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Let's Discuss Smoky!


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Which playing style do you prefer when playing with Smoky?  

18 members have voted

  1. 1. Which playing style do you prefer when playing with Smoky?

    • Attack
      11
    • Defence
      1
    • Support
      10
    • Parkour
      0
  2. 2. Which Smoky augments do you prefer?

    • Standard
      2
    • Assault rounds
      1
    • High-precision aiming system
      1
    • Supercumulative rounds
      2
    • Incendiary rounds
      3
    • Cryo rounds
      3
    • Autocannon
      1
    • Armor-Piercing Rounds
      2
    • Paralyzing Rounds
      3
    • EMP Rounds
      9
    • Rubberized Rounds
      0
    • Explosive Rounds
      2
    • Sorted Ammunition
      3
    • Adrenaline
      1
  3. 3. Which skin for Smoky do you prefer?

    • Standard
      5
    • XT
      7
    • Legacy
      6


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Well it was said in the video that smoky's crticls is more predictable now. Does that mean it might get added to the clan wars format ?

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There will likely be a 25% sale on everything in May. It happened last year but I cannot remember the exact date.

Here you can find everything about exact dates on previous discounts 

Edited by USA-POWER

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Critical is useless. And that's awesome in my opinion :p i didn't like using smoky myself, but it was quite irritating with all those criticals that could kill hornet m3 in 1 shot. It's nice they've increased the power of normal shots. 

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Critical is useless. And that's awesome in my opinion :P i didn't like using smoky myself, but it was quite irritating with all those criticals that could kill hornet m3 in 1 shot. It's nice they've increased the power of normal shots. 

how is critical useless... it scares the heck out of me

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I like how the crits are balanced now, which in my opinion makes them even more OP. The chance of getting a chain of crits was removed, but I rarely saw it anyway. In exchange, the crit % went up and you now can not have a long chain of shots without a crit. 3 ranks away. :D

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I like how the crits are balanced now, which in my opinion makes them even more OP. The chance of getting a chain of crits was removed, but I rarely saw it anyway. In exchange, the crit % went up and you now can not have a long chain of shots without a crit. 3 ranks away. :D

but it does make them much more predictable, also crit damage was halved... but average shot damage was boosted by a bit. I think it's still pretty balanced

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Smoky M2's Critical damage before was something like 172? and now its like around 70's. I agree they raised up the critical % but getting 172 critical damage is way better than 70 -.-.

Thanks alot devs. Older Smokys critical was scary but todays smokys critical is like nothing -.-

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Smoky M2's Critical damage before was something like 172? and now its like around 70's. I agree they raised up the critical % but getting 172 critical damage is way better than 70 -.-.

Thanks alot devs. Older Smokys critical was scary but todays smokys critical is like nothing -.-

but you do it get it more often, now smoky is less "fun" because they took away the lucky factor.

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but you do it get it more often, now smoky is less "fun" because they took away the lucky factor.

Well, M2-M3 Hornets and wasp in single critical -Older Smoky.

Todays Smoky takes out half of their health barely, Now you tell me which one is more scary?

Plus, They freaking decreased damage over range, which sucks.

I have to use smoky till next sale comes after that bye bye smoky >.>.

Edited by percyjackson9470

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Well, M2-M3 Hornets and wasp in single critical -Older Smoky.

Todays Smoky takes out half of their health barely, Now you tell me which one is more scary?

Plus, They freaking decreased damage over range, which sucks.

I have to use smoky till next sale comes after that bye bye smoky >.>.

lol I am getting smoky m2 wasp m2 next sale!

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lol, I don't recommend it anymore, but even if you do get it please use it with a medium or heavy hull. Just an advice from my experience. :)

ok, then what should I get? a paint mebbe?

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Idk :3 Heavy M3! Just kidding :P 

Do you play on big maps or small? 

I play on both - fire m2 on small, rail/shaft m2 on big maps. Rarely use freeze now, saving for m3 some day when I get closer to marshall.  :lol:

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