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Which playing style do you prefer when playing with Freeze?  

14 members have voted

  1. 1. Which playing style do you prefer when playing with Freeze?

    • Attack
      13
    • Defence
      2
    • Support
      1
    • Parkour
      0
  2. 2. Which Freeze augments do you prefer?

    • Standard
      2
    • High-pressure pump
      2
    • Corrosive mix
      0
    • Shock Freeze
      3
    • Toxic Mix
      2
    • Jamming Mix
      6
    • Magnetic Mix
      3
    • Adrenaline
      5
  3. 3. Which skin for Freeze do you prefer?

    • Standard
      6
    • XT
      9
    • SE
      0


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Wow thanks for going to the trouble of accumulating all this data, and thanks for the advice as well. I will also probably get the Siberian kit, unless Osaka is better... opinions?

np, the spreadsheet I used to make this charts is configurable (I just select which fire I want to compate to which freeze.. and it does the job. I made it for another thread here in the forum).

And I aaaaaalomst purchased Sibiran for myself, so I simply told you what I knew about it.

(ps: the reason I didn't get it, was as I like driving Wasp/Fire as a hit-and-run combo - dealing damage and escaping before they fight back. And I thought I'll try some Titan on this account :)).

Nothing I can tell you about Osaka

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I sometimes find it really hard to use  because if you dont come up behind people and they see you coming then you take too much damage on the way in and in a 1v1 the freeze wont win if they can shoot back. You can do the circling roundabout thing and freeze them solid which is great but if you cant because there is a wall in the way or something then i also struggle because you cant turn your turret while driving and shooting. Do i need to just put in more hours and get good with it or..? any help would be really appreciated because i always get ruined by freeze and want to hand that out to other people  :D

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I sometimes find it really hard to use  because if you dont come up behind people and they see you coming then you take too much damage on the way in and in a 1v1 the freeze wont win if they can shoot back. You can do the circling roundabout thing and freeze them solid which is great but if you cant because there is a wall in the way or something then i also struggle because you cant turn your turret while driving and shooting. Do i need to just put in more hours and get good with it or..? any help would be really appreciated because i always get ruined by freeze and want to hand that out to other people  :D

1. you need to be able to turn the turret, turn the hull, accelerate and shoot simultaniously. This is.. cruicial, especially for freeze.

 

2. Classic frontal attack route for freezers (note the turning of the turret)

 

 

freezefrontalattackro0kkaw.png

 

 

 

As M2s and M3s come, you will see that they turn way to fast, while the freezeing time does not get shorter. Or in other words: your obvious advantage to slow them down takes tooo long to be effective, and you get killed. Thats why freeze is a poor design with todays parameters.

 

The benefits that they gave Freeze, was a very low energy consumption and devestating damage and early availabiliy.

But if you compare it to same-leve-firebird.. a freeze stands no chance.

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1. you need to be able to turn the turret, turn the hull, accelerate and shoot simultaniously. This is.. cruicial, especially for freeze.

 

2. Classic frontal attack route for freezers (note the turning of the turret)

 

 

freezefrontalattackro0kkaw.png

 

 

 

As M2s and M3s come, you will see that they turn way to fast, while the freezeing time does not get shorter. Or in other words: your obvious advantage to slow them down takes tooo long to be effective, and you get killed. Thats why freeze is a poor design with todays parameters.

 

The benefits that they gave Freeze, was a very low energy consumption and devestating damage and early availabiliy.

But if you compare it to same-leve-firebird.. a freeze stands no chance.

some brilliant opinions u made in this topic  (hat off) :) but this last line..it all depends..game mode,map you play,role you are playing..on my main i have both m4..and trust me..fire is better ONLY (but not much) as attacker on pro battles with MU on in CTF/TDM..freeze have way lover energy consumption (m4),higher DPS and ability to freeze (even for short time) oponents,no matter if opponent uses health pack,because you still have enough to attack him (circleing around) AFTER healt usage,trick is to stop fireing when health is activated..firebird's burning time..more or less it's advantage (only) on bigger maps,because on small/medium,player damaged by your's fire will be proablly killed by your teammate long before effect makes "reasenoble" damage to him..any other mode,especially on small maps,freeze outclases fire at m3/m4 level anytime..

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^ thanks :)

Do you use drugs on your main (double damage)?

Because on doubleDamage, Freeze excells.

Mainly

- because it's primary damage is higher

- because Firebirds burning damage does not increase by Double Damage (AFAIK)

 

Without drugs I saw:

- If you use Freeze as a weapon, where you stand beside your enemy until he is dead, then you can take em out faster with Freeze.

- But concerning the energy usage and overall-damage-dealt the Firebird is stronger. So if a Fire is used as hit-and-run weapon, or if he assists other teammates for just 2 seconds in finishing off their opponent faster (tactics that keep the firebird alive) he will perform better then Freeze.

 

How do you use your freeze in detail, so you feel it is more effective then Fire? Would really interrest me, as I have an M3+ Frezze on my main..

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^ thanks :)

Do you use drugs on your main (double damage)?

Because on doubleDamage, Freeze excells.

Mainly

- because it's primary damage is higher

- because Firebirds burning damage does not increase by Double Damage (AFAIK)

 

Without drugs I saw:

- If you use Freeze as a weapon, where you stand beside your enemy until he is dead, then you can take em out faster with Freeze.

- But concerning the energy usage and overall-damage-dealt the Firebird is stronger. So if a Fire is used as hit-and-run weapon, or if he assists other teammates for just 2 seconds in finishing off their opponent faster (tactics that keep the firebird alive) he will perform better then Freeze.

 

How do you use your freeze in detail, so you feel it is more effective then Fire? Would really interrest me, as I have an M3+ Frezze on my main..

CP poly (PRO,MU's on&off,druggs(SC),full druggs),CTF,TDM..here's the trick,fire can empty full "reservoar",and voila,ISIDA or health pack erase all fire damage ;) and u need really long time to get another shot at ur enemy..that's why fire have big advantage in non drugg battles,neuter isida (or force to change color against fire,in that case other weapons can smack isida easily),and fire is lesser problem then shaft in small maps :) I started to use freeze since 600k xp (6.2 million now) and fire year ago..i mastered them (altfough,fire needs no mastering mostly,do damage,die,because you can't wait for reload and move on),freeze is way more tactical weapon :)

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Hey, I have just enough to buy the siberian kit, and I am almost ranked up to warrant officer 2. Do you guys know if the upcoming sale on turrets during the iron days sale will affect the overall price of the kit? I am rather frugal, and I am looking to save as many crystals as I can.

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How come Freeze M2 barely slows anyone down after a sec. while Freeze M3 slows someone down after a very short amount of time? ....I feel like they only nerfed modifications for Freeze M2 and below...

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How come Freeze M2 barely slows anyone down after a sec. while Freeze M3 slows someone down after a very short amount of time? ....I feel like they only nerfed modifications for Freeze M2 and below...

According to the Wiki (English as well as the usually faster Russian Wiki) the Freezing rate is the same for all modifications. It is "0.15", which means it takes 6,6 seconds to reach max freeze effect (a fortune if you fight M3s)

 

Actually I would love to see the freeze rate adapt with the M-Level (maaaybe 0,12 for M0, 0,15 for M2, 0,20 for M3, 0,25 for M4).

This would enable a more clever gameplay with Freeze, instead of rely on damage.

 

I request this for about a year now, but they don't do it. I have no official statement, but I guess it is because a "working" Freeze is a good turret to stop druggers; while a non-frezeeing Freeze that has much damage is good for Drugger to use it themselfes.

And as we all learn over time, this game is soley about druggers comfort -.-

 

 

@Lethal_Injection:

Kits prices adapt if a sale comes along.

Edited by BlackWasp777

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wait a second, based on the tables containing the stats of freeze and firebird in this topic and the "Let's Discuss Firebird!" topic, it says freeze does like half the damage of firebird. Is that an error?

 

Also, I am considering buying siberian kit (freeze m2, hunter m1, tundra). Is it any good?

 

Friz noob weapon now.

meaby on siberia when all die from cold is good, youjust wait for enemy die from starving or cold.

in combad now friz is noob. not stop tank - slow, and power noob.

fire more noob power than friz.

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np, the spreadsheet I used to make this charts is configurable (I just select which fire I want to compate to which freeze.. and it does the job. I made it for another thread here in the forum).

And I aaaaaalomst purchased Sibiran for myself, so I simply told you what I knew about it.

(ps: the reason I didn't get it, was as I like driving Wasp/Fire as a hit-and-run combo - dealing damage and escaping before they fight back. And I thought I'll try some Titan on this account :)).

Nothing I can tell you about Osaka

 

fire now is noob weapon man, hit and noob.

 

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The way freeze freezes things is very good inspecialy when there are big hulls equipped by some tankers, just simply go around the tank and freeze it, it will also take long for the tank you're attacking to turn around and try to do some damage to you're tank.

Edited by frenchomar

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No its my third because my other two got deleted or hacked don't care anymore.

Sorry for you.. that's not funny -.-

 

Actually, I asked you the wrong question.

What I really aimed at, was to know to which modification of Freeze you are reffering to.

M0, M1, M2, M3, M4 ?

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Freeze m2 and higher is very useful because if you're enemy tank wants to capture a flag and his almost there, you can freeze him witch slows him down and destroys the tank before he can capture the flag. I know that it's useful because I have saw many gameplay ' s and have played on my friends account because he let me.

 

Sorry for not making that clear in my previous post.

Edited by frenchomar

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^ I ask you kindly to make it clear in your posts, if your statement is not a fact that you've experienced.. but an assumption.
Some new players rely on things that are written here. Posting in this kind of threads comes with a certain responsibility.

 



 

Freeze is a very capable turret up to inclusive M2. But as soon as M2s fire unlocks (at Major, ), you will know your place -.-

This is mainly due to the freezing time, that stays the same in all modifications (M0..M3+) - while on the other hand the hulls and turrets turn faster and faster. Sad thing actually, but true.

 

A more detailed explanation and ideas how to solve this, can be found there: >link<

 

There are only a few players, that get along very well with Freeze M3/M3+, and reach good scores. Some of them write here.. but the majority of all ex-freeze users will advise you against Freeze M3.

 

 

 

ps: Assumptions are good and lead to discussions... but you have to consider that some new players might read your statement, think it's a fact, and spend hard earned crystals (maybe even real money!) on a turret, that later fails their expectation. That's the thing with assumptions.. sometimes they are right, sometimes you've bad luck and they are wrong.

So again, please take care with your assumptions. Just mark them as such, then it's fine. Thanks in advance :) !

Edited by BlackWasp777

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