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actually paints, even the profile ones, became mol useless after the introduction of the 2-nd tier guns and even more after introducing hammer and vulcan.

 

There are 11 guns now in TO, so even if you have top protection from 2 of them, in one paint, then there are still 9 turrets that easily damage you !

On big maps, with more than 5 players per team, the difference of surviving with a top paint and with a black paint is a few seconds only ...

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actually paints, even the profile ones, became mol useless after the introduction of the 2-nd tier guns and even more after introducing hammer and vulcan.

 

There are 11 guns now in TO, so even if you have top protection from 2 of them, in one paint, then there are still 9 turrets that easily damage you !

On big maps, with more than 5 players per team, the difference of surviving with a top paint and with a black paint is a few seconds only ...

Paints are often too overrated, but there 's a huge difference if you use a good paint or not.

 

It depends on your own combo and gameplay from which protections you benefit the most

in the kind of Maps you like to play.

 

So instead of buying multiple paints I would rather stick with a few or even one battlepaint and

completely micro-upgrade those5that one.

 

A paint like Corrosion that you have is a good paint, which at your level (especially if mued ofcourse),

gives a very good protection.

Or do you rather battle with green?

 

Top paints can provide 50% protection when mued from three turrets.

You can even have protections against four turrets, though that

comes with lowered protections.

 

Paints translate into longer survival time and less respawning, thus more time to get

those points or kills.

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Paints are often too overrated, but there 's a huge difference if you use a good paint or not.

 

It depends on your own combo and gameplay from which protections you benefit the most

in the kind of Maps you like to play.

 

So instead of buying multiple paints I would rather stick with a few or even one battlepaint and

completely micro-upgrade those5that one.

 

A paint like Corrosion that you have is a good paint, which at your level (especially if mued ofcourse),

gives a very good protection.

Or do you rather battle with green?

 

Top paints can provide 50% protection when mued from three turrets.

You can even have protections against four turrets, though that

comes with lowered protections.

 

Paints translate into longer survival time and less respawning, thus more time to get

those points or kills.

You mentioned Corrosion (MU'd) as a very good paint to have at the "diamonds" rank and lower. Can you suggest two or three more paints to be MU'd that can carry over from the lower level and upwards? I'm thinking Storm may be one of them. 

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You mentioned Corrosion (MU'd) as a very good paint to have at the "diamonds" rank and lower. Can you suggest two or three more paints to be MU'd that can carry over from the lower level and upwards? I'm thinking Storm may be one of them. 

Corrosion is good, Tundra even better.

Corrosion, because of the lower-percentage protections might be better on medium- to heavy hulls.

Tundra fits every hull.

 

Tundra would be my top pick when you play in medium- to large Maps.

The 15% against Smoky does at least something. (like Premium).

Rails are everywhere...

 

Storm is ok for smaller Maps and ofcourse against Firebird.

The protections against Hammer and Freeze are pretty much useless though.

A very specialized paint.

 

(looking at your profile I would just micro-upgrade that Eternity you own.

Very nice protections and pretty rare!)

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Corrosion is good, Tundra even better.

Corrosion, because of the lower-percentage protections might be better on medium- to heavy hulls.

Tundra fits every hull.

 

Tundra would be my top pick when you play in medium- to large Maps.

The 15% against Smoky does at least something. (like Premium).

Rails are everywhere...

 

Storm is ok for smaller Maps and ofcourse against Firebird.

The protections against Hammer and Freeze are pretty much useless though.

A very specialized paint.

 

(looking at your profile I would just micro-upgrade that Eternity you own.

Very nice protections and pretty rare!)

It's the WORST version of Eternity (version #2: Firebird/Thunder)

 

Oops. ALT

Edited by B.A.D.G.E.R
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Corrosion is good, Tundra even better.

Corrosion, because of the lower-percentage protections might be better on medium- to heavy hulls.

Tundra fits every hull.

 

Tundra would be my top pick when you play in medium- to large Maps.

The 15% against Smoky does at least something. (like Premium).

Rails are everywhere...

 

Storm is ok for smaller Maps and ofcourse against Firebird.

The protections against Hammer and Freeze are pretty much useless though.

A very specialized paint.

 

(looking at your profile I would just micro-upgrade that Eternity you own.

Very nice protections and pretty rare!)

The Eternity I have is only Firebird/Thunder. I figured just as much, so it is already MU'd - it's 45/18. That's about it. Useful for Polygon CP, but I'm running into a bunch of Minotaurs now.

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The Eternity I have is only Firebird/Thunder. I figured just as much, so it is already MU'd - it's 45/18. That's about it. Useful for Polygon CP, but I'm running into a bunch of Minotaurs now.

??

In the Wiki it states:

Stage 3: From Third Lieutenant to Colonel
  • Protection from Smoky: (25% → 38%)
  • Protection from Firebird: (40% → 50%)
  • Protection from Hammer: (10% → 25%)

http://en.tankiwiki.com/Micro-upgrades_of_%22Eternity%22

You are a Captain, so these should be your protections: or did they change them?

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??

In the Wiki it states:

Stage 3: From Third Lieutenant to Colonel
  • Protection from Smoky: (25% → 38%)
  • Protection from Firebird: (40% → 50%)
  • Protection from Hammer: (10% → 25%)

http://en.tankiwiki.com/Micro-upgrades_of_%22Eternity%22

You are a Captain, so these should be your protections: or did they change them?

I thought it would update/change, but it didn't. Whatever rank you bought the paint at, it stays. Yes, disappointed.

Edited by Benefactor
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I thought it would update/change, but it didn't. Whatever rank you bought the paint at, it stays. Yes, disappointed.

That 's what I though as well...because every "upgrade" of Eternity is micro-upgradable:

that 's a bummer. :mellow:

 

Than you might better stay with Spark and Tundra that you already own.

Don 't get other paints till you get really good ones like Savanna.

 

If you want to do "something": imo better put those crystals in micro-upgrading your fav. turret (hull).

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That 's what I though as well...because every "upgrade" of Eternity is micro-upgradable:

that 's a bummer. :mellow: It is. But each version of the paint had a different cost. 

 

Than you might better stay with Spark and Tundra that you already own. Spark is REALLY useful against the multiple Boars and Twins I see in Polygon CP.

Don 't get other paints till you get really good ones like Savanna. I could get this one now if I bought the Mosquito Kit, but that means giving up my Wasp-M1, which I am keeping it M1 intentionally.

 

If you want to do "something": imo better put those crystals in micro-upgrading your fav. turret (hull). Turret done. Hull in progress.  :)

I notice they do not have a Railgun/Isida combo together at a high protection percentage. I would really like that kind of paint.

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Most important in TO is a nice combo you are good at and even more importantly: enjoy! :)

Yes, I enjoy being a mobilized BBQ pit. But the game would be so much easier if they stopped shooting at me.

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Spark and Loam are good mid level paints. Loam in particular will last you through till you can snag one of those nifty 50% Prot paints at high rank.

 

I've got my eye on Rock and Clay. I need Rock. Clay is more of a nice to have.

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Paints are often too overrated, but there 's a huge difference if you use a good paint or not.

 

It depends on your own combo and gameplay from which protections you benefit the most

in the kind of Maps you like to play.

 

So instead of buying multiple paints I would rather stick with a few or even one battlepaint and

completely micro-upgrade those5that one.

 

A paint like Corrosion that you have is a good paint, which at your level (especially if mued ofcourse),

gives a very good protection.

Or do you rather battle with green?

 

Top paints can provide 50% protection when mued from three turrets.

You can even have protections against four turrets, though that

comes with lowered protections.

 

Paints translate into longer survival time and less respawning, thus more time to get

those points or kills.

agree that top paints help you survive longer, esp on small maps

 

but

 

this is valid only when you already have the hulls fully MUed.

 

like many here, I am  a veteran and on my high mults I have almost all fully upgraded, incl the paints ... but it took me years to do that;

on this account I have M2 viking, M2 shaft, 96% M2 smoky, 66% M2 hammer, etc ... that's why now I can afford to focus my corrosion (soon it will be full) ... but I also have tons of supplies to ease my days ))

 

yet, if you are a relatively new-comer, after the rebalance, then it might be wiser to invest your time/money to MU your hulls rather than buying many paints

 

for instance - for 1 mln cry one can get the affordable Taiga and Prodigy + full MUs on hornet (which provides extra 26% armour, apart from other benefits)  and this will allow to fight along for some extra minutes.

 

 

bottom line - paints help, but they should not be one's priority, not in the current TO economics

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That 's what I though as well...because every "upgrade" of Eternity is micro-upgradable:

that 's a bummer. :mellow:

 

Than you might better stay with Spark and Tundra that you already own.

Don 't get other paints till you get really good ones like Savanna.

 

If you want to do "something": imo better put those crystals in micro-upgrading your fav. turret (hull).

^

Your are 100% right, so perhaps I gave the wrong impression.

 

Too many Tankers that are too obsessed with paints, with the outcome if they 're not buying:

a garage full of hardly used paints and turrets/hulls begging for micro-upgrades.

 

If for example I now had to choose the minimum amount of paints that would make it easier

to get to Generallissimo, I would choose Forester, Tundra, Savanna.

Just those three with some mues.

Than at Gizmo pick the top paint you expect the most of and stick with it.

Might even be Savanna or another good paint you can get from round about Brigadier.

 

Bottomline: paints are helpful, but don 't get carried away with them.

You will only use/need a few, so owning many paints is just wasting crystals.

Edited by Lord-of-the-Snipers
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Bottomline: paints are helpful, but don 't get carried away with them.

You will only use/need a few, so owning many paints is just wasting crystals.

I am prone to criticism by nature, but here can only agree !

 

The above is one really good piece of advice to beginners !

 

 

 

I will share my opinion, reg the paints, one may need to crawl to rank 30, covering a mol decent spectrum of guns:

- forester/metallic = 1 500

- dragon = 3 000

- tundra = 35 500

- savanna = 129 000

- taiga = 210 000

- prodigy = 192 000

 

there are other options, of course, but for a total of 570k ... this is an affordable set, I assume

Edited by mkuumtawala
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On big maps, with more than 5 players per team, the difference of surviving with a top paint and with a black paint is a few seconds only ...

Black Paint Rules. B)

 

If a paint makes sense or not derives from the time it gives you, in comparism to the turret that is most nasty to you.

 

Example:

 

 

I play Wasp-Rail, and Smoky is my biggest nightmare.

Of course a Twins, Vulcan or Rico kills me almost faster, but they also make me driving into walls, houses, tanks.. so I would die anyways. I benefit if I die faster from them.

 

But Smoky takes 'time' to kill me, and my only chance is a house and play suprise-peek-a-boo. I can only reach the next corner if I increase my survival time.. so Savanna is a georgous paint for Wasp-Rail combos.

 

Also Thunders and Hammers on DD take me out 1shot. Protection against those help me to fight back.

 

If I protect myself against a firebird it makes no sense.. it just prolonges the inevitable, without giving me the chance to place a second shot.

 

 

 

I think top low tier paints are:

 Storm (on medium to heavy hulls)

 Tundra (every hull, so many rails..)

 Savanna (every hull, so many rails)

 Cherry (CP games)

 

Later on I preffer Clay, although Prodigy works good as well.

 

Generally I would plan the paints from Top-to-down, beginning with your targets paints and planing a way towards them.

Dont be afraid to fight unprotected.. the most harm you will take are the comments of your teammates, that have not yet thought about survival times.

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