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We want thunder critical hit


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62 members have voted

  1. 1. Critical hit for thunder (that will not damage but immobilize the tank)

    • Yes
      13
    • No
      49


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We want thunder's critical hit (2%-8%) like smoky. But rather than damaging, this critical hit will immobilize the tank for few seconds (but the turrent will still be functional). Because thunder is pretty useless among high rankers, too much thunder protection paints, and unable to stop flag runner like one shot kill by smoky, this step will turn the thunder lovers back on track 

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Giving 2 advantages to one weapon would be unfair. But others have it too. Isida: 1.Healing teammates 2. Self heal when attacking. 3. Extended range when already hitting the target.

Shaft: 1.Sniper scope 2. Multi kill (Yes it does, like railgun)

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We want thunder's critical hit (2%-8%) like smoky. But rather than damaging, this critical hit will immobilize the tank for few seconds (but the turrent will still be functional). Because thunder is pretty useless among high rankers, too much thunder protection paints, and unable to stop flag runner like one shot kill by smoky, this step will turn the thunder lovers back on track 

No-meme.jpg
Edited by Stinger911

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Yes but with these there are major disadvantages. Shaft can move very slow while Turing and can be killed. Railgun same thing. Plus can't see anything in sniper scope but what is in the scope. As for Isada freeze kills it is easily back up and be in perfect range Isada is also the shortest ranged weapon so it should get some advantages. Literally back up on it never hit u.

Okay now to the topic of discussion. No it should have vertical as it thunder, deals a lot more damage than smoky and up close is two shot kill. Little slower than smoky maybe. Plus it has splash damage to kill people near walls. Plus shaft can kill the flag runners in one hit or firebird can burn them and make hem die so u can return the flag or finally freeze can slow down them so the whole team can help kill them. CTF is not a one man effort after all it is a team one. Also immobilizing a tank is what freeze does baiscally so doing his would basically elimanite freeze. So no it is completely fair and all guns have equal advantages just about how good u are with them and upgrading them aka not drugging for 10 ranks and having M0 at captain rank or somewhere around there. ;)

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Because thunder is pretty useless among high rankers

Well the fact you can't use it properly doesn't mean it's useless.

 

Most probably idea will get rejected, still, you can try it on Feedback.

 

 

And topic title..'we' don't want anything. It's your idea, please refrain from posting on others'behalf.

Edited by FederalBureauFBI
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We want thunder's critical hit (2%-8%) like smoky. But rather than damaging, this critical hit will immobilize the tank for few seconds (but the turrent will still be functional). Because thunder is pretty useless among high rankers, too much thunder protection paints, and unable to stop flag runner like one shot kill by smoky, this step will turn the thunder lovers back on track 

Thunder got splash damage.

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