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Let's Discuss Supplies!


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When using a supply there are no drawbacks at all when using them how about adding some. Double armor the drawback when using this supply is that your tanks speed is reduced meaning you move slower and only speed boost will bring your speed back to normal. Double damage the drawback of this supply is that your reload time will be longer and have a slower rate of fire (includes twins and ricochet) also your recoil will be larger as it can almost flip a wasp if using railgun or any large recoil weapons. Speed boost the drawback of this supply is that your tank will be harder to control. Mines already have it's drawback of disappearing when the owner dies. Finally repair kit the drawback of this supply is that for the 2 seconds of repairing you cannot move or shoot this is to imitate that your crew is repairing your tank and is busy, this will also prevent those druggers from just activating their repair kit when stealing your flag. Tell me what you think about these drawbacks of supplies and that they should be added to the game if you have social media tell Tanki directly about these drawbacks of supplies.

 

no you noob, supplies only affect the parameters they say they do. Double armor doesn't affect speed or weight, DD doesnt affect reload time, and speed boost only effects turning speed, speed, and rotation speed.

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What I mean is by adding some drawbacks for supplies an idea can you not see I know supplies don't have drawbacks but I want some added to help balance the game because supplies are OP and it's soo hard to fight a drugger also don't you hate it when they activate a repair kit. What I want is for Tanki online add some drawbacks to help balance the game I know how supplies work can you not see TTK_229 it's just a suggesting to add some disadvantages when using supplies.

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When using a supply there are no drawbacks at all when using them how about adding some. Double armor the drawback when using this supply is that your tanks speed is reduced meaning you move slower and only speed boost will bring your speed back to normal. Double damage the drawback of this supply is that your reload time will be longer and have a slower rate of fire (includes twins and ricochet) also your recoil will be larger as it can almost flip a wasp if using railgun or any large recoil weapons. Speed boost the drawback of this supply is that your tank will be harder to control. Mines already have it's drawback of disappearing when the owner dies. Finally repair kit the drawback of this supply is that for the 2 seconds of repairing you cannot move or shoot this is to imitate that your crew is repairing your tank and is busy, this will also prevent those druggers from just activating their repair kit when stealing your flag. Tell me what you think about these drawbacks of supplies and that they should be added to the game if you have social media tell Tanki directly about these drawbacks of supplies. 

This is actually a brilliant idea. I love it.

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I think there should be a limite to how many supplies are used in a battle. Too many people are relying on supplies instead of their own skill. But since tanki probably doesn't want to take supplies out of the game it would be a good idea to put the price for supplies up. Tanki could also,  instead of giving supplies as a reward in daily missions all the time, they could change it to something else like recieving free paints or items from your garage.

Edited by dan146_tanker
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drugs it's usefullest stuff when gold dropps, cuz you never can take gold with your own skills (only if you are in pro battle and drugs aren't allowed) i don't like who use it always :l

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I dont mind if a person drugs every now and then but if hes continuously doing it, i wait until his armor goes away and i just drug double damage and using railgun m2 pretty sure the guy takes a while to respawn after that until then i have a mammoth teammate sit on flag while 2 isida's drug double damage to heal the mammoth.

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Tanki obviously doesn't want to get rid of supplies. But since Tanki won't get rid of the supplies Tanki should make each supply 500 crystals, and make the repair kit 750 crystals.

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Big mistake. Tanki can't really see that battles finish really fast because of druggers, and scores are 0-10, people quit face to druggers?! They should fix this mistake, the game is no longer a game, it's "Drug or die", "Buy or bye!" Pitty. It became a druggy game, nothing more. I'm so disappointed...

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Hello, Tankers!

 

We all know that when we play in battles, there are players that use supplies, or "Drug"

 

Nothing is wrong with this. The point of supplies is to use them, right?

 

Despite that, there still is a problem: it becomes a habit.

 

Let's say, for example, you get Thunder M1 and Hunter M1, and you see that you can use a Double Damage to enhance the effect of Thunder, and a Double Armor to make Hunter's strength better. Then you begin using all your supplies until a point where you have no supplies. But since you are used to it, you buy more from the Garage. All the crystals you get are spent on supplies.

 

Now think. Double Damages, Double Armors, Mines, and Speed Boosts all cost 50 Crystals each. Repair Kits cost 150 a piece. And how much is each kill, flag, or control point worth in Crystals? Not enough to make back the Crystals you spent on supplies.

 

Now back to our example. Overtime, you begin to play with M2s and M3s, but you are still stuck with your M1s. The only way to last is to drug. If you drug, all the crystals which should be used on M2s will be used on supplies. If you don't drug, you won't be able to move an inch without getting destroyed and you won't get crystals at all. All this because you began drugging to be 1st in battles and, as a direct result of that, you are last in every battle.

 

This is just an example for drugging in general. If you drug and can manage your budget at the same time, or you buy crystals, or manage to use supplies in any other way, this does not apply to you.

 

All this is my opinion. I will be happy if you share yours.

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Why should we buy gold boxes for other people?

This makes me feel bad.

 

Indeed, why should anyone have a tool to share fun? Such a stupid idea to give other people something. Anything! There is no benefit at giving other people gold boxes we pay for. They think only about money when doing anything that should be bought at the Store. Look, this is totally unfun and made only for money:

 

Sigh... sometimes it really gets to me.

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I like the new Gold supply. It doesn't give buyers any extra advantage, it's just good to give buyers some extra fun. Nothing wrong with that. 

Edited by falcosenna1
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Indeed, why should anyone have a tool to share fun?

 

Why charge for the tool in the first place?

 

If it's just about fun and there is no truth to the money making aspect, then a better idea would have been to give a gold box supply to players every time they earn 250,000 xp or something like that. When they drop it, 1000 crystals goes to the catcher and 1000 to the dropper. 

 

This incentivises players to play and they feel rewarded for doing so.  Dropping a gold box you have earned would then be a special event and much more meaningful whereas as it is now, golds have been diluted and are less of an event.

 

Such a stupid idea to give other people something. Anything! There is no benefit at giving other people gold boxes we pay for. They think only about money when doing anything that should be bought at the Store. Look, this is totally unfun and made only for money:

Please do not complain when players use sarcasm to get a point across. What's good for the goose and all that.

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