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Open testing of micro-upgrades


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Then MUs would be 10 times more expensive. So it makes prices affordable to everyone, whether they are buyers or not. Otherwise it would be a 100% buyer thing.

During the first upgrades yes, it's only successful upgrade and double upgrade. Crystal refund and supplies gift come on next upgrades.

 

Don't add this, please.

Really noone obliges you to use it.

Edited by FederalBureauFBI

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Could there not be an option to complete multiple stages of the micro-upgrades at once? Even with spending crystals to avoid the wait, it gets tedious upgrading each bit individually...

 

There is no gift.

There is... that yellow section gives you twice what you paid for. Edited by GoldRock

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One thing that can be done - the micro upgrades will be done in one click (not 25 steps) sum up the cost and the time, simple.

+1, if something like this can be done.

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hey i cant use addscore command. i cant rank up to upgrade the high weopons and hulls! it says  chat command not found

Edited by Destrod

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You serious?

 

2whmlqc.jpg

That's almost the final MU, 23rd stage out of 25. Last stages are designed to be difficult to get. Most of players would stop somewhere in the middle probably, the last steps are for enthusiasts only.

 

you guys do realize when you are trying to upgrade an m3 weapon/tank, it will take thousands of crystals PER TRY

Try to imagine how much an M4 weapon or a hull would cost. That's the price for getting the most powerful tank on the battlefield. It is designed to be rare and special.

 

I tested it, I am sorry to say but I am extremely DISSAPOINTED. It was completely unbalanced.

That's why there is open testing. If it is unbalanced, tell us about it in this topic and your information will help us to make the final version of micro-upgrades better.

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This is very annoying. I'd much rather have higher prices with a guarantee of actually getting what I want rather than a hit and miss chance...

I doubt this'll be of much use to me, I'm not fond of you adding this possibility of not getting what you've paid for.

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This is very annoying. I'd much rather have higher prices with a guarantee of actually getting what I want rather than a hit and miss chance...

I doubt this'll be of much use to me, I'm not fond of you adding this possibility of not getting what you've paid for.

+1, this is a bit like gambling if you ask me ^_^

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Semyon, the longer you wait for a micro-upgrade, can the "instantly upgrade" cheapen. For example, if I have to wait, 45 hours, and I wait 30 hours, can the "Speed up" cheapen by say....40%?

 

Also, can the prices cheapen in general as well as there would be more of a chance you'd get 50% refund than regular "unsuccessful"?

Edited by jonathanjoseph

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i think you guys should change the % chance of critical hit in smoky to number of shots for crit. like 12 shots critical and upgrade decreases to 7  or 8 shots per crit.

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It's.........interesting. A lot more frustrating and time consuming than I imagined, but hey. I just wish the /addscore would work so I could test some m4s.

 

Also, what's the significance of the power upgrade? I imagine it's equatable to torque; increasing the acceleration of the vehicle, but I'm not sure.

Edited by Scribo

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It's.........interesting. A lot more frustrating and time consuming than I imagined, but hey. I just wish the /addscore would work so I could test some m4s.

 

Also, what's the significance of the power upgrade? I imagine it's equatable to torque; increasing the acceleration of the vehicle, but I'm not sure.

There is another characteristic of hulls called weight. Increased weight makes your tank more stable, also decreases the chance of flipping over. The problem is that a tank with upgraded weight moves slower. In order to compensate for that, you need to upgrade power as well. So these two are connected to each other. Hope it helps.

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There is another characteristic of hulls called weight. Increased weight makes your tank more stable, also decreases the chance of flipping over. The problem is that a tank with upgraded weight moves slower. In order to compensate for that, you need to upgrade power as well. So these two are connected to each other. Hope it helps.

 

 

Very helpful. Thank you.

 

 

Another question. Say I have an m2. Does the first micro-upgrade have the same probability of winning, refunding, doubling, etc. as that of the first one for an m0? Or, does the probability get less and less (first MU) as the M increases?

Edited by Scribo

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Very helpful. Thank you.

 

 

Another question. Say I have an m2. Does the first micro-upgrade have the same probability of winning, refunding, doubling, etc. as that of the first one for an m0? Or, does the probability get less and less (first MU) as the M increases?

The probability should be the same for M0 and M2, the only difference is the price (obviously because M2 is a lot more expensive than M0).

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