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Deñete them like in tanki X and only leave drop zones

If the supplies get removed but the drop boxes stay, it will make battles even more one sided. So either we have both of them or we remove both of them.

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You can remove both of them by playing PRO battle.. :ph34r:

Do you expect new players to start playing PRO battles from Day 1?

 

Do you expect new players to stay in the game long enough to learn about PRO battles?

 

Do you think the few ones remaining and forced to drug, getting their tank 400% stronger, 130% faster, 500% higher chances to get drop boxes and soon to come the additional Overdrive, will ever care about learning skills?

 

So yes, one can play non drugged PRO Battles and be desperate about the skills level created by the drugs...

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No one forces them to play PRO battles from day 1. If they like the game they will stay and learn many more things. In low ranks there is not even that much druggers as in higher ranks, if we talk about day 1 players.

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No one forces them to play PRO battles from day 1. If they like the game they will stay and learn many more things. In low ranks there is not even that much druggers as in higher ranks, if we talk about day 1 players.

Day 1 players do not pick up supply boxes. They battle everyday against high ranked players on their low accounts, who know how to turn their turrets, know maps very well, where the boxes are and which are the good camping points, so don't expect new players to be having fun in this game, because they are up against very experienced players, who don't drive into a wall every now and then.

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You can remove both of them by playing PRO battle.. :ph34r:

A lot less Pro-battles these days. everyone is in normal trying to complete their missions.  waste of 5000 crystals currently

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A lot less Pro-battles these days. everyone is in normal trying to complete their missions.  waste of 5000 crystals currently

That's what the dev wants, so they are succeeding. Normal battle for the story mode and pro battle for parkour, clan war and special format.

I disagree about the 5k waste, this is nothing compare to the cost of any M3 equipment or MU. And it can be paid by the completion of the weekly chain.

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A lot less Pro-battles these days. everyone is in normal trying to complete their missions.  waste of 5000 crystals currently

maybe after u rank up things will get better...after taking a look I'd say there are always more PRO Battles than standard ones 

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maybe after u rank up things will get better...after taking a look I'd say there are always more PRO Battles than standard ones 

Depends on time of day I guess.

 

I play evenings eastern standard time.

 

There used to be a half-decent amount of Pro-Battles to choose from.  I'd estimate 60/40 normal/Pro.

 

Now... more like 70/30 normal/Pro - and that 30% includes format battles which I don't participate in.  Choices are very slim.

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Now... more like 70/30 normal/Pro - and that 30% includes format battles which I don't participate in.  Choices are very slim.

I think it's because you're not Legend yet as this is what I see right now:

33 regular battles and 49 PRO Battles (excluding format battles)

 

But, yes, the choices are very slim. That's why I have decided to get a stronger garage for Arena and Poly since these are all the maps I play. At the moment I don't mind it as I earn a huge amount of crystals from these battles but I will eventually get bored...

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I think it's because you're not Legend yet as this is what I see right now:

33 regular battles and 49 PRO Battles (excluding format battles)

 

But, yes, the choices are very slim. That's why I have decided to get a stronger garage for Arena and Poly since these are all the maps I play. At the moment I don't mind it as I earn a huge amount of crystals from these battles but I will eventually get bored...

Sorry... when I typed "Now" I did not mean this specific time.  More like "these days"....

 

check after server re-set tonight - there will be a LOT LESS Pro-battles, even once the normal battles have ramped up again.

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That's what the dev wants, so they are succeeding. Normal battle for the story mode and pro battle for parkour, clan war and special format.

I disagree about the 5k waste, this is nothing compare to the cost of any M3 equipment or MU. And it can be paid by the completion of the weekly chain.

It's because of these stupid missions that are only possible to complete outside PRO battles.

People play in normal battles to complete missions to get supplies. Then they use supplies on the next mission.

 

Problem is that you use way more supplies than you gain via missions, so people try to stock em up. A lot of grinding comes next in battles full of druggers and they get completely eradicated just to get enough supplies to play 2 or 3 good battles.

 

Everything is about supplies. The PRO battles suffer a lot because people can't complete missions there so they go towards normal battles. What I'm hoping for, is that they begin to realize that it's a constant cycle of using and gaining supplies with additional grinding. If you pay for a PRO battles pass one doesn't have to worry about stupid missions and druggers. Unfortunately that mission system can get you some easy crystals or supplies. Atleast that's what players initially think. I would've played in PRO battles 100% but they just aren't popular enough.

 

So yes, It's indeed an absolute waste of 5000 crystals currently. But this new battle system is on the way; removing the PRO battle feature forever. I need to wait and see how this goes but It can never be as worse as it is now.

 

 

 

I think it's because you're not Legend yet as this is what I see right now:

33 regular battles and 49 PRO Battles (excluding format battles)

 

But, yes, the choices are very slim. That's why I have decided to get a stronger garage for Arena and Poly since these are all the maps I play. At the moment I don't mind it as I earn a huge amount of crystals from these battles but I will eventually get bored...

I see this happening aswell, It direclty affects the map variety in the game which is very unfortunate.

Edited by splitterpoint
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It's because of these stupid missions that are only able to complete outside PRO battles.

People play in normal battles to complete missions to get supplies. Then they waste supplies on the next mission.

 

Problem is that you use way more supplies than you gain via missions, so people try to stock em up. A lot of grinding comes next in battles full of druggers and they get completely eradicated just to get enough supplies to play 2 or 3 good battles.

 

Everything is about drugs. The PRO battles suffer a lot because people can't complete missions there so they go towards normal battles.

What I'm hoping for is that they begin to realize that it's a constant cycle of using and gaining drugs with additional grinding. If you pay for a PRO battles pass one doesn't have to worry about stupid missions and druggers. Unfortunately that stupid mission system can get you some easy crystals or supplies. Atleast that's what players initially think. I would've played in PRO battles 100% but they just aren't popular enough.

 

So yes, It's indeed an absolute waste of 5000 crystals currently. But this new battle system is on the way; removing the PRO battle feature forever. It can never be as worse as it is now.

Agreed.

Also mid rankers need the crystals from missions to have a good cry / exp ratio, or else they won't have enough to afford even 1 decent turret + hull.

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Agreed.

Also mid rankers need the crystals from missions to have a good cry / exp ratio, or else they won't have enough to afford even 1 decent turret + hull.

Yeah, I'm doing quite good currently on my WO5 alt, but I think it'll be quite hard once you gain M2's and will find yourself between the M3+'s. Then, with all the grinding there, those missions a nice welcome bonus.

 

The midranks are probably the hardest times in someone's career but I don't know for sure since it was very different when I got my first M2.

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It's because of these stupid missions that are only possible to complete outside PRO battles.

People play in normal battles to complete missions to get supplies. Then they use supplies on the next mission.

 

Problem is that you use way more supplies than you gain via missions, so people try to stock em up. A lot of grinding comes next in battles full of druggers and they get completely eradicated just to get enough supplies to play 2 or 3 good battles.

 

Everything is about supplies. The PRO battles suffer a lot because people can't complete missions there so they go towards normal battles. What I'm hoping for, is that they begin to realize that it's a constant cycle of using and gaining supplies with additional grinding. If you pay for a PRO battles pass one doesn't have to worry about stupid missions and druggers. Unfortunately that mission system can get you some easy crystals or supplies. Atleast that's what players initially think. I would've played in PRO battles 100% but they just aren't popular enough.

 

So yes, It's indeed an absolute waste of 5000 crystals currently. But this new battle system is on the way; removing the PRO battle feature forever. I need to wait and see how this goes but It can never be as worse as it is now.

No worry of wasting 5k, Pro pass is going to be removed. Problem solved/removed.

 

The mechanics of the game is based on earning xp and crystals. With the xp you get higher rank and then you unlock new equipment level. With Crystals you buy equipment, Mu or other items (including supplies). It's your choice to buy only equipment and Mu. Other player will have a different strategy. The cost of equipment and mu is to keep you playing as long as possible the game. The more equipment choice and the more expensive mu, or the more drugs you use is to make you play more to look for more crystal: this is the real cycle of the game.

In other game once the story mode is finished you wait for the next release or you start again or you play e-sport or some sort of special format. Here the story mode is infinite, therefore you run after crystals and the infinite ranking. :wacko:

 

With the Matchmaking system, I don't think the mission will be easier. Get supplies box would be the easiest mission, finish first will still be the most difficult one, especially if every body have the same ratings. Same for earning crystals and xp, team will be, in theory more leveled, so more chance for everybody to get the same amount of crystals, and xp - everybody will progress at the same rate. The real thing is the weekly chain.

 

Why do you do the mission? they are about supplies, if you don't want to use them then don't play normal battle.

 

 

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Why do you do the mission? they are about supplies, if you don't want to use them then don't play normal battle.

 

 

they are about crystals. Most players who play less than 10 hours a week make more than half their crystal income from missions, since battles don't reward you a lot (not enough to keep you level with exp).

 

More exp points, in a certain way, are a punishment, because each time you rank, you lose the opportunity to play with weaker players.

It is not that easy to get keep your equipment level with your rank, even if you stick to only 1 turret + hull.

Furthermore, it looks like they are taking away the choice of maps to do missions in, so having a variety of turrets and hulls is more of a necessity, but not feasible for most players.

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they are about crystals. Most players who play less than 10 hours a week make more than half their crystal income from missions, since battles don't reward you a lot (not enough to keep you level with exp).

 

More exp points, in a certain way, are a punishment, because each time you rank, you lose the opportunity to play with weaker players.

It is not that easy to get keep your equipment level with your rank, even if you stick to only 1 turret + hull.

Furthermore, it looks like they are taking away the choice of maps to do missions in, so having a variety of turrets and hulls is more of a necessity, but not feasible for most players.

Yea mission is about both, but they have shift to be more supplies lately, there is no guarantee that it will stop here.

 

Yeah, at the start if was like this too many xp and not much crys. So I relied on mission until I saved enough for a kit, and then everything went better k/d increase to 1.5. Since then I planned around Kit product until now. 

That would be great if you could only rank when you want, only when you have enough crystal to buy something. Remove all the ranks actually, and have only rank 0, 1, 2, 3 and 4.

 

You have 71 maps, in other game you will have like 10-20 maps. But yes the matchmaking system needs maps that can accommodate 10 vs 10. So a selection of map would be taken, currently it's 41 maps in the battle button, Some of them, like sandstone, are below <10 and i don't think you can reasonably put 20 players in that one nor rework it. I guess is it will be removed from the battle button. Unless they do other team size, but they never mentioned that option. To accommodate all hull and turrets type, the wider choice the better.

 

See below the 41 maps currently in the battle button:

 

Name    Unlock Rank    Max Players

Sandbox    Recruit    8

Pass    Private    10

Rift    Sergeant    12

Sandal    Recruit    12

Cross    Private    14

Fort Knox    Corporal    14

Forest    Sergeant    16

Highland    Gefreiter    16Polygon    Master Corporal    16 => to be reworked for 20

Barda    Gefreiter    20

Bobruisk    Master Corporal    20

Bridges    Corporal    20

Cologne    Gefreiter    20

Desert    Staff Sergeant    20

Future    Gefreiter    20

Industrial Zone    Master Sergeant    20

Iran    Gefreiter    20

Massacre    Sergeant-Major    20

Molotov    Warrant Officer 1    20

Novel    Corporal    20

Parma    Staff Sergeant    20

Red Alert    Master Corporal    20

Rio    Gefreiter    20

Serpuhov    Master Corporal    20

Silence    First Sergeant    20 => to be reworked, but why? It's already for 20 !

Tribute    Gefreiter    20

Aleksandrovsk    Gefreiter    24

Brest    Sergeant    24

Chernobyl    Staff Sergeant    24

Deathtrack    First Sergeant    24

Esplanade    Master Corporal    24

Highways    Master Sergeant    24

Kolhoz    Master Sergeant    24

Kungur    Corporal    24

Osa    Staff Sergeant    24

Siege    First Sergeant    24

Skylark    Warrant Officer 1    24

Solikamsk    First Sergeant    24

Wolfenstein    Sergeant    24

Year 2042    First Sergeant    24

Lost Temple    Sergeant-Major    32

 

The map with 24 players max will probably be trim down to max 20. Forest can accommodate 4 more tanks easily.

And Lost temple will be removed?

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Why do you do the mission? they are about supplies, if you don't want to use them then don't play normal battle.

I play normal battles because PRO battles aren't popular enough to make sufficient XP and crystals.

The mission system is sucking away players from PRO battles. It isn't my choice to play normal battles, I have to do so!

And there I gain less supplies than I use.

 

I'm running out of the stock that I've been saving since 2012. And it's not my equipment; I got all the M4's that I wished for. In fact I don't even have half of every possible garage items to M3. Everything was focused on micro upgrades and I'm pretty proud of that.

 

I want to be able to use my equipment without those stupid supplies, but the current game mechanics will more or less force you to get in that mission cycle.

Edited by splitterpoint
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I play normal battles because PRO battles aren't popular enough to make sufficient XP and crystals.

The mission system is sucking away players from PRO battles. It isn't my choice to play normal battles, I have to do so!

And there I gain less supplies than I use.

 

I'm running out of the stock that I've been saving since 2012. And it's not my equipment; I got all the M4's that I wished for. In fact I don't even have half of every possible garage items to M3. Everything was focused on micro upgrades and I'm pretty proud of that.

 

I want to be able to use my equipment without those stupid supplies, but the current game mechanics will more or less force you to get in that mission cycle.

Ok, so you still want to play the story mode. Unfortunately for you the game evolve to a more supplies oriented game. Currently I can only see a certain number of people (which you could classify as a minority) that have voiced and wished the game to go the other direction. You would need to gather those people to a specific server and then play your battle there. Maybe create a club in the forum section to explain and orient this people to that designed server. Like this it will be easier for your kind to find each other. This could be a solution.

Maybe and that's a big maybe, the overdrive implementation is a step to remove the supplies. In a interim period they could go both together and then in the future overdrives stays and supplies goes. This could be a scenario, however I don't see happening before a year, and in this scenario they would do some testing, if no testing happens during that period then the scenario is unlikely to happen.

Regarding your comment about xp and crystals gain, do you mean that you can't play because you can't find battles?

 

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