire accurately is a huge advantage.  No doubt at all.

You can pick up supply drops, get to cover, get near a healing isida, or close the distance / increase the distance all while damaging opponent.

 

The pros far outweigh any of the cons.

I don't really agree that pros always outweigh the cons but i think you could simply turn it in situations where this is the case and don't when it doesn't affect much.

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There is absolutely no doubt that being able to turn your turret and fire accurately is a huge advantage.  No doubt at all.

You can pick up supply drops, get to cover, get near a healing isida, or close the distance / increase the distance all while damaging opponent.

 

The pros far outweigh any of the cons.

More importantly than all that is visibility. I am constantly checking the view to the sides and the rear.  I cannot always do that  by turning my hull. Not can I kill foes pursuing me when I have the flag, etc.

 

For Guido "you could simply turn it in situations where this is the case and don't when it doesn't affect much". Exactly. That is why the people who NEVER rotate their turrets are considered less skilled.  The key word is never and it is meant literally. 

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