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Gold box might need to be improved


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Nearly all players gave up their positions at once, which might have some major impact on the battle.

Could it be improved to have less impact on the battle.

For example, change some gold box to ten 100 crystals boxes and make it more random to appear in the battle, or, gold box will have 50% chance to come with a notice in advance? 

 

What do you think?

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Nearly all players gave up their positions at once, which might have some major impact on the battle.

 

Could it be improved to have less impact on the battle.

 

For example, change some gold box to ten 100 crystals boxes and make it more random to appear in the battle, or, gold box will have 50% chance to come with a notice in advance? 

 

What do you think?

The second option you said was in my mind too. 

Some times there should be notification & some times it should fell without notification.

Edited by EVISITORS

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i think in every battle which last more then 25-30 min there should fall at least 1 goldbox and there should some kind of discount like goldbox of 3000 or 5000 sometimes. and color of goldbox notification should be change. Sometimes i cant really notice the goldbox notification cause its got mix up in other notification.

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Personally I don't like the gold box notification, when it appears, suddenly nearly every player has completely forgotten that they were in a battle, and rushes to one of the many drop zones in the map, in my opinion, this hurts gameplay.

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Personally I don't like the gold box notification, when it appears, suddenly nearly every player has completely forgotten that they were in a battle, and rushes to one of the many drop zones in the map, in my opinion, this hurts gameplay.

Most times that is not a huge problem in silence.

But in other maps, i can definitely understand

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Most times that is not a huge problem in silence.

But in other maps, i can definitely understand

That's because in silence, the drop areas are also the only areas for players to enter the enemy base, however, in a map like kungur, where the gold is always near the bridge, it leaves much of the rest of the map open, and free for the player uncaring about golds to easily capture a flag.

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That's because in silence, the drop areas are also the only areas for players to enter the enemy base, however, in a map like kungur, where the gold is always near the bridge, it leaves much of the rest of the map open, and free for the player uncaring about golds to easily capture a flag.

It takes 1 minute for a hunter or a wasp not drugging to capture flag in kunger, and most of the times you would crash since some might notice you.

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or there should be no notification at all

Completely removing notification will again affect the game play as some players (Gold Box Mults) don't focus on entire time in game & wait at a particular drop point only. 

That's why imo random (With notification & without notification) is fine. Before gold box notification came in game I think most of us have seen few players just sitting on drop points while rest of team is struggling to defeat enemies. 

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Gold Box Notification gives such an incredible + to gameplay. Having nobody camping for gold all the time is a relief, and teams need to be able to take advantages of the "gold rush". I love it.

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