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what happened to the survey about supplys it has been ignored and no results given on the changes tested on cool downs

What do you mean, may I ask? Which servery or are you perhaps talking about the recent ZERO supply?

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Is supplies only something for buyers nowadays?


I mean non buying players don't have much supplies and after tanki removed the bigger supplie kits and wont even discount the 100-kit...where tf are we non buying players gonna get supplies.


FFS the 100 kit is too expencive.


 


I think this is unfair, buy to win bs thats what you tanki look what you've done.

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Is supplies only something for buyers nowadays?

I mean non buying players don't have much supplies and after tanki removed the bigger supplie kits and wont even discount the 100-kit...where tf are we non buying players gonna get supplies.

FFS the 100 kit is too expencive.

Don't buy those 100 kits. Just do at least one mission every day and then you should play XP/BP or PRO Battles to minimise your drug usage. As long as you don't enter drug wars too often you should have enough supplies to complete all your daily missions every day for the extra income and you should be able to have fun and do quite well in regular battles as well. Following this tactic I've earned quite a lot of supplies lately (especially because mission rewards were increased):

 

2drdzle.png

 

I'm just kidding with that picture but I hope my post helps.

Edited by TheBlackChick
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Zero supply is nice, but they should remove current supplies system and then implement it.

They should do zero supply experiment after removing current supplies system.

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They might even introduce us a new supply system just like the Zero supply we currently have so I guess it is better to wait and see all kind of different supply experiments they introduce than choose the best one according to what the community feedback says/said.

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Sure. Drugs can beat skill.

 

 

But what if i told you that drugs and skill beats drugs?

Well said! This is what many drugers need to keep in mind, I have seen and witnessed some players who have a lot of drugs but are not using them ''effectively'' meanwhile some others were not druging all the time but from time to time and were dominating some of the battles I was playing. I must say, 100% agree with you but for those who don't have drugs to use in the first play, I guess you have come up with them another nice sentence.  ;)

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wassup

Sup, take part in the discussion as well.  ;)  How often you use supplies or how often you meet/see drugers in battles, etc. (:

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It is true that supplies ruined the game but if we forget that topic for now and talk about the supplies itself, I wouldn't say they are useless, in some cases they really help you a lot but when everywhere you go, every player you see is using them, that is when I sometimes change my mind even tho I can simply go and join NON-pro battles.

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It is true that supplies ruined the game but if we forget that topic for now and talk about the supplies itself, I wouldn't say they are useless, in some cases they really help you a lot but when everywhere you go, every player you see is using them, that is when I sometimes change my mind even tho I can simply go and join NON-pro battles.

The only time they ruin gameplay is when there are unbalanced teams. Other than that, no.

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The only time they ruin gameplay is when there are unbalanced teams. Other than that, no.

And teams are unbalanced 99% of the times in non-pro battles, so they DO ruin the games.

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They should make all supplies work the way Zero Supply did. If someone next to you uses Repair Kit, Double Armor, Double Damage, Speed Boost, or Mines then it makes you use the supply too, but it wouldn't take away any of your supplies, only for the person that used it.

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I think supplies should only have personal benefit and that zero supplies should be brought back to normal battles it made them much more fun and you could use teamwork, normal battles are as dull as pro battles with the removal of zero supply

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Zero supply was a good mode. Sure, you'd face hordes of drugging enemies but at the same time, if played right, you'd make half or even your whole team drugged up, which was awesome!

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I think the only way to make zero supply mode, more fun is if it counter acts to normal supply use. Like if my zero supply mode was 50% charged, and then i use a double damage, it would reset it back at 0% that way I cant "double drug" in just seconds, nor can anyone else.

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That's actually a pretty good idea. Would help the drug plague by giving everyone a fair chance in drug wars.

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Supplies are very important to survive

If we get trapped in a flood, and have ni supplies, then survival is very difficult.

But the government, with the help of military, helps rescue us and also provides us with supplies.

Supplies are also supplied to remote areas to facilitate survival.

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I think the only way to make zero supply mode, more fun is if it counter acts to normal supply use. Like if my zero supply mode was 50% charged, and then i use a double damage, it would reset it back at 0% that way I cant "double drug" in just seconds, nor can anyone else.

Or limit them to maximum 2 per player in each game.

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