Jump to content
EN
Play

Forum

Tanki Ideas - Turrets and Hulls


 Share

Recommended Posts

So this is just a general discussion forum - imaginative fun so to say 

 

so here are my ideas and you post yours 

 

Turrets -

 

Kyuket- A Jacked up Isida with better range , 360 degree effect , and the ability to leech multiple targets anything around this turret will suffer , plus the 360 degree radius makes up for effective healing and effective damage especially good for team battles or rushing into horde of enemies making multiple damage

 

Samostrel-  Introducing the concept of an artillery weapon - the samostrel is a howitzer and has a unique aim ability like the shaft - when aiming the players screen zooms out and a grenade aim ( Something like Gears of war grenading ) appears - this gun is destructive since it can hit enemies behind cover and also has splash damage - however the samostrel has a really long reload time and is also vulnerable at close range - also it's not too good with moving targets.

 

Singe- The Singe combines the prospect of Thunder and matches it with the firebird - essentially creating a poison sheller having the ability to fire radioactive munitions that damage the enemy after they are shot - it reloads slower than a normal thunder but it's worth it having the ability of splash damage coupled with long term effect.

 

Shieldus- A Turret with the ability to emit a horizontal shield for a certain period of time , blocking away any enemy attack however as the enemy attacks the shield bar keeps going down however if the enemy pauses this bar will recover - the shieldus has a short attack radius , if an enemy should push into it's shield it will be plowed forward and take damage - the shieldus turns slowly and only covers a single direction if flanked it could be in deep trouble.

 

GROZA- A tank turret equipped with 2 ATGM rockets rather than a gun - which means that this turret is versatile and can deliver brutal damage , it's purpose was to even in on the height difference , making it easy to target ground targets from a high height and also attack high targets from a lower position - which is often otherwise problematic - a good weapon for a camper and almost necessary for clearing out sentries and snipers.

 

Hulls-

 

Chameleon- Name says most of it , a turret made for snipers and sneak killers the Chameleon is fast and has the special ability to cloak itself for a period of time away - though essentially the Chameleon has weak armor stats and once sighted it won't take much to kill one.

 

Grinder- A Beastly hull with good armor stats and a fair speed - a grinder can damage enemy tanks by charging into them and it also has a mine plow so it can deactivate mines as well and also push and topple other tanks - particularly light fast ones - which makes it a  good combination for close quarters combat.

 

 

 

 

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...