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Does say a 30% paint add 30% hp of your hull?

e.g: mammoth m0 has 100 hp (example k)

With paint it has 130 hp against ______

 

Or does it subtract 30% damage done by a weapon?

e.g: m0 rail 100 damage

When shoot 30% rail paint does 70 damage.

 

I'm confused on this one lol.

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MU prices on paints are completely outrageous now. If Tanki wants crystal revenue they need to lower these prices... By at least 50%. After the first few steps, the ROI is so infinitesimal I can't imagine anyone spending their earned or bought crystals. Tanki economy would consume more crystals by lowering the prices and thus encouraging players to MU. As it is, upgrading paint is probably the biggest waste of crystals in the game, and I doubt anyone is doing it until and unless they have filled their garage and buffed their turrets and hulls. Even then, those crystals are better saved for the next new feature or sale.

 

End of rant.

Edited by austen_pierce
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MU prices on paints are completely outrageous now. If Tanki wants crystal revenue they need to lower these prices... By at least 50%. After the first few steps, the ROI is so infinitesimal I can't imagine anyone spending their earned or bought crystals. Tanki economy would consume more crystals by lowering the prices and thus encouraging players to MU. As it is, upgrading paint is probably the biggest waste of crystals in the game, and I doubt anyone is doing it until and unless they have filled their garage and buffed their turrets and hulls. Even then, those crystals are better saved for the next new feature or sale.

 

End of rant.

Or they should just bring back the old way of micro-upgrading.

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Or they should just bring back the old way of micro-upgrading.

I've resigned myself to the new system for turrets and hulls. For paint, it's just ridiculous. Turrets are a sum of parameters which taken together improve the performance of a single item - your weapon. Same for hulls, which improve your specific tank.

 

Paints are a loose collection of unrelated protections, the sum of which is completely meaningless. Their protections should remain separate.

 

I know the same argument can and has been made for turrets and hulls, but I'm over it.

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I've resigned myself to the new system for turrets and hulls. For paint, it's just ridiculous. Turrets are a sum of parameters which taken together improve the performance of a single item - your weapon. Same for hulls, which improve your specific tank.

 

Paints are a loose collection of unrelated protections, the sum of which is completely meaningless. Their protections should remain separate.

 

I know the same argument can and has been made for turrets and hulls, but I'm over it.

I think the way of paint MU we now have is just temporary. Thay are going to do changes in the paints. Do you remember thay once mentioned that they will annonce the changes in paints but then they took it back and later we were given survey on the paints. Anyway, I have a very bad feeling on what they are going to do with the paint, just like that happend in the MU.

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Yeah, it feels like the game has been getting more difficult ever since the daily missions whiplash. Those few weeks were epic... A deluge of crystals and supplies x3 every day. Then a reduction to a quarter of that and a long string of game changes designed to encourage crystal purchaes for real money and to make those crystals not go very far in the game.

 

I did hear paints are going to change. Then nothing. Now daily missions are changing. Maybe the devs ran into challenges with the paint-protection split. Who knows.

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Me parece un abuso mezclar jugadores que usan pinturas con otros jugadores con los que no tienen acceso.

Esto se ha convertido en un juego sólo para privilegiados.

I think abuse players using paint mixed with other players who do not have access . This has become a game only for the privileged .
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Raccoon or Deadpool paint? Mainly in CP or DM.

Raccoon. The Prot against more turrets especially Hammer is more important than having higher numbers on just two prots.

 

And Vulcan really isn't that common outside of Noise and other CTF battles.

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Prodigi is such a good paint! Most maps, you will see a sizable amount of railgunners.

You are right!

Progigi is THE BEST paint!

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Raccoon. The Prot against more turrets especially Hammer is more important than having higher numbers on just two prots.

And Vulcan really isn't that common outside of Noise and other CTF battles.

I dont think you are right.

Especially for Wasp or Hornet ;)

Raccon is useless for this tanks)

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Prodigy is really awesome for Wasps and Hornets.. it saves you so many times, especially from drugged thunders and beeing 1shot by rails.

 

But I dislike the looks :p :p

I like clay more, even if it's more expensive and protects less against rail and thunder.

 

 

Ever searched for drug-free battles, and all you've found was XP/BP, polygon CP, parcour and 999 flags?


Well, you are not alone. Join this club and play with us! >Link: "Go-Pro-Club: Drug Free Multiweapon Battles" <


 

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I dont think you are right.

Especially for Wasp or Hornet ;)

Raccon is useless for this tanks)

Most paints are useless on light hulls. You're taking a percentage of something that's small to begin with.

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Most paints are useless on light hulls. You're taking a percentage of something that's small to begin with.

no, you're decreasing the damage being done, not increasing your health. So (for example) if a railgun does 100 damage to a regular wasp with 90 health, it would die, but if that wasp had prodigi(50% railgun, it would only receive 50 da.mage, so would survive, that means the paint only decreases damage being done by certain turrets, it doesn't increase your health, otherwise you'd basically just have protection from everything

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jaguar or swash? because at my rank there aren't that many freezes but i feel like since m1 freeze unlocks at WO1 maybe there's gonna be more...?help plz

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