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Which playing style do you prefer when playing with Twins?  

16 members have voted

  1. 1. Which playing style do you prefer when playing with Twins?

    • Attack
      14
    • Defence
      3
    • Support
      3
    • Parkour
      0
  2. 2. Which Twins augments do you prefer?

    • Standard
      4
    • Stable plasma
      4
    • Plasma accelerators
      3
    • Heavy plasmagun
      5
    • Vaporizer
      0
    • Cryotron
      1
    • Magnetron
      1
    • Tectonic Plasma
      2
    • Plasma Turbo Accelerators
      3
    • Adrenaline
      3
    • Plasma injector
      2
  3. 3. Which skin for Twins do you like?

    • Standard
      4
    • XT
      5
    • SP
      4
    • Legacy
      3


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hye buddy go and check , dont say balantly and stupiditly , they decrease their hit damage by a huge margin , do u even know how much M3 twins did give damage previously ?? it was 17, go , look now how much it is , u r probably one of noobs who hits and runs and doesn't like to be smacked by twins :)

at least they should be increased by margin of 1.5 on each level.!

Dude, you are at Second leu, m1 twins / viking isn't gonna be that good anymore, get some m2's mate.

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Twins is more than strong enough as it is. Twins was buffed at the last rebalance, I know because I was there. The ROF increased dramatically.

Your definition of noob seems to be like someone who uses tactics... hmm, go figure.

Seems you are only looking at one stat, and that is where your whole argument went wrong. The individual shot's damage isn't much, but Twins fires so many projectiles so quickly that the damage is insane. Twins is OP at every level, I know this from experience. The only modification I lack experience in is M3. Stats aren't the only thing in this game, bud.

So tell me , how a M1 8.5 damage giver twins can stack up against a M2 thunder ?? i know tactics , i do kill Mammoth noobs with my combo easily using movements but thunder and smokeys are annoying as hell.! Their strategy? what kind of strategy is to hit from a hole in the wall?? that is cowardness not a strategy.!  I was talking about damage u took talk to projectile and gave a Remark as a judge , dont be that JUDGEMENTAL , relax and try to understand , else people will think u as of a stupid child and nothing more.! All of that was my opinion , because Fools have M2 hulls at low ranks through kit..! If you play in a TDm /Dm u will realize how much it feels underpowered against drugging noobs.!

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Dude, you are at Second leu, m1 twins / viking isn't gonna be that good anymore, get some m2's mate.

I know it man , that's why i was saving bad for M2 hulls kit but it is removed now ,  then direclty M3 combo of Mammoth and Twins in this way i will get M3 twins and almost all m2 hulls.! then i will need to buy just another m1 turret for primary combo..!

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it was 17,and shooted at 3 shots/s.

now it's 14 damage/shot,and 4 shots/s

dps before: 17x3=51.

dps now: 14x4=56.

i know this recoiling time , but please my point is why it can't be more powerful....? when thunder lurkes and hits it gives us a complete splash damage , and even in that time a twins guy have hit the target he just have had given him a damage of 8.?? may be 14,15? just? and what he absorbed in a return a massive , almost half of a health if another op is on drugs.! and another hit , voila ..! ,  your 180hp viking is forced to death in jst two hits? really.? My tank absorbs two shots of M1 rails and still i kill them with no problem , even a M1 rail with d.d can't kill my tank full hp tank in one hit .! i just need a little bit more power , i know 17 would be insane for m3  , it will hit like a M1 rico in every hit . lol , but at least M2 and M3 must be increased by 1.5 in case if they can't increase M1.

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i know this recoiling time , but please my point is why it can't be more powerful....? when thunder lurkes and hits it gives us a complete splash damage , and even in that time a twins guy have hit the target he just have had given him a damage of 8.?? may be 14,15? just? and what he absorbed in a return a massive , almost half of a health if another op is on drugs.! and another hit , voila ..! , your 180hp viking is forced to death in jst two hits? really.? My tank absorbs two shots of M1 rails and still i kill them with no problem , even a M1 rail with d.d can't kill my tank full hp tank in one hit .! i just need a little bit more power , i know 17 would be insane for m3 , it will hit like a M1 rico in every hit . lol , but at least M2 and M3 must be increased by 1.5 in case if they can't increase M1.

But what if the power is increased, and Thunder outranges you and blows you to pieces? Will you be complaining about Twins range then? By the looks of your post I can only assume you picked the wrong turrent/hull/map/strategy etc etc etc.

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I had left the game for a while, in the duration of which another re-balance occurred, but before that, wasn't there a re-balance that reduced the ROF of Twins by like 33%? Please correct me if I am wrong.

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But what if the power is increased, and Thunder outranges you and blows you to pieces? Will you be complaining about Twins range then? By the looks of your post I can only assume you picked the wrong turrent/hull/map/strategy etc etc etc.

wow , you are very very vehemently good at supposing.!! that's what you think.? well ,  idon't think the same way for you.

Range is not bad, actually it is good for me , acc to my style of playing , well Thunder cant run like a Bugati Veyron , Twins with good power will at least give him a good damage if i would not be able to kill that thunder,  well still with 12 in one hit for M2 twins that THUNDER cant break my tank into pieces, that's all i wanted to say.!

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So tell me , how a M1 8.5 damage giver twins can stack up against a M2 thunder ?? i know tactics , i do kill Mammoth noobs with my combo easily using movements but thunder and smokeys are annoying as hell.! Their strategy? what kind of strategy is to hit from a hole in the wall?? that is cowardness not a strategy.!  I was talking about damage u took talk to projectile and gave a Remark as a judge , dont be that JUDGEMENTAL , relax and try to understand , else people will think u as of a stupid child and nothing more.! All of that was my opinion , because Fools have M2 hulls at low ranks through kit..! If you play in a TDm /Dm u will realize how much it feels underpowered against drugging noobs.!

"It is a waste of time to argue with irrational people."

I am done with this conversation.

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i think over-heating would be good because i makes sense... Twins users actually have to think about when to shoot instead of putting a brick on their spacebar and watching TV or something. I find it pretty annoying when a bit Twins/Mammoth parks at a exit from your base, holds down spacebar and an Isida or two cmps behind him and heals him whenever he is shot...

well seeing as m3 costs 400k and mammoth costs the most ounof tanks too.. The riccochet and other turrets way weaker.

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Crap, sorry, I started reading from page 1 (2013) bedore rebalance and I didnt understand why they were talking about the huge knockback. At page 26 inrealized the date. All I wanted to know is if it works with mammy.

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Lol. That explains everything.

Yes, twins does go well with mammy. That's one of the reasons the devs made a kit around that combo. It's also the reason Godmode_On used to use Mammoth M3 and Twins M3. Since Twins doesn't slow down, all you have to do is roll in with your mammoth and tear the enemy apart. Since mammoth has massive amounts of health, you will be incredibly hard to kill. Even more so, when you start drugging.

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-___-

Try to be specific, dont reply stupiditly (like you are on FB) at every thing either that is concerned to you or not , i have seen u getting warned on other topics so it is quite obvious for evry one to avoid you, because you r noob , who replies to every one w/o bring concerned or asked.! and always tries to increase post count by posting smiley faces. -_-

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