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I have an alt using Hornet Isida. Just started, so M0. What are my kit options for M1-M3 early unlock bundles?

U may go for vampire kit for m1 it contains isida m1 and WAsp m1 Edited by tankikinglol

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what do you guys think. out of early m3 kits(from colonel to leutinent general) the kits are powered as i give under

paladin >boreas>medic>jackhammer>legend>raiden>centuar

I don't think they b very overpowered as such except in small maps... yeah them islands and hills are pretty much medic turf for many ranks.

But their fun will be over pretty quick.

Personally i had a choice between medic and centaur and i took centaur. Partly because it wont piss so many people off and of course shaft has some unique and fun gameplay +xp battles... However i think anyone has the chance to buy any kit i don't buy crystals and i can get another m3 kit after i rank up. infact i'm getting the paladin ;) And i'm not even near the richest non buyers...

The thing i don't like is the lack of variety... it seems pretty weird that certain combos are favored over others. Some might say that it's a way to make not all purchases happen as kits. But i think the fact that certain kits would appear less often and the fact that some of them have rather useless paints like hive, rhino or graffiti. Variety wouldn't change the nature of purchases that much. Also any paint/hull is kinda  useless if you already have similar paint of the same range. I already have mars and paladin has inferno... pretty much the same paint in most battles.

And kits like medic and jackhammer are fine combos, they might be the best combos for isida and hammer so it's surely not about balance.

 

The realest of the problems is the richbiatch MU:ing his jackhammer to m4 straight away. I think items gotten with  kits shouldn't be MU:able until their actual unlocking rank is reached,  Also most of kit buyers drug... they should decrease the drug gift.

But overall i like that we have kits it adds variety on the financial aspect of the game. And makes people try out new stuffs.

from love stawp with <3

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I don't think they b very overpowered as such except in small maps... yeah them islands and hills are pretty much medic turf for many ranks.

But their fun will be over pretty quick.

Personally i had a choice between medic and centaur and i took centaur. Partly because it wont piss so many people off and of course shaft has some unique and fun gameplay +xp battles... However i think anyone has the chance to buy any kit i don't buy crystals and i can get another m3 kit after i rank up. infact i'm getting the paladin ;) And i'm not even near the richest non buyers...

The thing i don't like is the lack of variety... it seems pretty weird that certain combos are favored over others. Some might say that it's a way to make not all purchases happen as kits. But i think the fact that certain kits would appear less often and the fact that some of them have rather useless paints like hive, rhino or graffiti. Variety wouldn't change the nature of purchases that much. Also any paint/hull is kinda useless if you already have similar paint of the same range. I already have mars and paladin has inferno... pretty much the same paint in most battles.

And kits like medic and jackhammer are fine combos, they might be the best combos for isida and hammer so it's surely not about balance.

Too long but I read all

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Hey guys I just bought hammer m0 and founded it quite good.

Can u tell me that is rail m1 better or hammer m1?

With hornet m1 ?

Dude, these turrets require completely different play styles. Use Rail if you like to be sneaky and hide. Use Hammer if you like being able to kill your enemies without drugging.... and if you don't want to worry about a ton of protection paints in battles.

 

ASSUMING your enemy is in range... Hammer is the better weapon.

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Dude, these turrets require completely different play styles. Use Rail if you like to be sneaky and hide. Use Hammer if you like being able to kill your enemies without drugging.... and if you don't want to worry about a ton of protection paints in battles.

 

ASSUMING your enemy is in range... Hammer is the better weapon.

Thanx but I decided to go with rail as I have micro upgraded it 27/50 and I m quite skilled with it and u know achieving the skill of railgun is a difficult task Edited by tankikinglol

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Dude, these turrets require completely different play styles. Use Rail if you like to be sneaky and hide. Use Hammer if you like being able to kill your enemies without drugging.... and if you don't want to worry about a ton of protection paints in battles.

 

ASSUMING your enemy is in range... Hammer is the better weapon.

 

 

That's me alright - a huge chicken.  :)

And what's with Hammer killing me from the ground floor when I am on the inner edge of the balcony in Brest?

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That's me alright - a huge chicken. :)

And what's with Hammer killing me from the ground floor when I am on the inner edge of the balcony in Brest?

I m rocking with my rail and hornet and I never played on Brest

My favorites are 1.sandbox 2.Rio 3.Monte Carlo

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I don't think they b very overpowered as such except in small maps... yeah them islands and hills are pretty much medic turf for many ranks.

But their fun will be over pretty quick.

Personally i had a choice between medic and centaur and i took centaur. Partly because it wont piss so many people off and of course shaft has some unique and fun gameplay +xp battles... However i think anyone has the chance to buy any kit i don't buy crystals and i can get another m3 kit after i rank up. infact i'm getting the paladin ;) And i'm not even near the richest non buyers...

The thing i don't like is the lack of variety... it seems pretty weird that certain combos are favored over others. Some might say that it's a way to make not all purchases happen as kits. But i think the fact that certain kits would appear less often and the fact that some of them have rather useless paints like hive, rhino or graffiti. Variety wouldn't change the nature of purchases that much. Also any paint/hull is kinda  useless if you already have similar paint of the same range. I already have mars and paladin has inferno... pretty much the same paint in most battles.

And kits like medic and jackhammer are fine combos, they might be the best combos for isida and hammer so it's surely not about balance.

 

The realest of the problems is the richbiatch MU:ing his jackhammer to m4 straight away. I think items gotten with  kits shouldn't be MU:able until their actual unlocking rank is reached,  Also most of kit buyers drug... they should decrease the drug gift.

But overall i like that we have kits it adds variety on the financial aspect of the game. And makes people try out new stuffs.

from love stawp with <3

At least you got centaur and not huntsman, which is finally gone. Also, I believe rhino works with xp as I saw someone using it on the test server, which makes it more useless. Graffiti is not useless, as the pro style battles found on RU2 that are based on skill and stock combos are very vulcan heavy, and twins is common too.

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