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Tanki Paints-NEW IDEA


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Hello, Tankmen today I came up with a good idea for paints-weaknesses. we've all been there, a hardcore drugger with a high resistance paint making him tougher to eliminate. For example:Inferno paint is fire has alot of freeze protection(fire against water) so im thinking what if your a firebird and attack a tank with inferno paint instead -30 it would do +25 to actually help your weapon because the paint has a 'fire design'! i think this would make the gameplay much more interesting! Because everything has a weakness. And for anyone else who plays pokemon gets the idea :D So really my concept or basic principle for this is: whatever paint your wearing and has protection it has 1 weakness and look at the paint design for most reasonable weakness for a tank And... im thinking every paint only gets 1 weakness paint (because if it had more weakness then i just dont c the point 4 buying a paint in the first place. And we'll just let Tanki decide how much a weakness should be and a rebalanced paint price(if they approve this) so guys write below↓ what do u think of this and try 2 come with paint stats on your own. remember the easiest way to decide a weakness for a paint is just by looking at it. Thank you guys for reading this

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