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WHAT DO YOU THINK ABOUT WASP?   

10 members have voted

  1. 1. Which gaming style do you prefer when playing with Wasp?

    • Attack
      9
    • Defence
      1
    • Support
      3
    • Parkour
      1
  2. 2. Which game modes do you prefer to play in when using Wasp?

    • TDM (Team Death Match)
      1
    • CTF (Capture the Flag)
      7
    • CP (Control Points)
      5
    • ASL (Assault)
      5
    • RGB (Rugby)
      3
    • TJR (Team Juggernaut)
      2
    • SGE (Siege)
      0
    • DM (Death Match)
      0
    • SJR (Solo Juggernaut)
      0
  3. 3. Which skin for Wasp do you prefer?

    • Standard (HD)
      4
    • XT
      4
    • Demonic
      3
    • Legacy
      2


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Excelent Wasp pilots (not me yet) have learned to get along with it. This is one of the reasons (imho) why it is called "hard to master". They seem to "know exactly" how the next edge will effect their hull, and they use all the small tricks (like how to drive over a ramp upwards without loosing all the stability) and they are awesome to look at...

 

 

I don't know, if we talk about the same thing. The scenario I had in mind was this:

A Wasp waits at a corner of a house, turret at 90 degrees right, and spots a target in the free field. Still behind the corner the wasp rotates it's rail from 90 degrees to 135 degrees - aiming while still behind the corner.

Now the pilot (1.)triggers the Railgunshot and then (2.) moves it's rear end out, to place the shot.

Result: the wasp tilts during the acceleration and the brake, so that it is very very likely to hit the ground. (there is no issue with 90degrees shots, but smaller or larger angles lead to tilt issues)

It takes a small "trigger-drive-release-drive-drive-shot releases" sequence to hit a target thats far away. Or don't stop driving, moving itself far more into a vulnerable position. Or simply use a hornet, that is much less affected by stops

 

While this scenario can be learned quite fast, the same thing applied if you are on the fast move, are spotted and have to fight back. You have no time to wait until your hull is stabilized.. you have to counteract instatnly - and you have to hit; or else you are dead. Again a Wasps tilt is your biggest enemy, especially if your opponent is on a slightly higher platform then you..

 

 

You are right that it got better; but still a Wasp is far from stopping-accelerating as efficient as a hornet.

If a wasp brakes at full speed, then it takes tiiiiiiime until it stopped, and much more time until it get into gears driving backwards.

imho this is mainly due to those reasons:

- A wasp is faster and has less power, making a brake harder

- A Wasp is shorter and lighter then a Hornet, and those two small differences - added together - make it tilt much, much more during a hard brake

-> So if you brake really hard, the wasp tilts on the front tips of it's tracks; and in this situation it can not deliver traction to the ground and make no use of its high acceleration. Acceleration starts to "work" once the tracks have good contact with the ground again.

The far more efficient way to drive-front>stop>drive-back is to bump into a wall or tank and accelerate backwards. This is much faster.

 

Thats why those Drive>stop>reverse dodges don't work with a Wasp. A wasp is better off to use turns in order to dodge, but in M3 this is not efficient enough to keep up withthe dodging capabilities of a Hornet.

In M4 the turning rate of a Wasp is far better, which allowes sharper circling..

I have no comparism for an M4 Hornet.

 

Thats also the reason why Wasp pilots dont brake so much. There would be the need for it... but it simply does not work so well.

Us wasp users are boss.

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Wasp is my favorite hull. Everyone says Hornet is better, however, the nail in it's coffin is its turning speed. It is not agile at all, although it is fast and has decent armor. Wasp is good for those who have already learned how to use its extra speed. It makes up for the lack of armor with its extreme agility and so in the right hands can dodge many shots from other tanks. I am currently saving for Boreas Kit, which has Freeze M3, Wasp M3, and Taiga. The minority of Wasp among tankers is actually a strength; many tankers do not understand how to fight good Wasp users because they operate so differently.Wasps are very good for penetrating enemy territory and blowing holes in solid lines of tanks, even better than Hornet.

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I wish you good luck with the boreas kit... Freeze M3 is not as competative as Freeze M0/M1 and M2.

Compared to firebird, there are only a few Freeze users that use Freeze M3 successfully, and are happy about it.

(I have a Freeze M3 on my main)

 

But obviously you noticed, there is no M3 kit with Wasp, except the one which pairs it with the (unpopular) Freeze M3.

Well.. I guess this has a reason for it ;)

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I, fortunately have a great deal of experience with Freeze. It is my second favorite turret and was my main turret at the M0 level. It was also my very first M2. I currently have 96K crystals out of the 358K needed for the kit. I figured that once I get the kit I will have a fairly large amount left for upgrades. I will spend a little on the Freeze, but almost all the crystals will go towards making the Wasp M3 an M4. Currently I am using a well-MUd Firewall Kit as my tank combo.

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I think I'm gonna exhaust my alt's 900+ Nitros soon. I just can't stop!

i can understand this look at my account all i use is wasp and look how many speeds i have used it is very addicting i get ur point.:D

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Any leveled Wasp could get destroyed faster than any other hull and harder to control because of the speed.

That is true for those who are not good at using Wasp, as is the case with any other hull. For those who know how to use it properly, however, it can be very, very hard to kill due to its agility.

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See, with fat nugs like mammy u can eat a hamburger or something, but with wasp you always move so you can't.

Biggest down side to light hulls.

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See, with fat nugs like mammy u can eat a hamburger or something, but with wasp you always move so you can't.

Biggest down side to light hulls.

I think I can bear that "downside". I'm not allowed to eat at the computer anyway and do not wish to.

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Why did the designers have to make the armor so ugly. You look at what they did for m2 hornet and yet m2 wasp looks worse than most m1's for the extra armor designs you get at M2 and M3

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Why did the designers have to make the armor so ugly. You look at what they did for m2 hornet and yet m2 wasp looks worse than most m1's for the extra armor designs you get at M2 and M3

true... it could receive a little beauty update ;)

But simply put black paint on it. Looks good every time :)

 

Member of the

"Go-Pro-Club: Drug Free Multiweapon Battles" - 15min, 5 flags, various maps

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Doesn't it just get a skirt of armor added?

I always though it was the least modified hull in terms of various M-levels.

m1-M2 huge gap.

M2-m3: well, a blue light is added?

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All the hulls are modified based on their particular strengths. Wasp M4, for example, (only) has 180.0 protection, but maximum speed is 13.00. The main reason to get Wasp is for parkour or for making use of the extreme speed. Anyone else has no real reason to spend crystals on it. At least Wasp M4 has more protection than Hornet M3.  :D

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All the hulls are modified based on their particular strengths. Wasp M4, for example, (only) has 180.0 protection, but maximum speed is 13.00. The main reason to get Wasp is for parkour or for making use of the extreme speed. Anyone else has no real reason to spend crystals on it. At least Wasp M4 has more protection than Hornet M3.  :D

The armor and the turning speed are the cruicial assets of a Wasp m4

Unfortunately you can not update them, without updating everything else..

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The armor and the turning speed are the cruicial assets of a Wasp m4

Unfortunately you can not update them, without updating everything else..

I'd prefer everything to be upgraded at once. It simplifies things a lot.

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I'd prefer everything to be upgraded at once. It simplifies things a lot.

You are right, it is much simpler, to click just one button.

 

On the other side is a little, little harder, to earn 800.000 crystals for an "full M4" today, instead of only 200.000 for upgrading what you really need.

 

And especially as Wasp, you have a problem, once you reached Generalissimo:

- joining XP/BP or other battles without microupgrades, gives you a completely different timing around the curves and dodges, then in normal battles with active microupgrades.

- A Viking is not so critical about it.. even not a Hornet. But the Wasp is. Make one mistake at full speed while flagrunning, and you bounce a wall, and get killed.

 

Sure you can adapt to the situation within 10 minutes.

But 10 minutes is 60% of your battle time -.-

 

 

Ever searched for drug-free battles, and all you've found was XP/BP, polygon CP, parcour and 999 flags?

Well, you are not alone. Join this club and play with us! >Link: "Go-Pro-Club: Drug Free Multiweapon Battles" <

 

Edited by BlackWasp777
  • Like 1

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To be honest

 

It's hard to use Wasp in non format... You'll get beaten up.

 

If you want to use Wasp use it in Wasp and fires or XP/bp

  • Like 1

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If you play a Wasp like a Viking, it is hard.

 

To be successfull with Wasp, you need a Guerilla-fighting-style gameplay and tactics:

- use larger tanks as cover

- hit and run

- long range sabotage

- close range massive damage dealer rushing in before the main attack wave comes

- hidden attack-follower, that steals the flag while the main attack force is in closefights with the defenders

- midrange sniper, changing positions fast and often, to weaken ann incoming tanks from various positions

- ...

 

Do this, and you life longer ;)

 

forum signature:

Member of the "Go-Pro-Club: Drug Free Multiweapon Battles" - 15min, 5 flags, various maps

Edited by BlackWasp777

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When I use it, I try hiding behind things and remaining undetected to the point to where the enemy thinks I'm AFK.

Then, when they least expect it, I pop out and roast them while running with the flag.

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Sure you can adapt to the situation within 10 minutes.

But 10 minutes is 60% of your battle time -.-

It doesn't take that long for people like me who use it all the time.

 

When I use it, I try hiding behind things and remaining undetected to the point to where the enemy thinks I'm AFK.

Then, when they least expect it, I pop out and roast them while running with the flag.

 

This is one good strategy that I use. Wasp is only good for those who can make use of the speed. Otherwise, you should use Hornet instead.

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