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http://en.tankiforum.com/index.php?showtopic=339307%27%5D

 

After Reading this Hall of Shame , I understand how unintelligent these guys are. There is even a guy ask what is shame about using drugs, and a moderator change the Shame to Frame . There are even people who wants to climb up the drugging ranking. Now that is even a bigger shame, since they don't even know a bit of how disgraceful they are.

Edited by Tank_Bastion
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http://en.tankiforum.com/index.php?showtopic=339307%27%5D

 

After Reading this Hall of Shame , I understand how unintelligent these guys are. There is even a guy ask what is shame about using drugs, and a moderator change the Shame to Frame . There are even people who wants to climb up the drugging ranking. Now that is even a bigger shame, since they don't even know a bit of how disgraceful they are.

What's so wrong about using drugs? And what's wrong if you want to get higher in this leaderboard?

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What's so wrong about using drugs? And what's wrong if you want to get higher in this leaderboard?

Nothing wrong. It's part of the game.

 

Haters should focus on a more constructive approach rather than blaming druggers and pushing things with the disdain attitude.

Instead they should try to find ways to make the non-use of drugs more appealing rather than the continuous ranting campaign that do not serves their cause.

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Of course "The Game" loves to receive "easy money". Those are the smart guys (till it lasts).

 

Then there are those ones giving the "easy money"... And any waste to me, is the opposite of smart, especially if done continuously... 12345 12345 12345 (525 crystals already gone...).

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Then there are those ones giving the "easy money"... And any waste to me, is the opposite of smart, especially if done continuously... 12345 12345 12345 (525 crystals already gone...).

If it's fun for someone is it still a waste?

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If it's fun for someone is it still a waste?

Rationally yes. 1 drug nominally costs 35 crystals. Can you make them with one drug? It only makes sense that one time you really need that one flag... But then what about the so many using 3 drugs, then 1 health and 3 drugs again to get a flag? 245 crystals and most probably they still do not get the flag because either they get killed by other druggers or it is a team mate depositing it.

 

Like drugs in real life: sellers make money, buyers feel good, right? Try telling a junkie that it is just a fake temporary feeling which will have harsher consequences...

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 It only makes sense that one time you really need that one flag... But then what about the so many using 3 drugs, then 1 health and 3 drugs again to get a flag? 245 crystals and most probably they still do not get the flag because either they get killed by other druggers or it is a team mate depositing it.

 

The most fun battle I've ever played was on the test server and it was a PRO Battle with smart cooldowns turned off.  That's why I would say that drugs make someone enjoy in other ways as well. Sure, DA and DD are quite lame as they neutralise each other, but SB makes the gampeplay more dynamic, while RK and mines bring interesting changes in gameplay as well. 

Btw, how is it a waste if supplies from garage can not be used in any other way and at the same time you earn exactly as many as you need or even more?

 

Like drugs in real life: sellers make money, buyers feel good, right? Try telling a junkie that it is just a fake temporary feeling which will have harsher consequences...

 

Which are these consequences?

Edited by TheBlackChick

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Which are these consequences?

 

What a non-serious question but I'll respond anyway.

 

The consequences are if you learn to let your drugs play Tanki for you then your brain never learns how to play the game well.

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Which are these consequences?

 

What a non-serious question but I'll respond anyway.

 

The consequences are if you learn to let your drugs play Tanki for you then your brain never learns how to play the game well.

 

So if you use lots of drugs you are more likely to end up less skilled. It's true, but only if you usually spam 12345 against players who don't drug. If all the players drug (or almost everybody) you need to find something else to defeat your opponents so you can get skills as well. However, what's the problem if you end up less skilled as long as you enjoy the game? After all, having fun is the actual purpose. Sure, it's not the best position to be in, but it's still fine. 

Edited by TheBlackChick
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Btw, how is it a waste if supplies from garage can not be used in any other way and at the same time you earn exactly as many as you need or even more?

Let's not make confusion here. What you say above might be ok. The main question is about the 12345 over and over that so many users are adopting as only way to play. Not only, they get together (either clan or just occasionally) and you get 8 players out of 10 in one team 12345 12345 12345 while on the other there might be one or two. What is the fun in knowing you are buying your victory?

 

Furthermore: if you do not have other ways to use crystals, it means you already have all turrets, all hulls, all modules. Unless you are a very old player (meaning playing since... 2012) how did you get them?

 

Finally you say that a 10 years old has fun using drugs so that he can kill others and feel "superior". Well, he is taking away the fun from the other one who is running around his tank, clearly a better player, but... the health box kicks in again... grrrr.....

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So if you use lots of drugs you are more likely to end up less skilled. It's true, but only if you usually spam 12345 against players who don't drug. If all the players drug (or almost everybody) you need to find something else to defeat your opponents so you can get skills as well. However, what's the problem if you end up less skilled as long as you enjoy the game? After all, having fun is the actual purpose. Sure, it's not the best position to be in, but it's still fine. 

It's fine if people like the game with supplies and want to keep using them if...

 

- All the tankers in the battle are doing the same

- Everyone in the battle enjoys it same way - lots of supplies

- In long run battle is relatively balanced - never completely - but close

 

Unfortunately, Devs have ensured the above is not the case due to...

- large rank brackets - high-ranks will almost always have more of everything, including supplies

- Preferences - many just don't feel supplies make the game better - but they are "forced" to play Normal to keep mission-chain going

- So we often gets battles where one team has higher ranks or more supplies or both. One team is pasted - that is fun???

 

Without balance in battles the game is just not fun. Not at all for the "losing" side, and for many I suspect even on the winning side.

Winning a battle 100-20 gives little enjoyment for me. it's kind of sad.

But there are always tankers who like to have things easy, and in many cases this is what is driving the changes - paying for privilege.

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So if you use lots of drugs you are more likely to end up less skilled. It's true, but only if you usually spam 12345 against players who don't drug. If all the players drug (or almost everybody) you need to find something else to defeat your opponents so you can get skills as well. However, what's the problem if you end up less skilled as long as you enjoy the game? After all, having fun is the actual purpose. Sure, it's not the best position to be in, but it's still fine. 

For the same reason I played Candyland when I was a kid, chess in middle school and France 1940 in HS. It might seem fun to forever game on the "easy" setting but most people get more enjoyment out of growth.  But it's their ruble so if many or most Tanki players enjoy perma-noob status so be it.

 

Edit:

 

The problem specific to Tanki is that the power-ups in this game simply dwarf all other influences. An m0 hull/turret on DA/DD/SU is more powerful than a full m4 rig undrugged. One takes millions of Cr and over a year to earn. The other costs 150 Cry and are as plentiful as mosquitoes in the Amazon. That effects ore than skill development. It ensures gameplay for everyone is dominated by powerups.

Edited by LittleWillie
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Let's not make confusion here. What you say above might be ok. The main question is about the 12345 over and over that so many users are adopting as only way to play. Not only, they get together (either clan or just occasionally) and you get 8 players out of 10 in one team 12345 12345 12345 while on the other there might be one or two. What is the fun in knowing you are buying your victory?

 

I don't like this but some don't care about the way they do it. They just want to win against certain enemies they hunt or they simply have fun crushing others and it's getting even more fun if they do it together (friends, clan).

 

Furthermore: if you do not have other ways to use crystals, it means you already have all turrets, all hulls, all modules. Unless you are a very old player (meaning playing since... 2012) how did you get them?

 

Many people aren't interesting in MUing their equipment, some aren't interested in getting more turrets or hulls and getting all modules isn't that useful after all. These people will most likely buy paints and supplies.

 

Finally you say that a 10 years old has fun using drugs so that he can kill others and feel "superior". Well, he is taking away the fun from the other one who is running around his tank, clearly a better player, but... the health box kicks in again... grrrr.....

 

I wouldn't blame the child. He is not paid to care about the fun of others. I would blame the developpers if the system is broken or the players who refuse to adapt, or both.

 

 

 

 

 

Balanced battles are extremely difficult to find nowaydays and I may be going a bit off topic but...I do not think the matchmaking system will solve this issue. Unfortunately players don't have many options at the moment. They can just quit, keep suffering or adapt. 

I've won battles 100-3 in CP mode (no supplies) and I can say that it's the most lame thing ever.

 

 

 

The problem specific to Tanki is that the power-ups in this game simply dwarf all other influences. An m0 hull/turret on DA/DD/SU is more powerful than a full m4 rig undrugged. One takes millions of Cr and over a year to earn. The other costs 150 Cry and are as plentiful as mosquitoes in the Amazon. That effects ore than skill development. It ensures gameplay for everyone is dominated by powerups.

 

 

I see supplies no different from high modifications and MUs. Both are in-game items that can be purchased (both are affordable even for f2p users). Both make your tank stronger. It's just that supplies have a more significant effect. Facing a Smoky Titan M2 at the rank of WO1 is just as bad or good as facing a player with M0s that is constantly drugging .

Edited by TheBlackChick

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Again, real life. Don't you blame the junkie? Do you just blame the cartel, the parents, the government and the fate?

 

By the way, an M0 drugged has the power of an M4 (plus the additional health...), not an M2...

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Again, real life. Don't you blame the junkie? Do you just blame the cartel, the parents, the government and the fate?

 

Why blame the one that uses a feature allowed by the game rules (and even encouraged)? It's not his problem after all. 

 

By the way, an M0 drugged has the power of an M4 (plus the additional health...), not an M2...

 

Drugs don't affect all parameters of hulls and turrets and that's why I used M2s in my comparisson, but let's say M3s are better. LittileWillie is right. The game is built a lot around these power ups (drugs, modules, MUs). After a certain moment, the players goal is to get more of these power-ups instead of improving the way he actually plays in order to perform better.

Edited by TheBlackChick

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Why blame the one that uses a feature allowed by the game rules (and even encouraged)? It's not his problem after all. 

After a certain moment, the players goal is to get more of these power-ups instead of improving the way he actually plays in order to perform better.

In the Middle Age the Feudal Lord had the Droit du seigneur, also known as Jus Primae Noctis. It was a rule, still applied in Zaire: be aware if you intend to marry there and stick to the rules...

 

"the players goal is to get more of these power-ups". You mean, the goal is to find a credit card that works.

 

"instead of improving the way he actually plays in order to perform better". So 12345 12345 12345 is their idea of fun.

 

The dumbest thing is when they say, at the end, check my score: 585 crystals! (But the forgot they wasted 1312 crystals in drugs. Ah math these days...).

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"the players goal is to get more of these power-ups". You mean, the goal is to find a credit card that works.

 

You don't need to spend real money to get more "power ups" in the game. You can get a full M4 garage, many good modules and loads of supplies as a free user. You just need to play a lot.

 

"instead of improving the way he actually plays in order to perform better". So 12345 12345 12345 is their idea of fun.

 

I said that 12345 becomes one of their most important ways of increasing their in battle performance. But it's also true that 12345 12345 is a lot of fun for many tankers.

 

The dumbest thing is when they say, at the end, check my score: 585 crystals! (But the forgot they wasted 1312 crystals in drugs. Ah math these days...).

 

You can get supplies without spending crystals. Daily missions allow you to go 12345 12345 12345 quite a lot this summer and you can buy them with real money as well, which is even better (if you can afford it) so you don't need to waste crystals on supplies. Personally, I never bought supply kits and I never will as long as the game offers me a constant source of drugs via daily missions => 12345 12345 with 0 crystals wasted. 

Edited by TheBlackChick

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You don't need to spend real money to get more "power ups" in the game. You can get a full M4 garage, many good modules and loads of supplies as a free user. You just need to play a lot.

 

I said that 12345 becomes one of their most important ways of increasing their in battle performance. But it's also true that 12345 12345 is a lot of fun for many tankers.

 

You can get supplies without spending crystals. Daily missions allow you to go 12345 12345 12345 quite a lot this summer and you can buy them with real money as well, which is even better (if you can afford it). Supplies and premium (in my opinion) offfer the most benefits in comparisson with their cost.

I am afraid we will remain in our different views.

 

You used 21,000 drugs. Top 200 used between 220,000 and 1 Million drugs. And they play together.

 

Why don't you use their same amount? Don't tell me you do not have 14 Euro (or 20 Dollars) a week to spend?

 

I just like to think that you are smarter than those kids and that is why you do not waste money that way.

Edited by Gabe2607

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I am afraid we will remain in our different views.

 

You used 21,000 drugs. Top 200 used between 220,000 and 1 Million drugs. And they play together.

 

Why don't you use their same amount? Don't tell me you do not have 14 Euro (or 20 Dollars) a week to spend?

 

I just like to think that you are smarter than those kids and that is why you do not waste money that way.

I don't use the same amount because:

1. I don't play standard battles that much

2. I don't buy supply kits so I can't afford drugging so much. I can still go 12345 12345 quite often and I've managed to compete against heavy buyers (many of them are in that "Hall of Lame" that you have created), but not for extended periods of time. 

 

I don't have any money. I will probably get my first job in about 1-2 years so my only "source of income" are my parents and I simply don't like the idea of asking them to give me money for a game that I'm not sure I'll be enjoying for a long time. 

Edited by TheBlackChick

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I don't use the same amount because:

1. I don't play standard battles that much

2. I don't buy supply kits so I can't afford drugging so much. I can still go 12345 12345 quite often and I've managed to compete against heavy buyers (many of them are in that "Hall of Lame" that you have created), but not for extended periods of time. 

 

I don't have any money. I will probably get my first job in about 1-2 years so my only "source of income" are my parents and I simply don't like the idea of asking them to give me money for a game that I'm not sure I'll be enjoying for a long time. 

Why do not you play standard battles that much? How can you get supplies if you do not do Daily Missions?

 

Finally you admitted to be another kid :D 

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Why do not you play standard battles that much? How can you get supplies if you do not do Daily Missions?

 

Finally you admitted to be another kid :D

When I first log in I do my daily missions. Always. That takes about 20-30 minutes depending on how difficult they are. The thing is that I like more the gameplay small maps and XP/BP offer while the "Battle" button creates large maps most of the times. Helping a buddy in need would represent a very good reason to join a standard battle, but I have very few friends. Having these considered I can say that don't really have many reasons to join standard battles...

 

And what's so bad about being a kid?  :lol:

Edited by TheBlackChick

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And what's so bad about being a kid?  :lol:

There is nothing wrong to be a kid. But kids obviously think like kids LOL

 

Check the ongoing Topic "Tell us your cool idea...": it seems like a kindergarten script. Kids want gold, want to kill everyone for as long as possible, want to be immortal... :wacko: 

 

You will get my point in 15 years from now ;)

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Check the ongoing Topic "Tell us your cool idea...": it seems like a kindergarten script. Kids want gold, want to kill everyone for as long as possible, want to be immortal... :wacko:

 

Kids are almost everywhere on the forum / game chat. No need to look into a particular topic to find them...

 

You will get my point in 15 years from now ;)

 

You said many things. What are you talking about, precisely?

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It's sad to see that the same solutions are given over and over and the same victims of Tanki reject them over and over :rolleyes:
 

Unfortunately players don't have many options at the moment. They can just quit, keep suffering or adapt.


You all suggest every day new ideas to reduce supplies use even though you see Tanki does everything to oblige you to use them. Some devs might check the forum at times to read suggestions from players but only fools believe they will consider removing supplies from standard battles or nerfing them (don't forget they recently reduced cooldowns, allowing players to use supplies more often!!)

I whined about mults and saboteurs for ages, making a mess in-game, on the forum and in private convos with admins to put an end to this joke but I figured out it was useless since mother Tanki never showed a real desire to clean the game from these parasites [...] So what have I done? I started to join battles with friends I could rely on, I ignored long battles because cheating clans especially target them, I installed a screen recording software to get saboteurs blocked temporarily and scare those who might be tempted to sabotage, I wrote down nicknames of notorious saboteurs on a list to spot them easily and avoid their teams, I hunted saboteurs to take over their battles and reclaim crystals they made me lose... In two words:

I adapted!

Was I supposed to adapt and find all these solutions? NO, it's Tanki's duty to provide a safe space for their customers and even though they can't provide 100% safe battles, there are PLENTY MORE WAYS to get rid of parasites (@mods: don't come out with "Flash can't allow devs to do this or that BLABLABLA"). Yet, if I didn't adapt, saboteurs would kick my hull twice more these days.

Today, I don't waste my time anymore suggesting ideas to get rid of saboteurs. I simply discredit the Tanki team every time they release a lame update by debunking new features with justified arguments, examples, stats, screenshots, videos and by quoting posts of players and staff members. They don't wanna improve safety? I prove it and make these proofs public.

On a final note, Tanki must have a good reason not to change the current supplies system and supplies haters clearly don't matter to them. Same goes for saboteurs: the latter must be profitbale for the company one way or another. So either you adapt and convince "pro players" who want to play without supplies to meet in a specific server, during special hours, in special maps etc. or you keep whining in the void. But don't forget one crucial thing:

Don't insult/mock/whine about noob druggers in standard battles, their presence in these battles is legitimate and they're simply playing by the rules/according to the game mechanics.
Thank you!

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It's sad to see that the same solutions are given over and over and the same victims of Tanki reject them over and over :rolleyes:

If your solution is to look away and give up, I am not your man. I despise stupidity and I will keep pointing it out.

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