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Which playing style do you prefer when playing with Twins?  

16 members have voted

  1. 1. Which playing style do you prefer when playing with Twins?

    • Attack
      14
    • Defence
      3
    • Support
      3
    • Parkour
      0
  2. 2. Which Twins augments do you prefer?

    • Standard
      4
    • Stable plasma
      4
    • Plasma accelerators
      3
    • Heavy plasmagun
      5
    • Vaporizer
      0
    • Cryotron
      1
    • Magnetron
      1
    • Tectonic Plasma
      2
    • Plasma Turbo Accelerators
      3
    • Adrenaline
      3
    • Plasma injector
      2
  3. 3. Which skin for Twins do you like?

    • Standard
      4
    • XT
      5
    • SP
      4
    • Legacy
      3


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:mellow: Whenever I use heavier tanks I always die. :angry: Can't move fast enough before they target me. :(

but if you use light hulls one shot and you're done, with heavy hulls you have more possibilities :)

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Twins M0 aren't that great, but M1 and up are awesome!

When used with a balanced or heavy hull, you can defend your self from multiple enemies at once.  Your don't have to worry about reload time (Unlike Railgun), and you don't have to worry about splash damage (Unlike Thunder).

It is best to use it at a map with more twists and turns, and tight spaces, such as Sandal.

Hate Isidas?  The impact force of Twins will slow their tank down, allowing you to destroy them.

 

You shouldn't use it with Wasp or Hornet, because you'll often be exposed to the enemy when you try to kill them.  They will destroy you, or damage you A LOT!

In maps like Island or Farm, it goes very good with Mammoth or Titan, as long as there are many players on your team and on the enemy team.  You won't be so lucky in a 1 vs 1 match.

With balanced hulls (Viking, Dictator, and Hunter), it is good in maps like Island or Farm, and VERY good in maps like Sandal and Iran.  You'll have enough speed to take cover from Railguns, and good armour that can take many hits, such as from Ricochet, or Firebird.

Never use it for long range battles, such as in Serpuhov or Stadium.  You'll do horrible!

Twins can also cause enemies to miss when they shoot at you.  This is very good if you are going up against Railgun or Thunder.

If you buy Twins M1 or up, you'll be very pleased with it's performance.  I highly recommend it.

Edited by Afro_Samurai
  • Like 5

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Recently I got an idea of how to change twins into a more complex gun to use, if anyone is intrested.

 

 

Imagine that it can get overheated (heard the devs are working on this) but that it shoots faster, more powerful and with stronger knock-back the longer it shoots, with maximum just moments before it overheats. The player can for example stay at the safe level to fire almost nonstop (like guarding a corner), or he can plan ahead and start to fire just before he reaches the enemys, to reach a higher power with the shots that will hit the enemy. 

 

If he knows it wont matter, he can also choose to fire until it overheats, which will be very powerful but the longer he shoots while in the "high heat" zone (after a moment it will simply stop automaticly), the longer he has to wait during cool down. Cool down can therefore take different times.

 

 

I think this would make a simple gun complex and tactically intresting!

 

 

What do you think?

 

 

(btw, personally I'm not really a twins player)

Edited by Moreuz

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Yep. I think that'd be quite nice. And when it's close to overheating, there should be some smoke emitting from it. And the barrels on the turret should spin while shooting in my opinion . .. it'd be interesting to look at while being shot to death.

 

And I think Twins should change the look of its shots. Ricochet has plasma balls, so I think Twin's shots should possess a jet-like shape. A cone-like shape, or maybe like a comet, it would have a tail. And of course it'd shoot faster with less power.

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