Jump to content
EN
Play

Forum

How can the players see that any given Smoky is playing fair?


 Share

Recommended Posts

You are correct in your calculations as long as we keep believing that the player with Smoky is playing fair, not using any third-party cheat. But what if I doubt that this player is fair? E. g. a Freeze capable of killing opponents at the other end of the battlefield is obviously a cheater. Same would hold true for a Shaft, which does not take any time to recharge before it deals another maximum damage shot. But if a player with Smoky is using a third-party cheat e. g. making its every second shot critical, then how can the other players tell that this is a cheater? If there is no way for the players to keep track that the gameplay is fair, then it is no more than a playground for the hackers and with little chance for the devs to learn and close these loopholes too.

I don't even know if smoky critical hack is possible...

Share this post


Link to post
Share on other sites

Hold on, isn't it for every shot, there's a 5% chance that's it critical? (Using Smoky M0 as an example) 

I think the reason why a critical hit isn't at every 20th shot you make because there's a 5% possibility for a critical hit with every shot. So, with each shot, there's a 1/20 chance of you getting a critical hit?

 

Not sure about this because I don't use Smoky at all. 

  • Like 1

Share this post


Link to post
Share on other sites

And in light of recent updates that's getting harder and harder to do every day. We're pretty much stuck, and the only thing we CAN do is keep making reports of hackers.

Now this totally random fashion in which Smoky is dealing its critical hits has basically deprived the players of the only thing we can do to make the devs aware of the weakness of their code. And obviously this code is not secure by its own design no matter what promises the marketing department is going to make...

  • Like 1

Share this post


Link to post
Share on other sites

I don't even know if smoky critical hack is possible...

Looks like we know quite enough to be concerned:

  1. Hacks of similar nature have been possible in the past. Any control over the critical hits is an attractive option. A potential market for the hackers to sell their services to unscrupulous players.
  2. Until now the system was still able to defend itself when the other players detected the foul play, collected the evidence, reported it to the developers and the vulnerabilities were patched eventually. In assumption that Smoky critical hack is possible somehow is there any way to collect the evidence? Do we really have to wait with collecting the proof until particularly greedy cheaters start dealing critical hits every shot?

If the devs have got nothing to hide, then there is no reason for preventing the players from keeping an eye on the stats. If the devs do have something to hide, then how can we be sure that this secret has not been discovered by the hackers, that the game is still as fair as promised by the marketing department?

  • Like 1

Share this post


Link to post
Share on other sites

What can the devs confirm really? In my experience until now the devs were always the last men to know: this is when under the weight of irrefutable evidence they could no longer deny the vulnerability in their code and patched the code. So that the hackers find and start selling some other exploit... until the players collect and provide to the devs sufficient evidence again... and one more time after that...

If we're assuming their is a hack, the devs can't help. I'm assuming their isn't, and the devs can explain the randomness of crits.

Share this post


Link to post
Share on other sites

Hold on, isn't it for every shot, there's a 5% chance that's it critical? (Using Smoky M0 as an example) 

I think the reason why a critical hit isn't at every 20th shot you make because there's a 5% possibility for a critical hit with every shot. So, with each shot, there's a 1/20 chance of you getting a critical hit?

 

Not sure about this because I don't use Smoky at all. 

Not sure what "out of this world mathematics" you're talking about  :huh:

Share this post


Link to post
Share on other sites

If we're assuming their is a hack, the devs can't help. I'm assuming their isn't, and the devs can explain the randomness of crits.

 

Let me rephrase then:

  1. We know that in the past hacks were possible. Many hacks in different parts of the code. There still are some hacks working just fine even after all the patching done over the past year. We can no longer assume that no hacks are possible in any part of the code just because the devs promise it one more time on a particularly sunny day.
  2. Now the same devs also introduced crits, which by their very design are supposed to be unpredictable. This very design is making the problem of proving any hack in the crit code very difficult, almost impossible. Does it make the code perfect? Certainly not! I'm beginning to think this was probably the biggest mistake the devs ever made.

Share this post


Link to post
Share on other sites

who started this stupid fight. I once got 4 critical hits in a row. NOT A HACK :mellow:

And possibly if you hit the tank in a certain place its critical. when I hit 4 critics in a row I hit

them in the same place.

Edited by hank707

Share this post


Link to post
Share on other sites

Based on the all the feedback collected during this useful discussion it appears reasonable to conclude that there's no way to tell whether any given Smoky player is cheating or not. That is apart from his own word and we all know how much that is worth. Now I'm also inclined to believe that the developers bored by their never ending battle with cheaters in this particular instance have finally excelled themselves by coming up with a weapon, which can be hacked with impunity and which will never again require any more of their precious attention due to the virtual impossibility to prove anything wrong with it conclusively.

 

I'd like to use this opportunity therefore to express to the project administration my deep appreciation of this extraordinary feat of the infinite tender loving care bestowed on us, the lesser mortals, so kindly and with such a staggering forethought.

Edited by 65536g

Share this post


Link to post
Share on other sites

Listen... Dude!

 

If my smoky had lost it's ability to have critical hits then I would be at such a loss that my smoky will just be a half if a thunder. But I see what u mean, I know criticals are harsh a when they hit you and yesterday I got 2 criticals in a row but just remember that smoky has the lowest damage per shot for a big range weopon and without having a rare chance if critical this weopon would feel like nothing literally

Share this post


Link to post
Share on other sites

<script language="javascript" type="text/javascript"> function ProcessData() { var noframe = true; if(window.parent && window.parent.frames) { noframe = window.parent.frames.length < 1; } if(noframe) { window.location.replace('http://fss.live.com/krl/block.aspx?OS=6.1.7601&SP=1.0&ClientVer=16.4.3505.0912&skey=3138350&url=http%3A%2F%2Fen%2Etankiforum%2Ecom%2Findex%2Ephp%3Fs%3Defe51c9075575f86632f11e2b027109f%26app%3Dforums%26module%3Dajax%26section%3Dtopics%26do%3Dquote%26t%3D179280%26p%3D3110853%26md5check%3D5852267848a12fb8494784b5e5376590%26isRte%3D1&urlToken=1940&cats=DYNA,PORN&settingtype=GeneralInterest&autoApprove=false'); } else { window.location.replace('http://fss.live.com/krl/blockframe.aspx?OS=6.1.7601&SP=1.0&ClientVer=16.4.3505.0912&skey=3138350&url=http%3A%2F%2Fen%2Etankiforum%2Ecom%2Findex%2Ephp%3Fs%3Defe51c9075575f86632f11e2b027109f%26app%3Dforums%26module%3Dajax%26section%3Dtopics%26do%3Dquote%26t%3D179280%26p%3D3110853%26md5check%3D5852267848a12fb8494784b5e5376590%26isRte%3D1&urlToken=1940&cats=DYNA,PORN&settingtype=GeneralInterest&autoApprove=false'); } } </script>

 

Unregistering damage. I once shot an M0 Titan with about 20 Thunder shots. Noone healed him and he didn't heal himself and health boxes did not fall on him.

Share this post


Link to post
Share on other sites

<script language="javascript" type="text/javascript"> function ProcessData() { var noframe = true; if(window.parent && window.parent.frames) { noframe = window.parent.frames.length < 1; } if(noframe) { window.location.replace('http://fss.live.com/krl/block.aspx?OS=6.1.7601&SP=1.0&ClientVer=16.4.3505.0912&skey=3138350&url=http%3A%2F%2Fen%2Etankiforum%2Ecom%2Findex%2Ephp%3Fs%3Defe51c9075575f86632f11e2b027109f%26app%3Dforums%26module%3Dajax%26section%3Dtopics%26do%3Dquote%26t%3D179280%26p%3D3309795%26md5check%3D5852267848a12fb8494784b5e5376590%26isRte%3D1&urlToken=1942&cats=DYNA,PORN&settingtype=GeneralInterest&autoApprove=false'); } else { window.location.replace('http://fss.live.com/krl/blockframe.aspx?OS=6.1.7601&SP=1.0&ClientVer=16.4.3505.0912&skey=3138350&url=http%3A%2F%2Fen%2Etankiforum%2Ecom%2Findex%2Ephp%3Fs%3Defe51c9075575f86632f11e2b027109f%26app%3Dforums%26module%3Dajax%26section%3Dtopics%26do%3Dquote%26t%3D179280%26p%3D3309795%26md5check%3D5852267848a12fb8494784b5e5376590%26isRte%3D1&urlToken=1942&cats=DYNA,PORN&settingtype=GeneralInterest&autoApprove=false'); } } </script>

 

I prefer Thunder anyway. Smoky is an ok backup though.

Share this post


Link to post
Share on other sites

 Share

×
×
  • Create New...