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WHAT DO YOU THINK ABOUT WASP?   

10 members have voted

  1. 1. Which gaming style do you prefer when playing with Wasp?

    • Attack
      9
    • Defence
      1
    • Support
      3
    • Parkour
      1
  2. 2. Which game modes do you prefer to play in when using Wasp?

    • TDM (Team Death Match)
      1
    • CTF (Capture the Flag)
      7
    • CP (Control Points)
      5
    • ASL (Assault)
      5
    • RGB (Rugby)
      3
    • TJR (Team Juggernaut)
      2
    • SGE (Siege)
      0
    • DM (Death Match)
      0
    • SJR (Solo Juggernaut)
      0
  3. 3. Which skin for Wasp do you prefer?

    • Standard (HD)
      4
    • XT
      4
    • Demonic
      3
    • Legacy
      2


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^ Second that, especially about the unbalanced auto-aim update.

 

Someone told me that I just had to get used to it and adapt.

 

So every time my Hornet is prancing now and somehow I manage to get it under control again:

immediately after that getting killed by the second shot, I say to myself:

"just get used to it and adapt!"

 

The same mantra can also be applied when due to some lucky shot

I 'm laying on my back again, with enough health to fight on, but with my tracks

in the air like a helpless flipped turtle.

"just get used to it and adapt!"

 

 

btw. till now it doesn 't really help

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Rage quit is the way to adapt ourselves :D

 

What I really hate is that auto-aim modification is really unbalanced, because only wasp and hornet have the flip disadvantage. Medium and heavy tanks have no problems (I have viking and I flipped just a couple of times)

 

Imho the game has got really worse since I started playing last year.

 

- smart cooldowns+supplies modification increased the use of drugs

- shaft has been nerfed with laser sight

- auto-aim ruined wasp and hornet

- the new weapon has no protective paints yet

- it is hard to find balanced battles in CTF. People just leave as soon as the score gets a bit worse...

 

But no problem...when I will not have fun anymore, I will find another game :)

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Rage quit is the way to adapt ourselves :D

 

What I really hate is that auto-aim modification is really unbalanced, because only wasp and hornet have the flip disadvantage. Medium and heavy tanks have no problems (I have viking and I flipped just a couple of times)

 

Imho the game has got really worse since I started playing last year.

 

- smart cooldowns+supplies modification increased the use of drugs

- shaft has been nerfed with laser sight

- auto-aim ruined wasp and hornet

- the new weapon has no protective paints yet

- it is hard to find balanced battles in CTF. People just leave as soon as the score gets a bit worse...

 

But no problem...when I will not have fun anymore, I will find another game :)

 

About the auto-aim update, if interested read this:

http://en.tankiforum.com/index.php?showtopic=235926&page=3&do=findComment&comment=4211302

 

Your list:

 

- I don 't know if SC increased drugging: drugs are being used less, but by more Tankers now

(the health kit "abuse" personally annoys me, should have (much) more delay time)

 

- Shaft has been nerfed with it, but the mobile-style Shafters can deal with it afaik

And Shaft can now scope very quickly without the shaking

 

- It didn 't ruin IMO, but certainly affected Hornet/Wasp too much

 

- 100% agree, that is done to increase the sale of it I assume,

but paints will be added: after some rage-quits ;)

 

- true also, I see much too many battles with a big Zero on the loosing side

TO Devs are working on it, but this is a tough one to crack

 

Fun! That 's indeed the best criteria for staying or leaving TO or any other game. :)

Edited by Lord-of-the-Snipers

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Thanks for your answers.

 

- right, just what I meant but I wrote it in the wrong way :) I agree also on health kit: really annoying!!!

- before the laser update I used shaft a lot. now I dont enjoy it as I did before. I liked shaking aim, it required some skill. But it's a personal opinion.

- let's hope they are really working on an update (I missed the post you linked, thanks!)

- yep paints will be added, soon I hope.

- indeed I am aware that it is difficult to balance a battle. But the problem comes 90% with players. It is really too easy to surrender and find another battle...

 

Ok time to do some homework :)

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I find that firebird/wasp combo is the best. I've gotten this far with only those two. Both of them are m1 right now. I always manage to be the top or second top player in every match that I play. I will always stick to that combo and never change it no matter what. Wasp is awesome. I do head to head all the time with it and I do lose but the after burn of the firebird always beat them a sec later. I love the speed.

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I find that firebird/wasp combo is the best. I've gotten this far with only those two. Both of them are m1 right now. I always manage to be the top or second top player in every match that I play. I will always stick to that combo and never change it no matter what. Wasp is awesome. I do head to head all the time with it and I do lose but the after burn of the firebird always beat them a sec later. I love the speed.

I'd advice you to try Smoky on your Wasp!

 

I've been using Wasp for a year ^_^

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Aww Sin you remind of when I was your rank. But back then Fire was among the weakest guns. I used it with Thunder with Wasp instead. I remember the hustle to get M1 Thunder. 60k in 1 week. Most EXP I've earned a period of time like that in my life

Edited by pizzaslad

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Aww Sin you remind of when I was your rank. But back then Fire was among the weakest guns. I used it with Thunder with Wasp instead. I remember the hustle to get M1 Thunder. 60k in 1 week. Most EXP I've earned a period of time like that in my life

lol I spent exactly 5 days as a First Lieutenant. Was trying to get Thunder M2.

Edited by greyat
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I was thinking of getting Wasp M3 as I play XP/BP a lot but after the update of being able to shoot a tank's turret, wasp flips way too easily, Hornet's hard enough to keep on it's tracks!

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