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Let's Discuss Smoky!


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Which playing style do you prefer when playing with Smoky?  

18 members have voted

  1. 1. Which playing style do you prefer when playing with Smoky?

    • Attack
      11
    • Defence
      1
    • Support
      10
    • Parkour
      0
  2. 2. Which Smoky augments do you prefer?

    • Standard
      2
    • Assault rounds
      1
    • High-precision aiming system
      1
    • Supercumulative rounds
      2
    • Incendiary rounds
      3
    • Cryo rounds
      3
    • Autocannon
      1
    • Armor-Piercing Rounds
      2
    • Paralyzing Rounds
      3
    • EMP Rounds
      9
    • Rubberized Rounds
      0
    • Explosive Rounds
      2
    • Sorted Ammunition
      3
    • Adrenaline
      1
  3. 3. Which skin for Smoky do you prefer?

    • Standard
      5
    • XT
      7
    • Legacy
      6


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So U got smoky after all

Both...thunder and smoky.....but smoky simply can''t be nerfed...so now i wish i had bought m2 wasp instead of m3 thunder....if i can stand against m2-m3 turrets with m1 wasp...imagine with m2 (huuuge difference)! :D+ out of nowhere...i got 3x2014 goldboxes today with m1 wasp!

 

P.S: Dont quote pics.....especially long ones..LoL....and wasp-smoky was gonna be my final combo...i am saying that since i created FatalTank....i was playing with Thunder-Hornet from WO5 to Colonel ranks, simply to cover the huuuge distance between m1 smoky- m1 wasp and m2 smoky- m2 wasp!

Edited by FatalTank
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Both...thunder and smoky.....but smoky simply can''t be nerfed...so now i wish i had bought m2 wasp instead of m3 thunder....if i can stand against m2-m3 turrets with m1 wasp...imagine with m2 (huuuge difference)! :D+ out of nowhere...i got 3x2014 goldboxes today with m1 wasp!

 

P.S: Dont quote pics.....especially long ones..LoL....and wasp-smoky was gonna be my final combo...i am saying that since i created FatalTank....i was playing with Thunder-Hornet from WO5 to Colonel ranks, simply to cover the huuuge distance between m1 smoky- m1 wasp and m2 smoky- m2 wasp!

I told you to get smoky in the first place not thunder3 and sorry for quoting pics.

 

My smoky m2 and wasp m2 is very useful and very good. That huge speed difference allows me to escape close range attacks very easily as I am even faster that an m3 hornet. With wasp m2 I got my first 3000 gold box ever which was on Halloween.

 

Wasp smoky very good combo but it's weak at times so sometimes I use titan m2 instead

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I told you to get smoky in the first place not thunder3 and sorry for quoting pics.

 

My smoky m2 and wasp m2 is very useful and very good. That huge speed difference allows me to escape close range attacks very easily as I am even faster that an m3 hornet. With wasp m2 I got my first 3000 gold box ever which was on Halloween.

 

Wasp smoky very good combo but it's weak at times so sometimes I use titan m2 instead

i still find thunder more pwning and more usefull for a team :D

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Take into account that after New Physics, wasp will be hard to control :) You'll need time to adjust

That is true Ice....but i already tryed it on open test....after a bit i got used to it...and that's when i realised...wasp is OP in new physx....seriously...if new physx happen, wasp is gonna be the new boss around :D and mounted with a smoky...well.....i can't wait.

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i still find thunder more pwning and more usefull for a team :D

Thunder is awesome in small-med maps....maybe better to use....what i'm saying is...if you not a buyer and can't afford too many combos and drugs...wasp-smoky can save the day for you. Where i should only use thunder is DMs and TDMs though. Splash can be used tactically for many things!

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The one turret that will always be M0 in all of my garages. I honestly dislike this gun - the only thing that's decent about it is the critical.

:lol:  but you losing lot of fun bro...trust me...crits can make your day!

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sometimes the crits are funny,but when you dont have a good day with the crit...take thunder,unfortunatelly many anti thunder paints :(  

Yh...thunder is the best choice in mid ranged maps for sure but...all those cedar-rustle-emeralds...DAYOM...they make thunder look like a smoky without crits and slower reload...on the other hand smoky can't "really" be nerfed...due to its crit's high dmg...i was having so much fun yesterday with wasp-smoky destroying mammoths...you just need to play a lot of hide n' seek...not rush things...i never go on face to face battles with wasp-smoky...and most times get most kills and D/L in my team. Overall both turrets are BAWSes...you just have to know when to use what! ;)

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Yh...thunder is the best choice in mid ranged maps for sure but...all those cedar-rustle-emeralds...DAYOM...they make thunder look like a smoky without crits and slower reload...on the other hand smoky can't "really" be nerfed...due to its crit's high dmg...i was having so much fun yesterday with wasp-smoky destroying mammoths...you just need to play a lot of hide n' seek...not rush things...i never go on face to face battles with wasp-smoky...and most times get most kills and D/L in my team. Overall both turrets are BAWSes...you just have to know when to use what! ;)

i see that most high ranked(from marshal to generalismo are taking savana and needle,so the smoky is kinda nerfed)

i see sometimes in Sandbox CTF at least 2 savana paints..

and that critical cant save your ass from heavy tanks with savana or needle,so it can be nerfed really bad against protected enemies...

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i see that most high ranked(from marshal to generalismo are taking savana and needle,so the smoky is kinda nerfed)

i see sometimes in Sandbox CTF at least 2 savana paints..

and that critical cant save your ass from heavy tanks with savana or needle,so it can be nerfed really bad against protected enemies...

this is hilarious...if what you say it's true...i still have my thunder m3...they gonna suffer from either one...so their choice :lol:

 

P.S: What you say really surprises  me...cause when i play with gissmos in NS all i see is anti-thunder paints...not smoky...but we'll see!

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this is hilarious...if what you say it's true...i still have my thunder m3...they gonna suffer from either one...so their choice :lol:

 

P.S: What you say really surprises  me...cause when i play with gissmos in NS all i see is anti-thunder paints...not smoky...but we'll see!

not in NS!

normal battles,in DMs

but savana is still a popular paint for NS

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it's good enough, not much changes between the two upgrades.

You know that that +1% of critical and the +20Hp of critical's dmg are good enough difference Husto...not to mention the added fire rate...i have to disagree here...changes may not be visble...but they will matter in a battle where details, like shooting on time that flag stealer before he turns the corner, play crucial role in the outcome of the result!

Edited by FatalTank

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You know that that +1% of critical and the +20Hp of critical's dmg are good enough difference Husto...not to mention the added fire rate...i have to disagree here...changes may not be visble...but they will matter in a battle where details, like shooting on time that flag stealer before he turns the corner, play crucial role in the outcome of the result!

and the diff beetwen m2 and m3 is colosal,the stats seems not to change a lot,but in the battle you see the diff! :lol:

Edited by Dreams_Never_Die

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I'm really good with smoky especially on wasp. I can play Ctf very confidently and without any issues because I can balance itt and I am able to knock off shots very easily.

 

The way I play I make wasp look like a hunter by the way I play

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i see that most high ranked(from marshal to generalismo are taking savana and needle,so the smoky is kinda nerfed)

i see sometimes in Sandbox CTF at least 2 savana paints..

and that critical cant save your ass from heavy tanks with savana or needle,so it can be nerfed really bad against protected enemies...

Well, a lot of Rail, Fire, Thunder, Freeze and Ricochet also have the same problem. At the much higher ranks, you'll see a lot of Prodigi (and at the earlier ranks too with this paint) Zeus, Emerald/Rustle, Inferno and Clay/Spark. Admittedly, you don't see Irbis as much because not many people as Isida particularly as a threat, especially those who use Freeze.

 

See, every turret can be nerfed really bad against protected enemies and there's a variety of protective paints used out there. I think he'll be okay.

Edited by I3rilliant

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Well, a lot of Rail, Fire, Thunder, Freeze and Ricochet also have the same clay. At the much higher ranks, you'll see a lot of Prodigi (and at the earlier ranks too with this paint) Zeus, Emerald/Rustle, Inferno and Clay/Spark. Admittedly, you don't see Irbis as much because not many people as Isida particularly as a threat, especially those who use Freeze.

 

See, every turret can be nerfed really bad against protected enemies and there's a variety of protective paints used out there. I think he'll be okay.

Yh every turret can be nerfed.....but smoky has the advantage of critical....which even nerfed is still doing a great dmg at protected light-med hulls! Now if you see a mammoth-titan on needle...just avoid him..no big deal :D And i doubt it that you will see more needles than prodigies or emeralds...NO WAY!

Edited by FatalTank

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You know that that +1% of critical and the +20Hp of critical's dmg are good enough difference Husto...not to mention the added fire rate...i have to disagree here...changes may not be visble...but they will matter in a battle where details, like shooting on time that flag stealer before he turns the corner, play crucial role in the outcome of the result!

most of the time it doesn't feel different, I've been using smoky M2 for two months and it felt good, upgraded to M3 just because it's M3 :P

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