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I play normal battles because PRO battles aren't popular enough to make sufficient XP and crystals.

In which time zone are you?  And what kind of maps and battle modes do you prefer? Here is UTC+3 and I have plenty of PRO Battles from 1 PM to 9 PM and I can still find good battles even later.

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In which time zone are you?  And what kind of maps and battle modes do you prefer? Here is UTC+3 and I have plenty of PRO Battles from 1 PM to 9 PM and I can still find good battles even later.

He is looking for Probattle with no supplies (and no special format).

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He is looking for Prbattle with no supplies (and no special format).

Uhm...I know, and there are plenty of them, but about 40% are Arena and Poly CP, while CTFs are also more popular in smaller maps and maybe he prefers larger maps. Additionally living in North America for example will make it even worse as the time zone doesn't really allow him to play at peak hours when there are lots of battles.

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Uhm...I know, and there are plenty of them, but about 40% are Arena and Poly CP, while CTFs are also more popular in smaller maps and maybe he prefers larger maps. Additionally living in North America for example will make it even worse as the time zone doesn't really allow him to play at peak hours when there are lots of battles.

He is from West Europe, so it is peak time (unless you play late). If Arena/Poly and CP, then it's not fun, they definitely generate more xp and crys.

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He is from West Europe, so it is peak time (unless you play late). If Arena/Poly and CP, then it's not fun, they definitely generate more xp and crys.

If he lives in Western Europe I'll just assume he preffers large maps and unfortunately these aren't really popular in PRO Battles...

Initially I wanted to play myself in large maps a lot but I realised the income they generate is quite low,  in most of them you'll have to drug and I am never considering buying supply kits so I started to get a better garage for smaller maps since there are plenty of them with supplies disabled and they generate a considerable amount of crystals. This and XP/BP were the solution I could think of in order to survive as a f2p user...

Edited by TheBlackChick

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If he lives in Western Europe I'll just assume he preffers large maps and unfortunately these aren't really popular in PRO Battles...

Initially I wanted to play myself in large maps a lot but I realised the income they generate is quite low,  in most of them you'll have to drug and I am never considering buying supply kits so I started to get a better garage for smaller maps since there are plenty of them with supplies disabled and they generate a considerable amount of crystals. This and XP/BP were the solution I could think of in order to survive as a f2p user...

At your level i would not play anymore the story mode, i would look for more competitive battle or play with friends.

The story mode is interesting at the start as you gain crys and rank up, and then it becomes boring when you have all the equipment you need, so equipment, cry and xp are not interesting. While if you had some sort of leagues for CP, DM,... then it will make things more interesting.

no more pro vs noobs.

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At your level i would not play anymore the story mode, i would look for more competitive battle or play with friends.

The story mode is interesting at the start as you gain crys and rank up, and then it becomes boring when you have all the equipment you need, so equipment, cry and xp are not interesting. While if you had some sort of leagues for CP, DM,... then it will make things more interesting.

no more pro vs noobs.

I already have quite a lot of fun playing with the strongest CP clans and with my clan mates as well. Don't get me wrong, I'm not playing just for the crystals and the infiite rankup (I assume this is what you call story mode), but I actually like to play this and, as a bonus, it gives me more equipment to try out new stuff (which is fun for me) and it has other benefits as well. I enjoy it, but I agree with you, the actually gameplay offers more fun and it's way more important the this infinite rankup and chase for crystals "story mode".

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I already have quite a lot of fun playing with the strongest CP clans and with my clan mates as well. Don't get me wrong, I'm not playing just for the crystals and the infiite rankup (I assume this is what you call story mode), but I actually like to play this and, as a bonus, it gives me more equipment to try out new stuff (which is fun for me) and it has other benefits as well. I enjoy it, but I agree with you, the actually gameplay offers more fun and it's way more important the this infinite rankup and chase for crystals "story mode".

Don't worry, i won't take you wrong, if you have fun then that's good :).

I do play CP polygon XP/BP. And i wish we had more of the XP/BP DM Desert.

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Ok, so you still want to play the story mode. Unfortunately for you the game evolve to a more supplies oriented game.

Thank you, that's what I'd like to hear.

 

 

Regarding your comment about xp and crystals gain, do you mean that you can't play because you can't find battles?

Yes.

 

 

-----------------

 

I'm indeed west-european and I have a Shaft M4 and prefer the bigger maps and (unfortunately) not the most standard ones.

It's just that I never had so much trouble finding a decent PRO battle since they got rid of the ability to complete missions in them.

 

Maybe I should play with friends and start clubs etc, but I've never been in a situation like this that I'd actively searched for the same type of players, maybe this new match-making system will solve this somehow.

 

One thing that I do know is that I would never play in a supply battle again if there were plenty of PRO battles to establish the same EXP/CRY ratio that one could do so with daily missions + 1 or 2 battles where one's own supply stock counteract the enemy's supply usage.

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One thing that I do know is that I would never play in a supply battle again if there were plenty of PRO battles to establish the same EXP/CRY ratio that one could do so with daily missions + 1 or 2 battles where one's own supply stock counteract the enemy's supply usage.

This is why they took away ability to complete missions in Pro-Battles.

 

Buyers were complaining not enough people in normal battles.  They need targets opponents.

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Buyers were complaining not enough people in normal battles.  They need targets opponents.

I don't remember anything like this, but I would surely enjoy to read some of those complaints myself. That could be fun  :lol:  Can you give me a link to a relevant post/topic or someting?

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I don't remember anything like this, but I would surely enjoy to read some of those complaints myself. That could be fun  :lol:  Can you give me a link to a relevant post/topic or someting?

its common sense, their revenue was drying up because RU1 was full of xp/bp, everyone doing missions in that mode, where buyers get no advantage whatsoever, so no need to spend money, and they can't pay anybody to win.

 

supplies give buyers their biggest edge, but nobody was playing supply enabled battles when missions could be done with supplies off.

 

 

btw, if you search cedric's virtual office thread for posts dating about a few months back, there was atleast one players who said "your job is to supply us with moving targets", to which his diplomatic self replied "not really", but then this missions update came.

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its common sense, their revenue was drying up because RU1 was full of xp/bp, everyone doing missions in that mode, where buyers get no advantage whatsoever, so no need to spend money, and they can't pay anybody to win.

 

supplies give buyers their biggest edge, but nobody was playing supply enabled battles when missions could be done with supplies off.

 

Yes, this is true. Although many buyers consider it fun to play full drug battles against other buyers and they don't have any advantage over each other in terms of supplies or equipment. The thing is that I've never noticed anyone actually complaining about it on the forum or in the game chat and I thought I've missed out someting.

 

btw, if you search cedric's virtual office thread for posts dating about a few months back, there was atleast one players who said "your job is to supply us with moving targets", to which his diplomatic self replied "not really", but then this missions update came.

 

Mr. Debono was right...In a way...His duty doesn't directly involve providing those targets, but he probably told the devs about this issue and devs did their job and provided more moving targets so that the people who contribute financially can be satisfied again.

 

 

Edited by TheBlackChick

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I don't remember anything like this, but I would surely enjoy to read some of those complaints myself. That could be fun  :lol:  Can you give me a link to a relevant post/topic or someting?

can't remember which thread it was... but one of the Refs (or Cedric?) mentioned there were not enough people playing "normal battles".

 

The other part about it being buyers is just speculation on my part.  But I honestly don't think I'm way off base there...

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Druggers...you know who you are. You're the ones who constantly have supplies activated, have high kills because of it and then pat yourself on the back for being such good players. You're the ones who refuse to fight in a Pro-Battle that has supplies turned off. 

 

I have a few questions for you...

 

Supposing TO decided that supplies were, indeed, an unnecessary evil and decided to delete them from the game, upgrade all turrets and hulls to equal that of the supplies (more damage, more armor, more speed) and then, somehow, reimbursed you for the real world money you spent on the ones remaining in your account. 

 

1...Do you think you would have enough skills to do as well as you do now? 

 

2...Would you still be hitting the number buttons for more and get angry because nothing happened?

 

3...Would you rage quit Tanki because they didn't sell supplies anymore, even though you turret and hull is equal to that of the supplies?

 

4...Would you come to the forums and thank the Dev's for this great update that would save you money and make the battles equal for all, again?

 

--------------------------OR------------------------------

 

5...Would you come to the forums and complain about the lousy update?

 

6...Are you addicted to drugs (supplies) ?

 

 

 

 

 

 

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You wrongly assume druggers don't enter PRO battles with supplies disabled. Some of them actually do. Now let's say supplies are removed just as you said.

1.Some druggers depend too much on the supplies and they lack skills, but many others play just as good/bad without supplies.

2.Whoever does that should go to a psychiatrist.

3. You forgot about RK and mines

4. People who spend money to get an advantage care more about the advantage than the money...

5. Some will complain and provide some arguments, some will just complain. Nothing new on the forum...

Edited by TheBlackChick
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I'd be happy that balance would be improved. It's somewhat fun to be more powerful than others, but most of the time it's just boring. I like supplies as a feature that diversifies gameplay, but at the same time I hate them because they ruin battles regardless of how devs try to change them (SCDs, time adjustments, etc.). I'm often in a situation where I'm in a team game and I use supplies as much as I can, but my team doesn't, while the enemies have 3-4 heavy "druggers". As a result I still lose despite using supplies and being pretty good at the game.

 

If I were in charge of changes in this game, I'd make supplies free to use so that their effectiveness depends exclusively on players' skill, rather than the amount of supplies they bought.

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why is it losers always complain about druggers ?

it's crucial part of this game

if you don't like it then just play pro-battles

Good luck finding a nice PRO battle ánd getting a nice amount of crystals per day these days.

Everyone does missions outside PRO battles, they're drying up.

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Druggers...you know who you are. You're the ones who constantly have supplies activated, have high kills because of it and then pat yourself on the back for being such good players. You're the ones who refuse to fight in a Pro-Battle that has supplies turned off. 

 

I have a few questions for you...

 

Supposing TO decided that supplies were, indeed, an unnecessary evil and decided to delete them from the game, upgrade all turrets and hulls to equal that of the supplies (more damage, more armor, more speed) and then, somehow, reimbursed you for the real world money you spent on the ones remaining in your account. 

 

1...Do you think you would have enough skills to do as well as you do now? 

 

2...Would you still be hitting the number buttons for more and get angry because nothing happened?

 

3...Would you rage quit Tanki because they didn't sell supplies anymore, even though you turret and hull is equal to that of the supplies?

 

4...Would you come to the forums and thank the Dev's for this great update that would save you money and make the battles equal for all, again?

 

--------------------------OR------------------------------

 

5...Would you come to the forums and complain about the lousy update?

 

6...Are you addicted to drugs (supplies) ?

I know who I am... yep. 37,000 supplies used to get almost to Legend 5. But I would not refuse to fight in a pro battle with supplies off, If I could do a freaking super mission in them. Do you have any idea how many supplies that takes to do in a reasonable amount of time in legend non pro battles? I know you don't.

 

Interesting Scenario.

 

1: Doubtlessly, yes.

2: No, I would not be, I would ignore the number buttons altogether and turn more attention to page up/page down

3: No, I would not. That would be dumb.

4: Yes, it would be awesome.

5: Nope, I would not. ​I have enough updates to complain about

6: More than I would like to be.

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3. You forgot about RK and mines

 

You're right, I did. I was more focused on damage, armor and speed. I'd like to see all of them dropped, but for the sake of argument, they could stay in. RK as drops. Mines wouldn't be upgraded, but with the increase of armor, they wouldn't do that much damage, anyway. 

 

 

why is it losers always complain about druggers ?

it's crucial part of this game

if you don't like it then just play pro-battles

I don't consider myself as a loser. Just a non-buyer up against buyers who make the battles unbalanced. 

 

Am I a loser because I think my money could be put to better use? Games don't put food on the table, a roof over my head, a car in the driveway nor pay the bills. The way I look at it, I might as well throw the money out in the street. Would you take $50.00 a month out of your wallet and hand it over to the next stranger who happened to walk by? IMO, that's exactly what I'd be doing. 

 

If supplies were taken out of the game, hulls and turrets upgraded to equal the boost supplies give, what would be crucial about them? 

 

On one of my other accounts, I bought a Pro pass. I'm usually on late at night because of domestic responsibilities. I didn't buy it for parkour, which is what's usually happening in Pro at that time. 

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You're right, I did. I was more focused on damage, armor and speed. I'd like to see all of them dropped, but for the sake of argument, they could stay in. RK as drops. Mines wouldn't be upgraded, but with the increase of armor, they wouldn't do that much damage, anyway. 

Let me guess. You don't like supplies because they make battles unbalanced and you, as a free to play user, can't afford using too many?

Or...you do have a problem with the supply system itslef? If everybody had infinite supplies, would it still be a problem for you?

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Let me guess. You don't like supplies because they make battles unbalanced and you, as a free to play user, can't afford using too many?

Or...you do have a problem with the supply system itslef? If everybody had infinite supplies, would it still be a problem for you?

Your first guess is almost right. I could afford to buy them, very occasionally. But there are players who can't ever afford them...Teens, Adults. Do you know that there are players living in poor countries that can't even afford to buy occasionally? Is it fair for them? Is it their fault? No, it's not. Why not make the game fair for all players? Not just for those who can afford to waste the money. Older adults play, too. Some have a very limited income. Why not make if fair for them? 

 

Your second guess is almost correct, too. If supplies were taken out of the game, hulls and turrets upgraded to match the boost of the supplies, then there would be no need for supplies. All things would be equal, at that point. Oh, you can still waste your money, if it's burning a hole in you pocket and you have nothing better to do with it. Sure. There's still the MU's, or you can still buy fully upgraded turrets/hulls. Shoot, $50.00 this month....$50.00 next month.....$600.00 a year. If you can afford that and still keep up with monetary responsibilities, fine.

 

Personally, I can't. This is a fun  game. Too many have quit because of updates that costs more money, I don't want to be one of them. Read the forums...all of it. Tank is losing players. Instead of making the game fair for all, they just add more money costing updates. 

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