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Which playing style do you prefer when playing with Twins?  

16 members have voted

  1. 1. Which playing style do you prefer when playing with Twins?

    • Attack
      14
    • Defence
      3
    • Support
      3
    • Parkour
      0
  2. 2. Which Twins augments do you prefer?

    • Standard
      4
    • Stable plasma
      4
    • Plasma accelerators
      3
    • Heavy plasmagun
      5
    • Vaporizer
      0
    • Cryotron
      1
    • Magnetron
      1
    • Tectonic Plasma
      2
    • Plasma Turbo Accelerators
      3
    • Adrenaline
      3
    • Plasma injector
      2
  3. 3. Which skin for Twins do you like?

    • Standard
      4
    • XT
      5
    • SP
      4
    • Legacy
      3


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Knockback Huge

 

Brick needed to operate.

 

Let's discuss Twins it's so annoying if it's not yours

 

OH MA GOD Twins is good, when it's M2 or higher, not that good below M1.

 

Don buy Ricochet buy Twins, it's Overpowereed.

i agree with this guy :D

the first post on this topic :)

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Twins are much stronger against big tanks than the small ones,

it doesn't miss big targets

Also when hitting light hulls, then they get half the size of the projectile when hitting their sides

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Twins are much stronger against big tanks than the small ones,

it doesn't miss big targets

Also when hitting light hulls, then they get half the size of the projectile when hitting their sides

twins are for DM or for some little maps like island and farm and maybe combe ^_^

freezer is a pain in little maps but at least is something called blocking and inferno :D

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This particular turret seems to require very little skill to operate...

This has been said since te beginning of when this daft thing was introduced. The m3 version is still strong and I don't like fact that iss got no reload to it, it should have a burn effect where it stops shooting oresle the twins overheats and then u have to go 10 seconds without shots

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^ That would make it underpowered - it doesn't need to be nerfed down to the molten core of the Earth. A horrible idea, imo. It also defeats Twins', in essence, purpose.

 

Someone said if Twins and Hornet is a good combo to us - well, it's definitely a better combo than it was in the old physics - since the shots move slower and the knockback rate has been decreased, you'll need a faster hull to get to the enemies rather than the Twins doing all the work like before.

 

#personalopinion

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i think over-heating would be good because i makes sense... Twins users actually have to think about when to shoot instead of putting a brick on their spacebar and watching TV or something. I find it pretty annoying when a bit Twins/Mammoth parks at a exit from your base, holds down spacebar and an Isida or two cmps behind him and heals him whenever he is shot...

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i think over-heating would be good because i makes sense... Twins users actually have to think about when to shoot instead of putting a brick on their spacebar and watching TV or something. I find it pretty annoying when a bit Twins/Mammoth parks at a exit from your base, holds down spacebar and an Isida or two cmps behind him and heals him whenever he is shot...

That has changed to titan twins now. And with emerald *sniff* if they are coming for the flag , I first put a mine in the titan's way and then take out the isida at the back damaging the titan too. Just splashing at that ample rear end is enough.Thank God they don't have protection against mines yet. :lol:

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^ That would make it underpowered - it doesn't need to be nerfed down to the molten core of the Earth. A horrible idea, imo. It also defeats Twins', in essence, purpose.

 

Someone said if Twins and Hornet is a good combo to us - well, it's definitely a better combo than it was in the old physics - since the shots move slower and the knockback rate has been decreased, you'll need a faster hull to get to the enemies rather than the Twins doing all the work like before.

 

#personalopinion

i dont notice that decreases at knockback,they are still capable of making a light tank to barely move :lol:

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