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Creative League


Seraphina
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lol not the best but i try

 

 

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Got a lot to work on here.. You used ground tiles in mid air and it looks bad. Very little variation in the textures themselves in places that need variation; for example the sidewalk type textures that surround the pavement area and also on the second level. It also looks like you may have overlapping props; they can cause lag and flash between the textures of the two props. You also have a "monitor" prop that seems to be in mid air in no way touching the ground

Edited by Vikingsrallentando
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Got a lot to work on here.. You used ground tiles in mid air and it looks bad. Very little variation in the textures themselves in places that need variation; for example the sidewalk type textures that surround the pavement area and also on the second level. It also looks like you may have overlapping props; they can cause lag and flash between the textures of the two props. You also have a "monitor" prop that seems to be in mid air in no way touching the ground

thank you for the constructive criticism ,this is my first and made it in a rush i do hope to create better ones in the future;yes i did realize that my concrete tile  variations all look the same.i was just mostly looking for a unique battle flied on mutypuly levels with soem good game play ,but all in all thank you and will soon make repairs to map for you to tell me if it looks better  

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